cn.nukkit.network.protocol.AvailableEntityIdentifiersPacket Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.network.protocol;
import cn.nukkit.Nukkit;
import com.google.common.io.ByteStreams;
import lombok.ToString;
import java.io.InputStream;
@ToString(exclude = {"tag"})
public class AvailableEntityIdentifiersPacket extends DataPacket {
public static final byte NETWORK_ID = ProtocolInfo.AVAILABLE_ENTITY_IDENTIFIERS_PACKET;
private static final byte[] TAG;
static {
try {
InputStream inputStream = Nukkit.class.getClassLoader().getResourceAsStream("entity_identifiers.dat");
if (inputStream == null) {
throw new AssertionError("Could not find entity_identifiers.dat");
}
//noinspection UnstableApiUsage
TAG = ByteStreams.toByteArray(inputStream);
} catch (Exception e) {
throw new AssertionError("Error whilst loading entity_identifiers.dat", e);
}
}
public byte[] tag = TAG;
@Override
public byte pid() {
return NETWORK_ID;
}
@Override
public void decode() {
this.tag = this.get();
}
@Override
public void encode() {
this.reset();
this.put(this.tag);
}
}