cn.nukkit.network.protocol.SpawnParticleEffectPacket Maven / Gradle / Ivy
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A Minecraft Bedrock Edition server software implementation made in Java from scratch which supports all new features.
package cn.nukkit.network.protocol;
import cn.nukkit.math.Vector3f;
import lombok.ToString;
@ToString
public class SpawnParticleEffectPacket extends DataPacket {
public static final byte NETWORK_ID = ProtocolInfo.SPAWN_PARTICLE_EFFECT_PACKET;
public int dimensionId;
public long uniqueEntityId = -1;
public Vector3f position;
public String identifier;
@Override
public byte pid() {
return NETWORK_ID;
}
@Override
public void decode() {
}
@Override
public void encode() {
this.reset();
this.putByte((byte) this.dimensionId);
this.putEntityUniqueId(uniqueEntityId);
this.putVector3f(this.position);
this.putString(this.identifier);
}
}