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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.

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package cn.nukkit.network.protocol;

import cn.nukkit.item.Item;
import lombok.ToString;

/**
 * @author MagicDroidX (Nukkit Project)
 */
@ToString
public class MobEquipmentPacket extends DataPacket {
    public static final byte NETWORK_ID = ProtocolInfo.MOB_EQUIPMENT_PACKET;

    @Override
    public byte pid() {
        return NETWORK_ID;
    }

    public long eid;
    public Item item;
    public int inventorySlot;
    public int hotbarSlot;
    public int windowId;

    @Override
    public void decode() {
        this.eid = this.getEntityRuntimeId(); //EntityRuntimeID
        this.item = this.getSlot();
        this.inventorySlot = this.getByte();
        this.hotbarSlot = this.getByte();
        this.windowId = this.getByte();
    }

    @Override
    public void encode() {
        this.reset();
        this.putEntityRuntimeId(this.eid); //EntityRuntimeID
        this.putSlot(this.item);
        this.putByte((byte) this.inventorySlot);
        this.putByte((byte) this.hotbarSlot);
        this.putByte((byte) this.windowId);
    }
}




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