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A library jar that provides APIs for Applications written for the Google Android Platform.

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/*
 * Copyright (C) 2016 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.os;

import android.annotation.SystemApi;
import android.os.IUpdateEngine;
import android.os.IUpdateEngineCallback;
import android.os.RemoteException;

/**
 * UpdateEngine handles calls to the update engine which takes care of A/B OTA
 * updates. It wraps up the update engine Binder APIs and exposes them as
 * SystemApis, which will be called by the system app responsible for OTAs.
 * On a Google device, this will be GmsCore.
 *
 * The minimal flow is:
 * 
    *
  1. Create a new UpdateEngine instance. *
  2. Call {@link #bind}, optionally providing callbacks. *
  3. Call {@link #applyPayload}. *
* * In addition, methods are provided to {@link #cancel} or * {@link #suspend}/{@link #resume} application of an update. * * The APIs defined in this class and UpdateEngineCallback class must be in * sync with the ones in * {@code system/update_engine/binder_bindings/android/os/IUpdateEngine.aidl} * and * {@code system/update_engine/binder_bindings/android/os/IUpdateEngineCallback.aidl}. * * {@hide} */ @SystemApi public class UpdateEngine { private static final String TAG = "UpdateEngine"; private static final String UPDATE_ENGINE_SERVICE = "android.os.UpdateEngineService"; /** * Error codes from update engine upon finishing a call to * {@link applyPayload}. Values will be passed via the callback function * {@link UpdateEngineCallback#onPayloadApplicationComplete}. Values must * agree with the ones in {@code system/update_engine/common/error_code.h}. */ public static final class ErrorCodeConstants { /** * Error code: a request finished successfully. */ public static final int SUCCESS = 0; /** * Error code: a request failed due to a generic error. */ public static final int ERROR = 1; /** * Error code: an update failed to apply due to filesystem copier * error. */ public static final int FILESYSTEM_COPIER_ERROR = 4; /** * Error code: an update failed to apply due to an error in running * post-install hooks. */ public static final int POST_INSTALL_RUNNER_ERROR = 5; /** * Error code: an update failed to apply due to a mismatching payload. * *

For example, the given payload uses a feature that's not * supported by the current update engine. */ public static final int PAYLOAD_MISMATCHED_TYPE_ERROR = 6; /** * Error code: an update failed to apply due to an error in opening * devices. */ public static final int INSTALL_DEVICE_OPEN_ERROR = 7; /** * Error code: an update failed to apply due to an error in opening * kernel device. */ public static final int KERNEL_DEVICE_OPEN_ERROR = 8; /** * Error code: an update failed to apply due to an error in fetching * the payload. * *

For example, this could be a result of bad network connection * when streaming an update. */ public static final int DOWNLOAD_TRANSFER_ERROR = 9; /** * Error code: an update failed to apply due to a mismatch in payload * hash. * *

Update engine does sanity checks for the given payload and its * metadata. */ public static final int PAYLOAD_HASH_MISMATCH_ERROR = 10; /** * Error code: an update failed to apply due to a mismatch in payload * size. */ public static final int PAYLOAD_SIZE_MISMATCH_ERROR = 11; /** * Error code: an update failed to apply due to failing to verify * payload signatures. */ public static final int DOWNLOAD_PAYLOAD_VERIFICATION_ERROR = 12; /** * Error code: an update failed to apply due to a downgrade in payload * timestamp. * *

The timestamp of a build is encoded into the payload, which will * be enforced during install to prevent downgrading a device. */ public static final int PAYLOAD_TIMESTAMP_ERROR = 51; /** * Error code: an update has been applied successfully but the new slot * hasn't been set to active. * *

