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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.

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package cn.nukkit.network.protocol;

import lombok.ToString;

/**
 * @author Nukkit Project Team
 */
@ToString
public class PlayerInputPacket extends DataPacket {

    public static final byte NETWORK_ID = ProtocolInfo.PLAYER_INPUT_PACKET;

    public float motionX;
    public float motionY;

    public boolean jumping;
    public boolean sneaking;

    @Override
    public void decode() {
        this.motionX = this.getLFloat();
        this.motionY = this.getLFloat();
        this.jumping = this.getBoolean();
        this.sneaking = this.getBoolean();
    }

    @Override
    public void encode() {

    }

    @Override
    public byte pid() {
        return NETWORK_ID;
    }

}




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