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package java.lang.ref;
import jdk.internal.vm.annotation.ForceInline;
import jdk.internal.vm.annotation.IntrinsicCandidate;
import jdk.internal.access.JavaLangRefAccess;
import jdk.internal.access.SharedSecrets;
import jdk.internal.ref.Cleaner;
/**
* Abstract base class for reference objects. This class defines the
* operations common to all reference objects. Because reference objects are
* implemented in close cooperation with the garbage collector, this class may
* not be subclassed directly.
*
* @author Mark Reinhold
* @since 1.2
*/
public abstract class Reference {
/* The state of a Reference object is characterized by two attributes. It
* may be either "active", "pending", or "inactive". It may also be
* either "registered", "enqueued", "dequeued", or "unregistered".
*
* Active: Subject to special treatment by the garbage collector. Some
* time after the collector detects that the reachability of the
* referent has changed to the appropriate state, the collector
* "notifies" the reference, changing the state to either "pending" or
* "inactive".
* referent != null; discovered = null, or in GC discovered list.
*
* Pending: An element of the pending-Reference list, waiting to be
* processed by the ReferenceHandler thread. The pending-Reference
* list is linked through the discovered fields of references in the
* list.
* referent = null; discovered = next element in pending-Reference list.
*
* Inactive: Neither Active nor Pending.
* referent = null.
*
* Registered: Associated with a queue when created, and not yet added
* to the queue.
* queue = the associated queue.
*
* Enqueued: Added to the associated queue, and not yet removed.
* queue = ReferenceQueue.ENQUEUE; next = next entry in list, or this to
* indicate end of list.
*
* Dequeued: Added to the associated queue and then removed.
* queue = ReferenceQueue.NULL; next = this.
*
* Unregistered: Not associated with a queue when created.
* queue = ReferenceQueue.NULL.
*
* The collector only needs to examine the referent field and the
* discovered field to determine whether a (non-FinalReference) Reference
* object needs special treatment. If the referent is non-null and not
* known to be live, then it may need to be discovered for possible later
* notification. But if the discovered field is non-null, then it has
* already been discovered.
*
* FinalReference (which exists to support finalization) differs from
* other references, because a FinalReference is not cleared when
* notified. The referent being null or not cannot be used to distinguish
* between the active state and pending or inactive states. However,
* FinalReferences do not support enqueue(). Instead, the next field of a
* FinalReference object is set to "this" when it is added to the
* pending-Reference list. The use of "this" as the value of next in the
* enqueued and dequeued states maintains the non-active state. An
* additional check that the next field is null is required to determine
* that a FinalReference object is active.
*
* Initial states:
* [active/registered]
* [active/unregistered] [1]
*
* Transitions:
* clear [2]
* [active/registered] -------> [inactive/registered]
* | |
* | | enqueue
* | GC enqueue [2] |
* | -----------------|
* | |
* v |
* [pending/registered] --- v
* | | ReferenceHandler
* | enqueue [2] |---> [inactive/enqueued]
* v | |
* [pending/enqueued] --- |
* | | poll/remove
* | poll/remove | + clear [4]
* | |
* v ReferenceHandler v
* [pending/dequeued] ------> [inactive/dequeued]
*
*
* clear/enqueue/GC [3]
* [active/unregistered] ------
* | |
* | GC |
* | |--> [inactive/unregistered]
* v |
* [pending/unregistered] ------
* ReferenceHandler
*
* Terminal states:
* [inactive/dequeued]
* [inactive/unregistered]
*
* Unreachable states (because enqueue also clears):
* [active/enqeued]
* [active/dequeued]
*
* [1] Unregistered is not permitted for FinalReferences.
*
* [2] These transitions are not possible for FinalReferences, making
* [pending/enqueued], [pending/dequeued], and [inactive/registered]
* unreachable.
*
* [3] The garbage collector may directly transition a Reference
* from [active/unregistered] to [inactive/unregistered],
* bypassing the pending-Reference list.
*
* [4] The queue handler for FinalReferences also clears the reference.
*/
private T referent; /* Treated specially by GC */
/* The queue this reference gets enqueued to by GC notification or by
* calling enqueue().
*
* When registered: the queue with which this reference is registered.
* enqueued: ReferenceQueue.ENQUEUE
* dequeued: ReferenceQueue.NULL
* unregistered: ReferenceQueue.NULL
*/
volatile ReferenceQueue super T> queue;
/* The link in a ReferenceQueue's list of Reference objects.
