Many resources are needed to download a project. Please understand that we have to compensate our server costs. Thank you in advance. Project price only 1 $
You can buy this project and download/modify it how often you want.
/*
* Copyright (c) 2005-2019 Radiance Kirill Grouchnikov. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* o Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* o Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* o Neither the name of the copyright holder nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.pushingpixels.substance.api.skin;
import org.pushingpixels.substance.api.SubstanceColorSchemeBundle;
import org.pushingpixels.substance.api.SubstanceSkin;
import org.pushingpixels.substance.api.SubstanceSlices.DecorationAreaType;
import org.pushingpixels.substance.api.colorscheme.*;
import org.pushingpixels.substance.api.painter.border.ClassicBorderPainter;
import org.pushingpixels.substance.api.painter.decoration.MatteDecorationPainter;
import org.pushingpixels.substance.api.painter.fill.ClassicFillPainter;
import org.pushingpixels.substance.api.painter.highlight.ClassicHighlightPainter;
import org.pushingpixels.substance.api.painter.overlay.BottomLineOverlayPainter;
import org.pushingpixels.substance.api.painter.overlay.TopShadowOverlayPainter;
import org.pushingpixels.substance.api.shaper.ClassicButtonShaper;
import org.pushingpixels.substance.internal.colorscheme.ShiftColorScheme;
import java.awt.*;
/**
* Sahara skin. This class is part of officially supported API.
*
* @author Kirill Grouchnikov
*/
public class SaharaSkin extends SubstanceSkin {
/**
* Display name for this skin.
*/
public static final String NAME = "Sahara";
/**
* Creates a new Sahara skin.
*/
public SaharaSkin() {
SubstanceColorScheme activeScheme = new DesertSandColorScheme();
SubstanceColorScheme enabledScheme = new MetallicColorScheme();
SubstanceSkin.ColorSchemes kitchenSinkSchemes = SubstanceSkin
.getColorSchemes("org/pushingpixels/substance/api/skin/kitchen-sink.colorschemes");
SubstanceColorSchemeBundle defaultSchemeBundle = new SubstanceColorSchemeBundle(
activeScheme, enabledScheme, kitchenSinkSchemes.get("Gray Disabled"));
defaultSchemeBundle.registerHighlightColorScheme(
new ShiftColorScheme(new OliveColorScheme(), Color.white, 0.2f, Color.black, 0.0f, false)
.named("Sahara Highlight"));
this.registerDecorationAreaSchemeBundle(defaultSchemeBundle,
DecorationAreaType.NONE);
this.registerAsDecorationArea(activeScheme,
DecorationAreaType.PRIMARY_TITLE_PANE,
DecorationAreaType.SECONDARY_TITLE_PANE,
DecorationAreaType.HEADER);
// add an overlay painter to paint a drop shadow along the top
// edge of toolbars
this.addOverlayPainter(TopShadowOverlayPainter.getInstance(100),
DecorationAreaType.TOOLBAR);
// add an overlay painter to paint separator lines along the bottom
// edges of title panes and menu bars
BottomLineOverlayPainter bottomLineOverlayPainter = new BottomLineOverlayPainter(
ColorSchemeSingleColorQuery.MID);
this.addOverlayPainter(bottomLineOverlayPainter, DecorationAreaType.HEADER);
this.buttonShaper = new ClassicButtonShaper();
this.fillPainter = new ClassicFillPainter();
this.borderPainter = new ClassicBorderPainter();
this.decorationPainter = new MatteDecorationPainter();
this.highlightPainter = new ClassicHighlightPainter();
}
@Override
public String getDisplayName() {
return NAME;
}
}