cn.nukkit.network.protocol.LevelEventPacket Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.network.protocol;
import cn.nukkit.math.Vector3f;
import lombok.ToString;
/**
* @author MagicDroidX (Nukkit Project)
*/
@ToString
public class LevelEventPacket extends DataPacket {
public static final byte NETWORK_ID = ProtocolInfo.LEVEL_EVENT_PACKET;
public static final int EVENT_SOUND_CLICK = 1000;
public static final int EVENT_SOUND_CLICK_FAIL = 1001;
public static final int EVENT_SOUND_SHOOT = 1002;
public static final int EVENT_SOUND_DOOR = 1003;
public static final int EVENT_SOUND_FIZZ = 1004;
public static final int EVENT_SOUND_TNT = 1005;
public static final int EVENT_SOUND_GHAST = 1007;
public static final int EVENT_SOUND_BLAZE_SHOOT = 1008;
public static final int EVENT_SOUND_GHAST_SHOOT = 1009;
public static final int EVENT_SOUND_DOOR_BUMP = 1010;
public static final int EVENT_SOUND_DOOR_CRASH = 1012;
public static final int EVENT_SOUND_ENDERMAN_TELEPORT = 1018;
public static final int EVENT_SOUND_ANVIL_BREAK = 1020;
public static final int EVENT_SOUND_ANVIL_USE = 1021;
public static final int EVENT_SOUND_ANVIL_FALL = 1022;
public static final int EVENT_SOUND_ITEM_DROP = 1030;
public static final int EVENT_SOUND_ITEM_THROWN = 1031;
public static final int EVENT_SOUND_PORTAL = 1032;
public static final int EVENT_SOUND_ITEM_FRAME_ITEM_ADDED = 1040;
public static final int EVENT_SOUND_ITEM_FRAME_PLACED = 1041;
public static final int EVENT_SOUND_ITEM_FRAME_REMOVED = 1042;
public static final int EVENT_SOUND_ITEM_FRAME_ITEM_REMOVED = 1043;
public static final int EVENT_SOUND_ITEM_FRAME_ITEM_ROTATED = 1044;
public static final int EVENT_SOUND_CAMERA_TAKE_PICTURE = 1050;
public static final int EVENT_SOUND_EXPERIENCE_ORB = 1051;
public static final int EVENT_SOUND_TOTEM = 1052;
public static final int EVENT_SOUND_ARMOR_STAND_BREAK = 1060;
public static final int EVENT_SOUND_ARMOR_STAND_HIT = 1061;
public static final int EVENT_SOUND_ARMOR_STAND_FALL = 1062;
public static final int EVENT_SOUND_ARMOR_STAND_PLACE = 1063;
public static final int EVENT_GUARDIAN_CURSE = 2006;
public static final int EVENT_PARTICLE_BLOCK_FORCE_FIELD = 2008;
public static final int EVENT_PARTICLE_PROJECTILE_HIT = 2009;
public static final int EVENT_PARTICLE_DRAGON_EGG_TELEPORT = 2010;
public static final int EVENT_PARTICLE_ENDERMAN_TELEPORT = 2013;
public static final int EVENT_PARTICLE_PUNCH_BLOCK = 2014;
public static final int EVENT_SOUND_BUTTON_CLICK = 3500;
public static final int EVENT_SOUND_EXPLODE = 3501;
public static final int EVENT_CAULDRON_DYE_ARMOR = 3502;
public static final int EVENT_CAULDRON_CLEAN_ARMOR = 3503;
public static final int EVENT_CAULDRON_FILL_POTION = 3504;
public static final int EVENT_CAULDRON_TAKE_POTION = 3505;
public static final int EVENT_SOUND_SPLASH = 3506;
public static final int EVENT_CAULDRON_TAKE_WATER = 3507;
public static final int EVENT_CAULDRON_ADD_DYE = 3508;
public static final int EVENT_CAULDRON_CLEAN_BANNER = 3509;
public static final int EVENT_PARTICLE_SHOOT = 2000;
public static final int EVENT_PARTICLE_DESTROY = 2001;
public static final int EVENT_PARTICLE_SPLASH = 2002;
public static final int EVENT_PARTICLE_EYE_DESPAWN = 2003;
public static final int EVENT_PARTICLE_SPAWN = 2004;
public static final int EVENT_PARTICLE_BONEMEAL = 2005;
public static final int EVENT_START_RAIN = 3001;
public static final int EVENT_START_THUNDER = 3002;
public static final int EVENT_STOP_RAIN = 3003;
public static final int EVENT_STOP_THUNDER = 3004;
public static final int EVENT_SOUND_CAULDRON = 3501;
public static final int EVENT_SOUND_CAULDRON_DYE_ARMOR = 3502;
public static final int EVENT_SOUND_CAULDRON_FILL_POTION = 3504;
public static final int EVENT_SOUND_CAULDRON_FILL_WATER = 3506;
public static final int EVENT_BLOCK_START_BREAK = 3600;
public static final int EVENT_BLOCK_STOP_BREAK = 3601;
public static final int EVENT_SET_DATA = 4000;
public static final int EVENT_PLAYERS_SLEEPING = 9800;
public static final int EVENT_ADD_PARTICLE_MASK = 0x4000;
public int evid;
public float x = 0;
public float y = 0;
public float z = 0;
public int data = 0;
@Override
public byte pid() {
return NETWORK_ID;
}
@Override
public void decode() {
this.evid = this.getVarInt();
Vector3f v = this.getVector3f();
this.x = v.x;
this.y = v.y;
this.z = v.z;
this.data = this.getVarInt();
}
@Override
public void encode() {
this.reset();
this.putVarInt(this.evid);
this.putVector3f(this.x, this.y, this.z);
this.putVarInt(this.data);
}
}