cn.nukkit.network.protocol.CompletedUsingItemPacket Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.network.protocol;
import lombok.ToString;
@ToString
public class CompletedUsingItemPacket extends DataPacket {
public static final byte NETWORK_ID = ProtocolInfo.COMPLETED_USING_ITEM_PACKET;
public static final int ACTION_UNKNOWN = -1;
public static final int ACTION_EQUIP_ARMOR = 0;
public static final int ACTION_EAT = 1;
public static final int ACTION_ATTACK = 2;
public static final int ACTION_CONSUME = 3;
public static final int ACTION_THROW = 4;
public static final int ACTION_SHOOT = 5;
public static final int ACTION_PLACE = 6;
public static final int ACTION_FILL_BOTTLE = 7;
public static final int ACTION_FILL_BUCKET = 8;
public static final int ACTION_POUR_BUCKET = 9;
public static final int ACTION_USE_TOOL = 10;
public static final int ACTION_INTERACT = 11;
public static final int ACTION_RETRIEVE = 12;
public static final int ACTION_DYED = 13;
public static final int ACTION_TRADED = 14;
public int itemId;
public int action;
@Override
public byte pid() {
return NETWORK_ID;
}
@Override
public void decode() {
}
@Override
public void encode() {
this.reset();
this.putLShort(itemId);
this.putLInt(action);
}
}