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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.

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package cn.nukkit.network.protocol;

import cn.nukkit.nbt.NBTIO;
import cn.nukkit.nbt.tag.CompoundTag;
import io.netty.handler.codec.EncoderException;

import java.io.IOException;
import java.nio.ByteOrder;

public class LevelEventGenericPacket extends DataPacket {
    public static final byte NETWORK_ID = ProtocolInfo.LEVEL_EVENT_GENERIC_PACKET;

    public int eventId;
    public CompoundTag tag;

    @Override
    public byte pid() {
        return NETWORK_ID;
    }

    @Override
    public void decode() {
    }

    @Override
    public void encode() {
        this.reset();
        this.putVarInt(eventId);
        try {
            this.put(NBTIO.write(tag, ByteOrder.LITTLE_ENDIAN, true));
        } catch (IOException e) {
            throw new EncoderException(e);
        }
    }
}




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