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Building modern, elegant and fast Swing applications
/*
* Copyright (c) 2005-2018 Trident Kirill Grouchnikov. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* o Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* o Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* o Neither the name of Trident Kirill Grouchnikov nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.pushingpixels.trident.swing;
import org.pushingpixels.trident.Timeline;
import java.awt.*;
public class SwingRepaintTimeline extends Timeline {
private SwingRepaintCallback repaintCallback;
public SwingRepaintTimeline(Component mainTimelineComp) {
this(mainTimelineComp, null);
}
public SwingRepaintTimeline(Component mainTimelineComp, Rectangle toRepaint) {
super(mainTimelineComp);
this.repaintCallback = new SwingRepaintCallback(mainTimelineComp, toRepaint);
this.addCallback(this.repaintCallback);
}
public void forceRepaintOnNextPulse() {
this.repaintCallback.forceRepaintOnNextPulse();
}
public void setAutoRepaintMode(boolean autoRepaintMode) {
this.repaintCallback.setAutoRepaintMode(autoRepaintMode);
}
public void setRepaintRectangle(Rectangle rect) {
this.repaintCallback.setRepaintRectangle(rect);
}
@Override
public void play() {
throw new UnsupportedOperationException("Only infinite looping is supported");
}
@Override
public void playReverse() {
throw new UnsupportedOperationException("Only infinite looping is supported");
}
@Override
public void replay() {
throw new UnsupportedOperationException("Only infinite looping is supported");
}
@Override
public void replayReverse() {
throw new UnsupportedOperationException("Only infinite looping is supported");
}
@Override
public void playLoop(int loopCount, RepeatBehavior repeatBehavior) {
if (loopCount >= 0) {
throw new UnsupportedOperationException("Only infinite looping is supported");
}
super.playLoop(loopCount, repeatBehavior);
}
}