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Building modern, elegant and fast Swing applications
/*
* Copyright (c) 2005-2020 Radiance Kirill Grouchnikov. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* o Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* o Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* o Neither the name of the copyright holder nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.pushingpixels.substance.extras.api.watermarkpack;
import org.pushingpixels.neon.api.NeonCortex;
import org.pushingpixels.substance.api.SubstanceSkin;
import org.pushingpixels.substance.api.colorscheme.SubstanceColorScheme;
import org.pushingpixels.substance.api.watermark.SubstanceWatermark;
import java.awt.*;
import java.awt.geom.GeneralPath;
import java.awt.image.BufferedImage;
/**
* Implementation of
* {@link org.pushingpixels.substance.api.watermark.SubstanceWatermark}, drawing random
* bubbles as watermark. This class is part of officially supported API.
*
* @author Kirill Grouchnikov
* @author Chris Hall
*/
public class SubstanceBubblesWatermark implements SubstanceWatermark {
/**
* Watermark image (screen-sized).
*/
private static BufferedImage watermarkImage = null;
@Override
public void drawWatermarkImage(Graphics graphics, Component c, int x,
int y, int width, int height) {
if (!c.isShowing())
return;
int dx = c.getLocationOnScreen().x;
int dy = c.getLocationOnScreen().y;
NeonCortex.drawImage(graphics, SubstanceBubblesWatermark.watermarkImage, x, y, width,
height, dx, dy);
}
@Override
public boolean updateWatermarkImage(SubstanceSkin skin) {
// fix by Chris for bug 67 - support for multiple screens
Rectangle virtualBounds = new Rectangle();
GraphicsEnvironment ge = GraphicsEnvironment
.getLocalGraphicsEnvironment();
GraphicsDevice[] gds = ge.getScreenDevices();
for (GraphicsDevice gd : gds) {
GraphicsConfiguration gc = gd.getDefaultConfiguration();
virtualBounds = virtualBounds.union(gc.getBounds());
}
int screenWidth = virtualBounds.width;
int screenHeight = virtualBounds.height;
SubstanceBubblesWatermark.watermarkImage = NeonCortex.getBlankImage(screenWidth,
screenHeight);
Graphics2D graphics = SubstanceBubblesWatermark.watermarkImage.createGraphics();
boolean status = this.drawWatermarkImage(skin, graphics, 0, 0,
screenWidth, screenHeight, false);
graphics.dispose();
return status;
}
@Override
public void previewWatermark(Graphics g, SubstanceSkin skin, int x, int y,
int width, int height) {
this.drawWatermarkImage(skin, (Graphics2D) g, x, y, width, height, true);
}
/**
* Draws the specified portion of the watermark image.
*
* @param skin Skin to use for painting the watermark.
* @param graphics Graphic context.
* @param x the x coordinate of the watermark to be drawn.
* @param y The y coordinate of the watermark to be drawn.
* @param width The width of the watermark to be drawn.
* @param height The height of the watermark to be drawn.
* @param isPreview Indication whether the result is a preview image.
* @return Indication whether the draw succeeded.
*/
private boolean drawWatermarkImage(SubstanceSkin skin, Graphics2D graphics,
int x, int y, int width, int height, boolean isPreview) {
Color stampColor = null;
SubstanceColorScheme scheme = skin.getWatermarkColorScheme();
if (isPreview)
stampColor = scheme.isDark() ? Color.white : Color.black;
else {
stampColor = scheme.getWatermarkStampColor();
}
int minBubbleRadius = 10;
int maxBubbleRadius = 20;
int cellSize = (minBubbleRadius + maxBubbleRadius);
int rowCount = height / cellSize;
int columnCount = width / cellSize;
graphics.setColor(stampColor);
graphics.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
graphics.setRenderingHint(RenderingHints.KEY_STROKE_CONTROL,
RenderingHints.VALUE_STROKE_PURE);
graphics.setStroke(new BasicStroke(1.0f / (float) NeonCortex.getScaleFactor(),
BasicStroke.CAP_BUTT, BasicStroke.JOIN_ROUND));
for (int col = 0; col <= columnCount; col++) {
for (int row = 0; row <= rowCount; row++) {
// location
double xval = isPreview ? Math.abs(Math
.sin((2.8 + col + columnCount * row))) : Math.random();
int xc = x + (int) (col * cellSize + cellSize * xval);
double yval = isPreview ? Math.abs(Math
.sin((3.5 + col + columnCount * row))) : Math.random();
int yc = y + (int) (row * cellSize + cellSize * yval);
double val = isPreview ? 0.1 * Math.abs(Math
.sin((1 + col + columnCount * row))) : Math.random();
int r = minBubbleRadius
+ (int) (val * (maxBubbleRadius - minBubbleRadius));
graphics.drawOval(xc - r, yc - r, 2 * r, 2 * r);
GeneralPath shine = new GeneralPath();
shine.moveTo(xc - 0.2f * r, yc - 0.8f * r);
shine.quadTo(xc - 0.7f * r, yc - 0.6f * r, xc - 0.8f * r, yc
- 0.1f * r);
shine.lineTo(xc - 0.3f * r, yc + 0.2f * r);
shine.quadTo(xc - 0.3f * r, yc - 0.4f * r, xc, yc - 0.6f * r);
shine.lineTo(xc - 0.2f * r, yc - 0.8f * r);
graphics.draw(shine);
}
}
return true;
}
@Override
public String getDisplayName() {
return "Bubbles";
}
@Override
public void dispose() {
watermarkImage = null;
}
}