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Easy Redis Java client and Real-Time Data Platform. Valkey compatible. Sync/Async/RxJava3/Reactive API. Client side caching. Over 50 Redis based Java objects and services: JCache API, Apache Tomcat, Hibernate, Spring, Set, Multimap, SortedSet, Map, List, Queue, Deque, Semaphore, Lock, AtomicLong, Map Reduce, Bloom filter, Scheduler, RPC
// ASM: a very small and fast Java bytecode manipulation framework
// Copyright (c) 2000-2011 INRIA, France Telecom
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// 1. Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// 3. Neither the name of the copyright holders nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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package net.bytebuddy.jar.asm;
/**
* Information about the input stack map frame at the "current" instruction of a method. This is
* implemented as a Frame subclass for a "basic block" containing only one instruction.
*
* @author Eric Bruneton
*/
final class CurrentFrame extends Frame {
CurrentFrame(final Label owner) {
super(owner);
}
/**
* Sets this CurrentFrame to the input stack map frame of the next "current" instruction, i.e. the
* instruction just after the given one. It is assumed that the value of this object when this
* method is called is the stack map frame status just before the given instruction is executed.
*/
@Override
void execute(
final int opcode, final int arg, final Symbol symbolArg, final SymbolTable symbolTable) {
super.execute(opcode, arg, symbolArg, symbolTable);
Frame successor = new Frame(null);
merge(symbolTable, successor, 0);
copyFrom(successor);
}
}
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