cn.nukkit.network.protocol.SetEntityDataPacket Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.network.protocol;
import cn.nukkit.api.Since;
import cn.nukkit.entity.data.EntityMetadata;
import cn.nukkit.utils.Binary;
import lombok.ToString;
/**
* @author MagicDroidX (Nukkit Project)
*/
@ToString
public class SetEntityDataPacket extends DataPacket {
public static final byte NETWORK_ID = ProtocolInfo.SET_ENTITY_DATA_PACKET;
@Override
public byte pid() {
return NETWORK_ID;
}
public long eid;
public EntityMetadata metadata;
@Since("1.4.0.0-PN") public long frame;
@Override
public void decode() {
}
@Override
public void encode() {
this.reset();
this.putEntityRuntimeId(this.eid);
this.put(Binary.writeMetadata(this.metadata));
this.putUnsignedVarLong(this.frame);
}
}