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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.

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package cn.nukkit.level.particle;

import cn.nukkit.math.Vector3;
import cn.nukkit.network.protocol.DataPacket;
import cn.nukkit.network.protocol.LevelEventPacket;

/**
 * @author xtypr
 * @since 2015/11/21
 */
public class MobSpawnParticle extends Particle {

    protected final int width;
    protected final int height;

    public MobSpawnParticle(Vector3 pos, float width, float height) {
        super(pos.x, pos.y, pos.z);
        this.width = (int) width;
        this.height = (int) height;
    }

    @Override
    public DataPacket[] encode() {
        LevelEventPacket packet = new LevelEventPacket();
        packet.evid = LevelEventPacket.EVENT_PARTICLE_SPAWN;
        packet.x = (float) this.x;
        packet.y = (float) this.y;
        packet.z = (float) this.z;
        packet.data = (this.width & 0xff) + ((this.height & 0xff) << 8);

        return new DataPacket[]{packet};
    }
}




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