org.robokind.api.animation.player.AnimationJob Maven / Gradle / Ivy
/*
* Copyright 2011 Hanson Robokind LLC.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.robokind.api.animation.player;
import java.util.Map;
import org.robokind.api.animation.Animation;
import org.robokind.api.common.playable.Playable;
/**
* An AnimationJob is able to play an animation for some rendering system.
*
* @author Matthew Stevenson
*/
public interface AnimationJob extends Playable {
/**
* Adds an AnimationListener to be notified as the Animation advances.
* @param listener AnimationListener to add
*/
public void addAnimationListener(AnimationJobListener listener);
/**
* Removes an AnimationListener from listening to the Animation.
* @param listener AnimationListener to remove
*/
public void removeAnimationListener(AnimationJobListener listener);
/**
* Returns the Animation this AnimationJob is playing.
* @return Animation this AnimationJob is playing
*/
public Animation getAnimation();
/**
* Returns the length of the Animation being played in milliseconds.
* @return length of the Animation being played in milliseconds
*/
public Long getAnimationLength();
/**
* Returns the time remaining in the Animation at the given time in
* milliseconds.
* @param time current time
* @return time remaining in the Animation at the given time in milliseconds
*/
public Long getRemainingTime(long time);
/**
* Advances the Animation to the given time.
* @param time current time
* @param interval preferred time between advancements
* @return resulting Animation goal positions
*/
public Map advanceAnimation(long time, long interval);
/**
* Returns the AnimationPlayer which created this AnimationJob. This is
* used especially with OSGi to remove AnimationJobs from the Service
* Registry.
* @return AnimationPlayer which created this AnimationJob
*/
public AnimationPlayer getSource();
/**
* If set true, the AnimationJob will loop, replaying after finishing.
* @param loop looping status
*/
public void setLoop(boolean loop);
/**
* Returns the looping status of the AnimationJob.
* @return looping status of the AnimationJob
*/
public boolean getLoop();
}
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