cn.nukkit.level.particle.Particle Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.level.particle;
import cn.nukkit.api.DeprecationDetails;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.api.Since;
import cn.nukkit.math.Vector3;
import cn.nukkit.network.protocol.DataPacket;
import java.lang.reflect.Field;
import static cn.nukkit.utils.Utils.dynamic;
/**
* @author MagicDroidX (Nukkit Project)
*/
public abstract class Particle extends Vector3 {
public static final int TYPE_BUBBLE = dynamic(1);
@Since("1.4.0.0-PN") public static final int TYPE_BUBBLE_MANUAL = dynamic(2);
public static final int TYPE_CRITICAL = dynamic(3);
public static final int TYPE_BLOCK_FORCE_FIELD = dynamic(4);
public static final int TYPE_SMOKE = dynamic(5);
public static final int TYPE_EXPLODE = dynamic(6);
public static final int TYPE_EVAPORATION = dynamic(7);
public static final int TYPE_FLAME = dynamic(8);
public static final int TYPE_LAVA = dynamic(9);
public static final int TYPE_LARGE_SMOKE = dynamic(10);
public static final int TYPE_REDSTONE = dynamic(11);
public static final int TYPE_RISING_RED_DUST = dynamic(12);
public static final int TYPE_ITEM_BREAK = dynamic(13);
public static final int TYPE_SNOWBALL_POOF = dynamic(14);
public static final int TYPE_HUGE_EXPLODE = dynamic(15);
public static final int TYPE_HUGE_EXPLODE_SEED = dynamic(16);
public static final int TYPE_MOB_FLAME = dynamic(17);
public static final int TYPE_HEART = dynamic(18);
public static final int TYPE_TERRAIN = dynamic(19);
public static final int TYPE_SUSPENDED_TOWN = dynamic(20), TYPE_TOWN_AURA = TYPE_SUSPENDED_TOWN;
public static final int TYPE_PORTAL = dynamic(21);
// 22 same as 21
public static final int TYPE_SPLASH = dynamic(23), TYPE_WATER_SPLASH = TYPE_SPLASH;
@Since("1.4.0.0-PN") public static final int TYPE_WATER_SPLASH_MANUAL = dynamic(24);
public static final int TYPE_WATER_WAKE = dynamic(25);
public static final int TYPE_DRIP_WATER = dynamic(26);
public static final int TYPE_DRIP_LAVA = dynamic(27);
public static final int TYPE_DRIP_HONEY = dynamic(28);
@Since("1.4.0.0-PN") public static final int TYPE_STALACTITE_DRIP_WATER = dynamic(29);
@Since("1.4.0.0-PN") public static final int TYPE_STALACTITE_DRIP_LAVA = dynamic(30);
public static final int TYPE_FALLING_DUST = dynamic(31), TYPE_DUST = TYPE_FALLING_DUST;
public static final int TYPE_MOB_SPELL = dynamic(32);
public static final int TYPE_MOB_SPELL_AMBIENT = dynamic(33);
public static final int TYPE_MOB_SPELL_INSTANTANEOUS = dynamic(34);
public static final int TYPE_INK = dynamic(35);
public static final int TYPE_SLIME = dynamic(36);
public static final int TYPE_RAIN_SPLASH = dynamic(37);
public static final int TYPE_VILLAGER_ANGRY = dynamic(38);
public static final int TYPE_VILLAGER_HAPPY = dynamic(39);
public static final int TYPE_ENCHANTMENT_TABLE = dynamic(40);
public static final int TYPE_TRACKING_EMITTER = dynamic(41);
public static final int TYPE_NOTE = dynamic(42);
@PowerNukkitOnly("Backward compatibility")
@Deprecated @DeprecationDetails(since = "1.4.0.0-PN", by = "NukkitX", reason = "Removed from Nukkit")
public static final int TYPE_NOTE_AND_DUST = TYPE_NOTE;
public static final int TYPE_WITCH_SPELL = dynamic(43);
