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/*
* Copyright (c) 2005-2019 Radiance Kirill Grouchnikov. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* o Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* o Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* o Neither the name of the copyright holder nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.pushingpixels.substance.api.painter.overlay;
import org.pushingpixels.substance.api.SubstanceSkin;
import org.pushingpixels.substance.api.SubstanceSlices.DecorationAreaType;
import org.pushingpixels.substance.internal.utils.SubstanceColorUtilities;
import org.pushingpixels.substance.internal.utils.SubstanceCoreUtilities;
import javax.swing.*;
import java.awt.*;
import java.util.HashMap;
import java.util.Map;
/**
* Overlay painter that paints a few pixel-high drop shadow at the top edge of
* the relevant decoration area. This class is part of officially supported API.
*
* @author Kirill Grouchnikov
*/
public final class TopShadowOverlayPainter implements SubstanceOverlayPainter {
/**
* Singleton instance.
*/
private static Map MAP = new HashMap<>();
private static final int DEFAULT_SHADOW_START_ALPHA = 160;
private static final int MIN_SHADOW_START_ALPHA = 32;
private int startAlpha = DEFAULT_SHADOW_START_ALPHA;
/**
* Returns the single instance of this class.
*
* @return Single instance of this class.
*/
@Deprecated
public synchronized static TopShadowOverlayPainter getInstance() {
return getInstance(100);
}
/**
* Returns an instance of top shadow overlay painter with the requested strength.
*
* @param strength Drop shadow strength. Must be in [0..100] range.
* @return Top shadow overlay painter with the requested strength.
*/
public synchronized static TopShadowOverlayPainter getInstance(int strength) {
if ((strength < 0) || (strength > 100)) {
throw new IllegalArgumentException("Strength must be in [0..100] range");
}
if (!MAP.containsKey(strength)) {
TopShadowOverlayPainter painter = new TopShadowOverlayPainter();
painter.startAlpha = MIN_SHADOW_START_ALPHA +
(DEFAULT_SHADOW_START_ALPHA - MIN_SHADOW_START_ALPHA) * strength / 100;
MAP.put(strength, painter);
}
return MAP.get(strength);
}
/**
* Private constructor to enforce that {@link #getInstance(int)} is the only
* way an application can get an instance of this class.
*/
private TopShadowOverlayPainter() {
}
@Override
public void paintOverlay(Graphics2D graphics, Component comp,
DecorationAreaType decorationAreaType, int width, int height,
SubstanceSkin skin) {
Color shadowColor = SubstanceColorUtilities.deriveByBrightness(
SubstanceColorUtilities.getBackgroundFillColor(comp), -0.4f);
// need to handle components "embedded" in other components
Component topMostWithSameDecorationAreaType = SubstanceCoreUtilities
.getTopMostParentWithDecorationAreaType(comp, decorationAreaType);
Point inTopMost = SwingUtilities.convertPoint(comp, new Point(0, 0),
topMostWithSameDecorationAreaType);
int dy = inTopMost.y;
Graphics2D g2d = (Graphics2D) graphics.create();
g2d.translate(0, -dy);
g2d.setPaint(new GradientPaint(
0, 0, SubstanceColorUtilities.getAlphaColor(shadowColor, this.startAlpha),
0, 4, SubstanceColorUtilities.getAlphaColor(shadowColor, 16)));
g2d.fillRect(0, 0, comp.getWidth(), 4);
g2d.dispose();
}
@Override
public String getDisplayName() {
return "Top Shadow";
}
}