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Artifact providing generic (byte) serialization functionality including
a TTY-/COM-Port implementation of the serial framework as well as a (local)
loopback port.
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// /////////////////////////////////////////////////////////////////////////////
// REFCODES.ORG
// =============================================================================
// This code is copyright (c) by Siegfried Steiner, Munich, Germany, distributed
// on an "AS IS" BASIS WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, and licen-
// sed under the following (see "http://en.wikipedia.org/wiki/Multi-licensing")
// licenses:
// =============================================================================
// GNU General Public License, v3.0 ("http://www.gnu.org/licenses/gpl-3.0.html")
// together with the GPL linking exception applied; as being applied by the GNU
// Classpath ("http://www.gnu.org/software/classpath/license.html")
// =============================================================================
// Apache License, v2.0 ("http://www.apache.org/licenses/TEXT-2.0")
// =============================================================================
// Please contact the copyright holding author(s) of the software artifacts in
// question for licensing issues not being covered by the above listed licenses,
// also regarding commercial licensing models or regarding the compatibility
// with other open source licenses.
// /////////////////////////////////////////////////////////////////////////////
package org.refcodes.serial;
import java.nio.charset.Charset;
/**
* Provides an accessor for a pong magic bytes property.
*/
public interface PongMagicBytesAccessor {
/**
* Retrieves the magic bytes from the pong magic bytes property.
*
* @return The magic bytes stored by the pong magic bytes property.
*/
byte[] getPongMagicBytes();
/**
* Provides a mutator for a pong magic bytes property.
*/
public interface PongMagicBytesMutator {
/**
* Sets the magic bytes for the pong magic bytes property.
*
* @param aPongMagicBytes The magic bytes to be stored by the pong magic
* bytes property.
*/
void setPongMagicBytes( byte[] aPongMagicBytes );
/**
* Sets the magic bytes for the pong magic bytes property. Uses
* {@link TransmissionMetrics#DEFAULT_ENCODING} for converting the
* {@link String} into a byte array.
*
* @param aPongMagicBytes The magic bytes to be stored by the magic
* bytes property.
*/
default void setPongMagicBytes( String aPongMagicBytes ) {
setPongMagicBytes( aPongMagicBytes.getBytes( TransmissionMetrics.DEFAULT_ENCODING ) );
}
/**
* Sets the magic bytes for the pong magic bytes property.
*
* @param aPongMagicBytes The magic bytes to be stored by the magic
* bytes property.
* @param aEncoding The string's bytes are converted using the given
* {@link Charset}.
*/
default void setPongMagicBytes( String aPongMagicBytes, Charset aEncoding ) {
setPongMagicBytes( aPongMagicBytes.getBytes( aEncoding ) );
}
}
/**
* Provides a builder method for a pong magic bytes property returning the
* builder for applying multiple build operations.
*
* @param The builder to return in order to be able to apply multiple
* build operations.
*/
public interface PongMagicBytesBuilder> {
/**
* Sets the magic bytes for the pong magic bytes property.
*
* @param aPongMagicBytes The magic bytes to be stored by the pong magic
* bytes property.
*
* @return The builder for applying multiple build operations.
*/
B withPongMagicBytes( byte[] aPongMagicBytes );
/**
* Sets the magic bytes for the pong magic bytes property.
*
* @param aPongMagicBytes The magic bytes to be stored by the magic
* bytes property. Uses
* {@link TransmissionMetrics#DEFAULT_ENCODING} for converting
* the {@link String} into a byte array.
*
* @return the b
*/
default B withPongMagicBytes( String aPongMagicBytes ) {
return withPongMagicBytes( aPongMagicBytes.getBytes( TransmissionMetrics.DEFAULT_ENCODING ) );
}
/**
* Sets the magic bytes for the pong magic bytes property.
*
* @param aPongMagicBytes The magic bytes to be stored by the magic
* bytes property.
* @param aEncoding The string's bytes are converted using the given
* {@link Charset}.
*
* @return The builder for applying multiple build operations.
*/
default B withPongMagicBytes( String aPongMagicBytes, Charset aEncoding ) {
return withPongMagicBytes( aPongMagicBytes.getBytes( aEncoding ) );
}
}
/**
* Provides a pong magic bytes property.
*/
public interface PongMagicBytesProperty extends PongMagicBytesAccessor, PongMagicBytesMutator {
/**
* This method stores and passes through the given argument, which is
* very useful for builder APIs: Sets the given character (setter) as of
* {@link #setPongMagicBytes(byte[])} and returns the very same value
* (getter).
*
* @param aPongMagicBytes The character to set (via
* {@link #setPongMagicBytes(byte[])}).
*
* @return Returns the value passed for it to be used in conclusive
* processing steps.
*/
default byte[] letPongMagicBytes( byte[] aPongMagicBytes ) {
setPongMagicBytes( aPongMagicBytes );
return aPongMagicBytes;
}
/**
* This method stores and passes through the given argument, which is
* very useful for builder APIs: Sets the given character (setter) as of
* {@link #setPongMagicBytes(byte[])} and returns the very same value
* (getter). Uses {@link TransmissionMetrics#DEFAULT_ENCODING} for
* converting the {@link String} into a byte array.
*
* @param aPongMagicBytes The character to set (via
* {@link #setPongMagicBytes(byte[])}).
*
* @return Returns the value passed for it to be used in conclusive
* processing steps.
*/
default String letPongMagicBytes( String aPongMagicBytes ) {
return letPongMagicBytes( aPongMagicBytes, TransmissionMetrics.DEFAULT_ENCODING );
}
/**
* This method stores and passes through the given argument, which is
* very useful for builder APIs: Sets the given byte array (setter) as
* of {@link #letPongMagicBytes(byte[])} and returns the very same value
* (getter).
*
* @param aPongMagicBytes The magic bytes to be stored by the magic
* bytes property.
* @param aEncoding The string's bytes are converted using the given
* {@link Charset}.
*
* @return Returns the value passed for it to be used in conclusive
* processing steps.
*/
default String letPongMagicBytes( String aPongMagicBytes, Charset aEncoding ) {
setPongMagicBytes( aPongMagicBytes, aEncoding );
return aPongMagicBytes;
}
}
}
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