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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.

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package cn.nukkit.network.protocol;

import lombok.ToString;

/**
 * @author MagicDroidX (Nukkit Project)
 */
@ToString
public class MobEffectPacket extends DataPacket {

    public static final byte NETWORK_ID = ProtocolInfo.MOB_EFFECT_PACKET;

    @Override
    public byte pid() {
        return NETWORK_ID;
    }

    public static final byte EVENT_ADD = 1;
    public static final byte EVENT_MODIFY = 2;
    public static final byte EVENT_REMOVE = 3;

    public long eid;
    public int eventId;
    public int effectId;
    public int amplifier = 0;
    public boolean particles = true;
    public int duration = 0;

    @Override
    public void decode() {

    }

    @Override
    public void encode() {
        this.reset();
        this.putEntityRuntimeId(this.eid);
        this.putByte((byte) this.eventId);
        this.putVarInt(this.effectId);
        this.putVarInt(this.amplifier);
        this.putBoolean(this.particles);
        this.putVarInt(this.duration);
    }
}




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