*
* When registered: null
* enqueued: next element in queue (or this if last)
* dequeued: this (marking FinalReferences as inactive)
* unregistered: null
*/
@SuppressWarnings("rawtypes")
volatile Reference next;
/* Used by the garbage collector to accumulate Reference objects that need
* to be revisited in order to decide whether they should be notified.
* Also used as the link in the pending-Reference list. The discovered
* field and the next field are distinct to allow the enqueue() method to
* be applied to a Reference object while it is either in the
* pending-Reference list or in the garbage collector's discovered set.
*
* When active: null or next element in a discovered reference list
* maintained by the GC (or this if last)
* pending: next element in the pending-Reference list (null if last)
* inactive: null
*/
private transient Reference> discovered;
/* High-priority thread to enqueue pending References
*/
private static class ReferenceHandler extends Thread {
private static void ensureClassInitialized(Class> clazz) {
try {
Class.forName(clazz.getName(), true, clazz.getClassLoader());
} catch (ClassNotFoundException e) {
throw (Error) new NoClassDefFoundError(e.getMessage()).initCause(e);
}
}
static {
// pre-load and initialize Cleaner class so that we don't
// get into trouble later in the run loop if there's
// memory shortage while loading/initializing it lazily.
ensureClassInitialized(Cleaner.class);
}
ReferenceHandler(ThreadGroup g, String name) {
super(g, null, name, 0, false);
}
public void run() {
while (true) {
processPendingReferences();
}
}
}
/*
* Atomically get and clear (set to null) the VM's pending-Reference list.
*/
private static native Reference> getAndClearReferencePendingList();
/*
* Test whether the VM's pending-Reference list contains any entries.
*/
private static native boolean hasReferencePendingList();
/*
* Wait until the VM's pending-Reference list may be non-null.
*/
private static native void waitForReferencePendingList();
/*
* Enqueue a Reference taken from the pending list. Calling this method
* takes us from the Reference> domain of the pending list elements to
* having a Reference with a correspondingly typed queue.
*/
private void enqueueFromPending() {
var q = queue;
if (q != ReferenceQueue.NULL) q.enqueue(this);
}
private static final Object processPendingLock = new Object();
private static boolean processPendingActive = false;
private static void processPendingReferences() {
// Only the singleton reference processing thread calls
// waitForReferencePendingList() and getAndClearReferencePendingList().
// These are separate operations to avoid a race with other threads
// that are calling waitForReferenceProcessing().
waitForReferencePendingList();
Reference> pendingList;
synchronized (processPendingLock) {
pendingList = getAndClearReferencePendingList();
processPendingActive = true;
}
while (pendingList != null) {
Reference> ref = pendingList;
pendingList = ref.discovered;
ref.discovered = null;
if (ref instanceof Cleaner) {
((Cleaner)ref).clean();
// Notify any waiters that progress has been made.
// This improves latency for nio.Bits waiters, which
// are the only important ones.
synchronized (processPendingLock) {
processPendingLock.notifyAll();
}
} else {
ref.enqueueFromPending();
}
}
// Notify any waiters of completion of current round.
synchronized (processPendingLock) {
processPendingActive = false;
processPendingLock.notifyAll();
}
}
// Wait for progress in reference processing.
//
// Returns true after waiting (for notification from the reference
// processing thread) if either (1) the VM has any pending
// references, or (2) the reference processing thread is
// processing references. Otherwise, returns false immediately.
private static boolean waitForReferenceProcessing()
throws InterruptedException
{
synchronized (processPendingLock) {
if (processPendingActive || hasReferencePendingList()) {
// Wait for progress, not necessarily completion.
processPendingLock.wait();
return true;
} else {
return false;
}
}
}
static {
ThreadGroup tg = Thread.currentThread().getThreadGroup();
for (ThreadGroup tgn = tg;
tgn != null;
tg = tgn, tgn = tg.getParent());
Thread handler = new ReferenceHandler(tg, "Reference Handler");
/* If there were a special system-only priority greater than
* MAX_PRIORITY, it would be used here
*/
handler.setPriority(Thread.MAX_PRIORITY);
handler.setDaemon(true);
handler.start();
// provide access in SharedSecrets
SharedSecrets.setJavaLangRefAccess(new JavaLangRefAccess() {
@Override
public boolean waitForReferenceProcessing()
throws InterruptedException
{
return Reference.waitForReferenceProcessing();
}
@Override
public void runFinalization() {
Finalizer.runFinalization();
}
});
}
/* -- Referent accessor and setters -- */
/**
* Returns this reference object's referent. If this reference object has
* been cleared, either by the program or by the garbage collector, then
* this method returns {@code null}.
