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Processing is a programming language, development environment, and online community.
This PDE package contains the Processing IDE.
/* -*- mode: java; c-basic-offset: 2; indent-tabs-mode: nil -*- */
/*
Part of the Processing project - http://processing.org
Copyright (c) 2011-12 Ben Fry and Casey Reas
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software Foundation,
Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
package processing.app.ui;
import java.awt.Frame;
import java.awt.GraphicsConfiguration;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.Rectangle;
import java.io.*;
import java.util.List;
import processing.app.Preferences;
import processing.core.PApplet;
//import processing.core.PApplet;
// scenarios:
// 1) new untitled sketch (needs device, needs bounds)
// 2) restoring sketch from recent menu
// - device cannot be found
// - device is found but it's a different size
// - device is found and size is correct
// 3) re-opening sketch in a new mode
public class EditorState {
// path to the main .pde file for the sketch
// String path;
// placement of the window
// int windowX, windowY, windowW, windowH;
Rectangle editorBounds;
int dividerLocation;
// width/height of the screen on which this window was placed
// int displayW, displayH;
// String deviceName; // not really useful b/c it's more about bounds anyway
Rectangle deviceBounds;
boolean isMaximized;
// how far to offset a new window from the previous window
static final int WINDOW_OFFSET = 28;
/**
* Create a fresh editor state object from the default screen device and
* set its placement relative to the last opened window.
* @param editors List of active editor objects
*/
public EditorState(List editors) {
defaultConfig();
defaultLocation(editors);
}
// EditorState(BufferedReader reader) throws IOException {
// String line = reader.readLine();
// EditorState(String[] pieces) throws IOException {
EditorState(String info) throws IOException {
// String line = reader.readLine();
// String[] pieces = PApplet.split(line, '\t');
String[] pieces = PApplet.split(info, ',');
// path = pieces[0];
editorBounds = new Rectangle(Integer.parseInt(pieces[0]),
Integer.parseInt(pieces[1]),
Integer.parseInt(pieces[2]),
Integer.parseInt(pieces[3]));
dividerLocation = Integer.parseInt(pieces[4]);
deviceBounds = new Rectangle(Integer.parseInt(pieces[5]),
Integer.parseInt(pieces[6]),
Integer.parseInt(pieces[7]),
Integer.parseInt(pieces[8]));
// windowX = Integer.parseInt(pieces[1]);
// windowY = Integer.parseInt(pieces[2]);
// windowW = Integer.parseInt(pieces[3]);
// windowH = Integer.parseInt(pieces[4]);
// displayW = Integer.parseInt(pieces[5]);
// displayH = Integer.parseInt(pieces[6]);
}
public String toString() {
return (editorBounds.x + "," +
editorBounds.y + "," +
editorBounds.width + "," +
editorBounds.height + "," +
dividerLocation + "," +
deviceBounds.x + "," +
deviceBounds.y + "," +
deviceBounds.width + "," +
deviceBounds.height);
}
/**
* Returns a GraphicsConfiguration so that a new Editor Frame can be
* constructed. First tries to match the bounds for this state information
* to an existing config (nominally, a display) and if that doesn't work,
* then returns the default configuration/default display.
*/
GraphicsConfiguration checkConfig() {
if (deviceBounds != null) {
GraphicsEnvironment graphicsEnvironment =
GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice[] screenDevices = graphicsEnvironment.getScreenDevices();
for (GraphicsDevice device : screenDevices) {
GraphicsConfiguration[] configurations = device.getConfigurations();
for (GraphicsConfiguration config : configurations) {
// if (config.getDevice().getIDstring().equals(deviceName)) {
if (config.getBounds().equals(deviceBounds)) {
return config;
}
}
}
}
// otherwise go to the default config
return defaultConfig();
}
GraphicsConfiguration defaultConfig() {
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice device = ge.getDefaultScreenDevice();
GraphicsConfiguration config = device.getDefaultConfiguration();
// deviceName = device.getIDstring();
deviceBounds = config.getBounds();
return config;
}
/**
* Figure out the next location by sizing up the last editor in the list.
* If no editors are opened, it'll just open on the main screen.
* @param editors List of editors currently opened
*/
void defaultLocation(List editors) {
int defaultWidth = Preferences.getInteger("editor.window.width.default");
int defaultHeight = Preferences.getInteger("editor.window.height.default");
defaultWidth = Math.min(defaultWidth, deviceBounds.width);
defaultHeight = Math.min(defaultHeight, deviceBounds.height);
//System.out.println("default w/h = " + defaultWidth + "/" + defaultHeight);
if (editors.size() == 0) {
// If no current active editor, use default placement.
// Center the window on ths screen, taking into account that the
// upper-left corner of the device may have a non (0, 0) origin.
int editorX =
deviceBounds.x + (deviceBounds.width - defaultWidth) / 2;
int editorY =
deviceBounds.y + (deviceBounds.height - defaultHeight) / 2;
editorBounds =
new Rectangle(editorX, editorY, defaultWidth, defaultHeight);
dividerLocation = 0;
} else {
// With a currently active editor, open the new window using the same
// dimensions and divider location, but offset slightly.
synchronized (editors) {
Editor lastOpened = editors.get(editors.size() - 1);
isMaximized = (lastOpened.getExtendedState() == Frame.MAXIMIZED_BOTH);
editorBounds = lastOpened.getBounds();
editorBounds.x += WINDOW_OFFSET;
editorBounds.y += WINDOW_OFFSET;
dividerLocation = lastOpened.getDividerLocation();
if (!deviceBounds.contains(editorBounds)) {
// Warp the next window to a randomish location on screen.
editorBounds.x = deviceBounds.x +
(int) (Math.random() * (deviceBounds.width - defaultWidth));
editorBounds.y = deviceBounds.y +
(int) (Math.random() * (deviceBounds.height - defaultHeight));
}
if (isMaximized) {
editorBounds.width = defaultWidth;
editorBounds.height = defaultHeight;
}
}
}
}
void update(Editor editor) {
// path = editor.getSketch().getMainFilePath();
editorBounds = editor.getBounds();
dividerLocation = editor.getDividerLocation();
GraphicsConfiguration config = editor.getGraphicsConfiguration();
// GraphicsDevice device = config.getDevice();
deviceBounds = config.getBounds();
// deviceName = device.getIDstring();
}
void apply(Editor editor) {
editor.setBounds(editorBounds);
if (dividerLocation != 0) {
editor.setDividerLocation(dividerLocation);
}
if (isMaximized) {
editor.setExtendedState(Frame.MAXIMIZED_BOTH);
}
}
// void write(PrintWriter writer) {
//// writer.print(path);
// writer.print('\t');
// writeRect(writer, editorBounds);
//// writer.print('\t');
//// writer.print(deviceName);
// writer.print('\t');
// writeRect(writer, deviceBounds);
// }
//
//
// void writeRect(PrintWriter writer, Rectangle rect) {
// writer.print(rect.x);
// writer.print('\t');
// writer.print(rect.y);
// writer.print('\t');
// writer.print(rect.width);
// writer.print('\t');
// writer.print(rect.height);
// }
}
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