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/*
* Copyright (c) 2005-2020 Radiance Kirill Grouchnikov. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* o Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* o Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* o Neither the name of the copyright holder nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.pushingpixels.substance.api.painter.overlay;
import org.pushingpixels.substance.api.SubstanceSkin;
import org.pushingpixels.substance.api.SubstanceSlices.DecorationAreaType;
import org.pushingpixels.substance.internal.utils.SubstanceColorUtilities;
import org.pushingpixels.substance.internal.utils.SubstanceCoreUtilities;
import javax.swing.*;
import java.awt.*;
import java.util.HashMap;
import java.util.Map;
/**
* Overlay painter that paints a few pixel-high drop shadow at the bottom edge
* of the relevant decoration area. This class is part of officially supported
* API.
*
* @author Kirill Grouchnikov
*/
public final class BottomShadowOverlayPainter implements SubstanceOverlayPainter {
private static final Map MAP = new HashMap<>();
private static final int DEFAULT_SHADOW_END_ALPHA = 128;
private static final int MIN_SHADOW_END_ALPHA = 32;
private int endAlpha = DEFAULT_SHADOW_END_ALPHA;
/**
* Returns the single instance of this class.
*
* @return Single instance of this class.
*/
public synchronized static BottomShadowOverlayPainter getInstance() {
return getInstance(100);
}
/**
* Returns an instance of bottom shadow overlay painter with the requested strength.
*
* @param strength Drop shadow strength. Must be in [0..100] range.
* @return Bottom shadow overlay painter with the requested strength.
*/
public synchronized static BottomShadowOverlayPainter getInstance(int strength) {
if ((strength < 0) || (strength > 100)) {
throw new IllegalArgumentException("Strength must be in [0..100] range");
}
if (!MAP.containsKey(strength)) {
BottomShadowOverlayPainter painter = new BottomShadowOverlayPainter();
painter.endAlpha = MIN_SHADOW_END_ALPHA +
(DEFAULT_SHADOW_END_ALPHA - MIN_SHADOW_END_ALPHA) * strength / 100;
MAP.put(strength, painter);
}
return MAP.get(strength);
}
/**
* Private constructor to enforce that {@link #getInstance(int)} is the only
* way an application can get an instance of this class.
*/
private BottomShadowOverlayPainter() {
}
@Override
public void paintOverlay(Graphics2D graphics, Component comp,
DecorationAreaType decorationAreaType, int width, int height,
SubstanceSkin skin) {
Color shadowColor = SubstanceColorUtilities.deriveByBrightness(
SubstanceColorUtilities.getBackgroundFillColor(comp), -0.4f);
Component topMostWithSameDecorationAreaType = SubstanceCoreUtilities
.getTopMostParentWithDecorationAreaType(comp,
decorationAreaType);
int topHeight = topMostWithSameDecorationAreaType.getHeight();
Point inTopMost = SwingUtilities.convertPoint(comp, new Point(0, 0),
topMostWithSameDecorationAreaType);
int dy = inTopMost.y;
Graphics2D fillGraphics = (Graphics2D) graphics.create();
fillGraphics.translate(0, -dy);
int shadowHeight = 4;
GradientPaint fillPaint = new GradientPaint(0, topHeight - shadowHeight,
SubstanceColorUtilities.getAlphaColor(shadowColor, 0), 0, topHeight,
SubstanceColorUtilities.getAlphaColor(shadowColor, this.endAlpha));
fillGraphics.setPaint(fillPaint);
fillGraphics.fillRect(0, topHeight - shadowHeight, width, shadowHeight);
fillGraphics.dispose();
}
@Override
public String getDisplayName() {
return "Bottom Shadow";
}
}