*
* @apiNote
* This method returns a strong reference to the referent. This may cause
* the garbage collector to treat it as strongly reachable until some later
* collection cycle. The {@link #refersTo(Object) refersTo} method can be
* used to avoid such strengthening when testing whether some object is
* the referent of a reference object; that is, use {@code ref.refersTo(obj)}
* rather than {@code ref.get() == obj}.
*
* @return The object to which this reference refers, or
* {@code null} if this reference object has been cleared
* @see #refersTo
*/
@IntrinsicCandidate
public T get() {
return this.referent;
}
/**
* Tests if the referent of this reference object is {@code obj}.
* Using a {@code null} {@code obj} returns {@code true} if the
* reference object has been cleared.
*
* @param obj the object to compare with this reference object's referent
* @return {@code true} if {@code obj} is the referent of this reference object
* @since 16
*/
public final boolean refersTo(T obj) {
return refersToImpl(obj);
}
/* Implementation of refersTo(), overridden for phantom references.
* This method exists only to avoid making refersTo0() virtual. Making
* refersTo0() virtual has the undesirable effect of C2 often preferring
* to call the native implementation over the intrinsic.
*/
boolean refersToImpl(T obj) {
return refersTo0(obj);
}
@IntrinsicCandidate
private native boolean refersTo0(Object o);
/**
* Clears this reference object. Invoking this method will not cause this
* object to be enqueued.
*
* This method is invoked only by Java code; when the garbage collector
* clears references it does so directly, without invoking this method.
*/
public void clear() {
clear0();
}
/* Implementation of clear(), also used by enqueue(). A simple
* assignment of the referent field won't do for some garbage
* collectors.
*/
private native void clear0();
/* -- Operations on inactive FinalReferences -- */
/* These functions are only used by FinalReference, and must only be
* called after the reference becomes inactive. While active, a
* FinalReference is considered weak but the referent is not normally
* accessed. Once a FinalReference becomes inactive it is considered a
* strong reference. These functions are used to bypass the
* corresponding weak implementations, directly accessing the referent
* field with strong semantics.
*/
/**
* Load referent with strong semantics.
*/
T getFromInactiveFinalReference() {
assert this instanceof FinalReference;
assert next != null; // I.e. FinalReference is inactive
return this.referent;
}
/**
* Clear referent with strong semantics.
*/
void clearInactiveFinalReference() {
assert this instanceof FinalReference;
assert next != null; // I.e. FinalReference is inactive
this.referent = null;
}
/* -- Queue operations -- */
/**
* Tests if this reference object is in its associated queue, if any.
* This method returns {@code true} only if all of the following conditions
* are met:
*
* - this reference object was registered with a queue when it was created; and
*
- the garbage collector has added this reference object to the queue
* or {@link #enqueue()} is called; and
*
- this reference object is not yet removed from the queue.
*
* Otherwise, this method returns {@code false}.
* This method may return {@code false} if this reference object has been cleared
* but not enqueued due to the race condition.
*
* @deprecated
* This method was originally specified to test if a reference object has
* been cleared and enqueued but was never implemented to do this test.
* This method could be misused due to the inherent race condition
* or without an associated {@code ReferenceQueue}.
* An application relying on this method to release critical resources
* could cause serious performance issue.
* An application should use {@link ReferenceQueue} to reliably determine
* what reference objects that have been enqueued or
* {@link #refersTo(Object) refersTo(null)} to determine if this reference
* object has been cleared.
*
* @return {@code true} if and only if this reference object is
* in its associated queue (if any).
*/
@Deprecated(since="16")
public boolean isEnqueued() {
return (this.queue == ReferenceQueue.ENQUEUED);
}
/**
* Clears this reference object and adds it to the queue with which
* it is registered, if any.
*
* This method is invoked only by Java code; when the garbage collector
* enqueues references it does so directly, without invoking this method.
*
* @return {@code true} if this reference object was successfully
* enqueued; {@code false} if it was already enqueued or if
* it was not registered with a queue when it was created
*/
public boolean enqueue() {
clear0(); // Intentionally clear0() rather than clear()
return this.queue.enqueue(this);
}
/**
* Throws {@link CloneNotSupportedException}. A {@code Reference} cannot be
* meaningfully cloned. Construct a new {@code Reference} instead.
