cn.nukkit.network.protocol.PlayerInputPacket Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.network.protocol;
import lombok.ToString;
/**
* @author Nukkit Project Team
*/
@ToString
public class PlayerInputPacket extends DataPacket {
public static final byte NETWORK_ID = ProtocolInfo.PLAYER_INPUT_PACKET;
public float motionX;
public float motionY;
public boolean jumping;
public boolean sneaking;
@Override
public void decode() {
this.motionX = this.getLFloat();
this.motionY = this.getLFloat();
this.jumping = this.getBoolean();
this.sneaking = this.getBoolean();
}
@Override
public void encode() {
}
@Override
public byte pid() {
return NETWORK_ID;
}
}