cn.nukkit.math.ChunkVector2 Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
/*
* https://PowerNukkit.org - The Nukkit you know but Powerful!
* Copyright (C) 2020 José Roberto de Araújo Júnior
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package cn.nukkit.math;
import cn.nukkit.api.PowerNukkitOnly;
import cn.nukkit.api.Since;
/**
* @author joserobjr
* @since 2020-09-20
*/
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public class ChunkVector2 {
private int x;
private int z;
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public ChunkVector2() {
this(0, 0);
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public ChunkVector2(int x) {
this(x, 0);
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public ChunkVector2(int x, int z) {
this.x = x;
this.z = z;
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public int getX() {
return this.x;
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public int getZ() {
return this.z;
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public void setX(int x) {
this.x = x;
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public void setZ(int z) {
this.z = z;
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public ChunkVector2 add(int x) {
return this.add(x, 0);
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public ChunkVector2 add(int x, int y) {
return new ChunkVector2(this.x + x, this.z + y);
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public ChunkVector2 add(ChunkVector2 x) {
return this.add(x.getX(), x.getZ());
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public ChunkVector2 subtract(int x) {
return this.subtract(x, 0);
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public ChunkVector2 subtract(int x, int y) {
return this.add(-x, -y);
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public ChunkVector2 subtract(ChunkVector2 x) {
return this.add(-x.getX(), -x.getZ());
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public ChunkVector2 abs() {
return new ChunkVector2(Math.abs(this.x), Math.abs(this.z));
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public ChunkVector2 multiply(int number) {
return new ChunkVector2(this.x * number, this.z * number);
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public ChunkVector2 divide(int number) {
return new ChunkVector2(this.x / number, this.z / number);
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public double distance(double x) {
return this.distance(x, 0);
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public double distance(double x, double y) {
return Math.sqrt(this.distanceSquared(x, y));
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public double distance(ChunkVector2 vector) {
return Math.sqrt(this.distanceSquared(vector.getX(), vector.getZ()));
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public double distanceSquared(double x) {
return this.distanceSquared(x, 0);
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public double distanceSquared(double x, double y) {
return Math.pow(this.x - x, 2) + Math.pow(this.z - y, 2);
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public double distanceSquared(ChunkVector2 vector) {
return this.distanceSquared(vector.getX(), vector.getZ());
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public double length() {
return Math.sqrt(this.lengthSquared());
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public int lengthSquared() {
return this.x * this.x + this.z * this.z;
}
@PowerNukkitOnly
@Since("1.4.0.0-PN")
public int dot(ChunkVector2 v) {
return this.x * v.x + this.z * v.z;
}
@Override
public String toString() {
return "MutableChunkVector(x=" + this.x + ",z=" + this.z + ")";
}
}