*
* @return never returns normally
* @throws CloneNotSupportedException always
*
* @since 11
*/
@Override
protected Object clone() throws CloneNotSupportedException {
throw new CloneNotSupportedException();
}
/* -- Constructors -- */
Reference(T referent) {
this(referent, null);
}
Reference(T referent, ReferenceQueue super T> queue) {
this.referent = referent;
this.queue = (queue == null) ? ReferenceQueue.NULL : queue;
}
/**
* Ensures that the object referenced by the given reference remains
* strongly reachable,
* regardless of any prior actions of the program that might otherwise cause
* the object to become unreachable; thus, the referenced object is not
* reclaimable by garbage collection at least until after the invocation of
* this method. Invocation of this method does not itself initiate garbage
* collection or finalization.
*
*
This method establishes an ordering for
* strong reachability
* with respect to garbage collection. It controls relations that are
* otherwise only implicit in a program -- the reachability conditions
* triggering garbage collection. This method is designed for use in
* uncommon situations of premature finalization where using
* {@code synchronized} blocks or methods, or using other synchronization
* facilities are not possible or do not provide the desired control. This
* method is applicable only when reclamation may have visible effects,
* which is possible for objects with finalizers (See Section {@jls 12.6}
* of The Java Language Specification) that
* are implemented in ways that rely on ordering control for
* correctness.
*
* @apiNote
* Finalization may occur whenever the virtual machine detects that no
* reference to an object will ever be stored in the heap: The garbage
* collector may reclaim an object even if the fields of that object are
* still in use, so long as the object has otherwise become unreachable.
* This may have surprising and undesirable effects in cases such as the
* following example in which the bookkeeping associated with a class is
* managed through array indices. Here, method {@code action} uses a
* {@code reachabilityFence} to ensure that the {@code Resource} object is
* not reclaimed before bookkeeping on an associated
* {@code ExternalResource} has been performed; in particular here, to
* ensure that the array slot holding the {@code ExternalResource} is not
* nulled out in method {@link Object#finalize}, which may otherwise run
* concurrently.
*
*
{@code
* class Resource {
* private static ExternalResource[] externalResourceArray = ...
*
* int myIndex;
* Resource(...) {
* myIndex = ...
* externalResourceArray[myIndex] = ...;
* ...
* }
* protected void finalize() {
* externalResourceArray[myIndex] = null;
* ...
* }
* public void action() {
* try {
* // ...
* int i = myIndex;
* Resource.update(externalResourceArray[i]);
* } finally {
* Reference.reachabilityFence(this);
* }
* }
* private static void update(ExternalResource ext) {
* ext.status = ...;
* }
* }}
*
* Here, the invocation of {@code reachabilityFence} is nonintuitively
* placed after the call to {@code update}, to ensure that the
* array slot is not nulled out by {@link Object#finalize} before the
* update, even if the call to {@code action} was the last use of this
* object. This might be the case if, for example a usage in a user program
* had the form {@code new Resource().action();} which retains no other
* reference to this {@code Resource}. While probably overkill here,
* {@code reachabilityFence} is placed in a {@code finally} block to ensure
* that it is invoked across all paths in the method. In a method with more
* complex control paths, you might need further precautions to ensure that
* {@code reachabilityFence} is encountered along all of them.
*
* It is sometimes possible to better encapsulate use of
* {@code reachabilityFence}. Continuing the above example, if it were
* acceptable for the call to method {@code update} to proceed even if the
* finalizer had already executed (nulling out slot), then you could
* localize use of {@code reachabilityFence}:
*
*
{@code
* public void action2() {
* // ...
* Resource.update(getExternalResource());
* }
* private ExternalResource getExternalResource() {
* ExternalResource ext = externalResourceArray[myIndex];
* Reference.reachabilityFence(this);
* return ext;
* }}
*
* Method {@code reachabilityFence} is not required in constructions
* that themselves ensure reachability. For example, because objects that
* are locked cannot, in general, be reclaimed, it would suffice if all
* accesses of the object, in all methods of class {@code Resource}
* (including {@code finalize}) were enclosed in {@code synchronized (this)}
* blocks. (Further, such blocks must not include infinite loops, or
* themselves be unreachable, which fall into the corner case exceptions to
* the "in general" disclaimer.) However, method {@code reachabilityFence}
* remains a better option in cases where this approach is not as efficient,
* desirable, or possible; for example because it would encounter deadlock.
*
* @param ref the reference. If {@code null}, this method has no effect.
* @since 9
* @jls 12.6 Finalization of Class Instances
*/
@ForceInline
public static void reachabilityFence(Object ref) {
// Does nothing. This method is annotated with @ForceInline to eliminate
// most of the overhead that using @DontInline would cause with the
// HotSpot JVM, when this fence is used in a wide variety of situations.
// HotSpot JVM retains the ref and does not GC it before a call to
// this method, because the JIT-compilers do not have GC-only safepoints.
}
}