cn.nukkit.nbt.stream.PGZIPBlock Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.nbt.stream;
import java.util.concurrent.Callable;
public class PGZIPBlock implements Callable {
public PGZIPBlock(final PGZIPOutputStream parent) {
STATE = new PGZIPThreadLocal(parent);
}
/**
* This ThreadLocal avoids the recycling of a lot of memory, causing lumpy performance.
*/
protected final ThreadLocal STATE;
public static final int SIZE = 64 * 1024;
// private final int index;
protected final byte[] in = new byte[SIZE];
protected int in_length = 0;
/*
public Block(@Nonnegative int index) {
this.index = index;
}
*/
// Only on worker thread
@Override
public byte[] call() throws Exception {
// LOG.info("Processing " + this + " on " + Thread.currentThread());
PGZIPState state = STATE.get();
// ByteArrayOutputStream buf = new ByteArrayOutputStream(in.length); // Overestimate output size required.
// DeflaterOutputStream def = newDeflaterOutputStream(buf);
state.def.reset();
state.buf.reset();
state.str.write(in, 0, in_length);
state.str.flush();
// return Arrays.copyOf(in, in_length);
return state.buf.toByteArray();
}
@Override
public String toString() {
return "Block" /* + index */ + "(" + in_length + "/" + in.length + " bytes)";
}
}