public static final int TYPE_CARROT = dynamic(44);
@Since("1.4.0.0-PN") public static final int TYPE_MOB_APPEARANCE = dynamic(45);
public static final int TYPE_END_ROD = dynamic(46);
public static final int TYPE_RISING_DRAGONS_BREATH = dynamic(47);
public static final int TYPE_SPIT = dynamic(48);
public static final int TYPE_TOTEM = dynamic(49);
public static final int TYPE_FOOD = dynamic(50);
public static final int TYPE_FIREWORKS_STARTER = dynamic(51);
public static final int TYPE_FIREWORKS_SPARK = dynamic(52);
public static final int TYPE_FIREWORKS_OVERLAY = dynamic(53);
public static final int TYPE_BALLOON_GAS = dynamic(54);
public static final int TYPE_COLORED_FLAME = dynamic(55);
public static final int TYPE_SPARKLER = dynamic(56);
public static final int TYPE_CONDUIT = dynamic(57);
public static final int TYPE_BUBBLE_COLUMN_UP = dynamic(58);
public static final int TYPE_BUBBLE_COLUMN_DOWN = dynamic(59);
public static final int TYPE_SNEEZE = dynamic(60);
@Since("1.4.0.0-PN") public static final int TYPE_SHULKER_BULLET = dynamic(61);
@Since("1.4.0.0-PN") public static final int TYPE_BLEACH = dynamic(62);
public static final int TYPE_LARGE_EXPLOSION = dynamic(63);
@Since("1.4.0.0-PN") public static final int TYPE_MYCELIUM_DUST = dynamic(64);
public static final int TYPE_FALLING_RED_DUST = dynamic(65);
public static final int TYPE_CAMPFIRE_SMOKE = dynamic(66);
@Since("1.4.0.0-PN") public static final int TYPE_TALL_CAMPFIRE_SMOKE = dynamic(67);
public static final int TYPE_FALLING_DRAGONS_BREATH = dynamic(68);
public static final int TYPE_DRAGONS_BREATH = dynamic(69);
@Since("1.4.0.0-PN") public static final int TYPE_BLUE_FLAME = dynamic(70);
@Since("1.4.0.0-PN") public static final int TYPE_SOUL = dynamic(71);
@Since("1.4.0.0-PN") public static final int TYPE_OBSIDIAN_TEAR = dynamic(72);
@Since("1.4.0.0-PN") public static final int TYPE_PORTAL_REVERSE = dynamic(73);
@Since("1.4.0.0-PN") public static final int TYPE_SNOWFLAKE = dynamic(74);
@Since("1.4.0.0-PN") public static final int TYPE_VIBRATION_SIGNAL = dynamic(75);
@Since("1.4.0.0-PN") public static final int TYPE_SCULK_SENSOR_REDSTONE = dynamic(76);
@Since("1.4.0.0-PN") public static final int TYPE_SPORE_BLOSSOM_SHOWER = dynamic(77);
@Since("1.4.0.0-PN") public static final int TYPE_SPORE_BLOSSOM_AMBIENT = dynamic(78);
@Since("1.4.0.0-PN") public static final int TYPE_WAX = dynamic(79);
@Since("1.4.0.0-PN") public static final int TYPE_ELECTRIC_SPARK = dynamic(80);
@Since("1.4.0.0-PN")
public static Integer getParticleIdByName(String name) {
name = name.toUpperCase();
try {
Field field = Particle.class.getDeclaredField(name.startsWith("TYPE_") ? name : "TYPE_" + name);
Class> type = field.getType();
if(type==int.class) {
return field.getInt(null);
}
} catch(NoSuchFieldException | IllegalAccessException e) {
// ignore
}
return null;
}
@Since("1.4.0.0-PN")
public static boolean particleExists(String name) {
return getParticleIdByName(name) != null;
}
public Particle() {
super(0, 0, 0);
}
public Particle(double x) {
super(x, 0, 0);
}
public Particle(double x, double y) {
super(x, y, 0);
}
public Particle(double x, double y, double z) {
super(x, y, z);
}
abstract public DataPacket[] encode();
}