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QuestDB is High Performance Time Series Database
/*******************************************************************************
* ___ _ ____ ____
* / _ \ _ _ ___ ___| |_| _ \| __ )
* | | | | | | |/ _ \/ __| __| | | | _ \
* | |_| | |_| | __/\__ \ |_| |_| | |_) |
* \__\_\\__,_|\___||___/\__|____/|____/
*
* Copyright (c) 2014-2019 Appsicle
* Copyright (c) 2019-2020 QuestDB
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
******************************************************************************/
package io.questdb.griffin;
import io.questdb.log.Log;
import io.questdb.log.LogFactory;
import io.questdb.std.Mutable;
import io.questdb.std.Numbers;
import io.questdb.std.ObjectPool;
import io.questdb.std.str.AbstractCharSequence;
import io.questdb.std.str.AbstractCharSink;
import io.questdb.std.str.CharSink;
public class CharacterStore extends AbstractCharSink implements CharacterStoreEntry, Mutable {
private static final Log LOG = LogFactory.getLog(CharacterStore.class);
private final ObjectPool csPool;
private int capacity;
private char[] chars;
private int size = 0;
private NameAssemblerCharSequence next = null;
public CharacterStore(int capacity, int poolCapacity) {
this.capacity = capacity;
this.chars = new char[Numbers.ceilPow2(capacity)];
csPool = new ObjectPool<>(NameAssemblerCharSequence::new, poolCapacity);
}
@Override
public int length() {
return size;
}
@Override
public CharSequence toImmutable() {
next.hi = size;
return next;
}
public void trimTo(int size) {
this.size = size;
}
public CharacterStoreEntry newEntry() {
this.next = csPool.next();
this.next.lo = size;
return this;
}
@Override
public CharSink put(CharSequence cs) {
assert cs != null;
return put(cs, 0, cs.length());
}
@Override
public CharSink put(CharSequence cs, int lo, int hi) {
for (int i = lo; i < hi; i++) {
put(cs.charAt(i));
}
return this;
}
@Override
public CharSink put(char c) {
if (size < capacity) {
chars[size++] = c;
} else {
resizeAndPut(c);
}
return this;
}
@Override
public CharSink put(char[] chars, int start, int len) {
for (int i = 0; i < len; i++) {
put(chars[start + i]);
}
return this;
}
private void resizeAndPut(char c) {
char[] next = new char[capacity * 2];
System.arraycopy(chars, 0, next, 0, capacity);
chars = next;
capacity *= 2;
chars[size++] = c;
LOG.info().$("resize [capacity=").$(capacity).$(']').$();
}
@Override
public void clear() {
csPool.clear();
size = 0;
next = null;
}
public class NameAssemblerCharSequence extends AbstractCharSequence implements Mutable {
int lo;
int hi;
@Override
public void clear() {
}
@Override
public int length() {
return hi - lo;
}
@Override
public char charAt(int index) {
return chars[lo + index];
}
@Override
public CharSequence subSequence(int start, int end) {
NameAssemblerCharSequence that = csPool.next();
that.lo = lo + start;
that.hi = lo + end;
assert that.lo < that.hi;
return that;
}
}
}
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