It indicates a successful finish of calling {@link #applyPayload} with * {@code SWITCH_SLOT_ON_REBOOT=0}. See {@link #applyPayload}. */ public static final int UPDATED_BUT_NOT_ACTIVE = 52; } /** * Status codes for update engine. Values must agree with the ones in * {@code system/update_engine/client_library/include/update_engine/update_status.h}. */ public static final class UpdateStatusConstants { /** * Update status code: update engine is in idle state. */ public static final int IDLE = 0; /** * Update status code: update engine is checking for update. */ public static final int CHECKING_FOR_UPDATE = 1; /** * Update status code: an update is available. */ public static final int UPDATE_AVAILABLE = 2; /** * Update status code: update engine is downloading an update. */ public static final int DOWNLOADING = 3; /** * Update status code: update engine is verifying an update. */ public static final int VERIFYING = 4; /** * Update status code: update engine is finalizing an update. */ public static final int FINALIZING = 5; /** * Update status code: an update has been applied and is pending for * reboot. */ public static final int UPDATED_NEED_REBOOT = 6; /** * Update status code: update engine is reporting an error event. */ public static final int REPORTING_ERROR_EVENT = 7; /** * Update status code: update engine is attempting to rollback an * update. */ public static final int ATTEMPTING_ROLLBACK = 8; /** * Update status code: update engine is in disabled state. */ public static final int DISABLED = 9; } private IUpdateEngine mUpdateEngine; private IUpdateEngineCallback mUpdateEngineCallback = null; private final Object mUpdateEngineCallbackLock = new Object(); /** * Creates a new instance. */ public UpdateEngine() { mUpdateEngine = IUpdateEngine.Stub.asInterface( ServiceManager.getService(UPDATE_ENGINE_SERVICE)); } /** * Prepares this instance for use. The callback will be notified on any * status change, and when the update completes. A handler can be supplied * to control which thread runs the callback, or null. */ public boolean bind(final UpdateEngineCallback callback, final Handler handler) { synchronized (mUpdateEngineCallbackLock) { mUpdateEngineCallback = new IUpdateEngineCallback.Stub() { @Override public void onStatusUpdate(final int status, final float percent) { if (handler != null) { handler.post(new Runnable() { @Override public void run() { callback.onStatusUpdate(status, percent); } }); } else { callback.onStatusUpdate(status, percent); } } @Override public void onPayloadApplicationComplete(final int errorCode) { if (handler != null) { handler.post(new Runnable() { @Override public void run() { callback.onPayloadApplicationComplete(errorCode); } }); } else { callback.onPayloadApplicationComplete(errorCode); } } }; try { return mUpdateEngine.bind(mUpdateEngineCallback); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } } /** * Equivalent to {@code bind(callback, null)}. */ public boolean bind(final UpdateEngineCallback callback) { return bind(callback, null); } /** * Applies the payload found at the given {@code url}. For non-streaming * updates, the URL can be a local file using the {@code file://} scheme. * *

The {@code offset} and {@code size} parameters specify the location * of the payload within the file represented by the URL. This is useful * if the downloadable package at the URL contains more than just the * update_engine payload (such as extra metadata). This is true for * Google's OTA system, where the URL points to a zip file in which the * payload is stored uncompressed within the zip file alongside other * data. * *

The {@code headerKeyValuePairs} parameter is used to pass metadata * to update_engine. In Google's implementation, this is stored as * {@code payload_properties.txt} in the zip file. It's generated by the * script {@code system/update_engine/scripts/brillo_update_payload}. * The complete list of keys and their documentation is in * {@code system/update_engine/common/constants.cc}, but an example * might be: *

     * String[] pairs = {
     *   "FILE_HASH=lURPCIkIAjtMOyB/EjQcl8zDzqtD6Ta3tJef6G/+z2k=",
     *   "FILE_SIZE=871903868",
     *   "METADATA_HASH=tBvj43QOB0Jn++JojcpVdbRLz0qdAuL+uTkSy7hokaw=",
     *   "METADATA_SIZE=70604"
     * };
     * 
* *

The callback functions registered via {@code #bind} will be called * during and at the end of the payload application. * *

By default the newly updated slot will be set active upon * successfully finishing an update. Device will attempt to boot into the * new slot on next reboot. This behavior can be customized by specifying * {@code SWITCH_SLOT_ON_REBOOT=0} in {@code headerKeyValuePairs}, which * allows the caller to later determine a good time to boot into the new * slot. Calling {@code applyPayload} again with the same payload but with * {@code SWITCH_SLOT_ON_REBOOT=1} will do the minimal work to set the new * slot active, after verifying its integrity. */ public void applyPayload(String url, long offset, long size, String[] headerKeyValuePairs) { try { mUpdateEngine.applyPayload(url, offset, size, headerKeyValuePairs); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Permanently cancels an in-progress update. * *

See {@link #resetStatus} to undo a finshed update (only available * before the updated system has been rebooted). * *

See {@link #suspend} for a way to temporarily stop an in-progress * update with the ability to resume it later. */ public void cancel() { try { mUpdateEngine.cancel(); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Suspends an in-progress update. This can be undone by calling * {@link #resume}. */ public void suspend() { try { mUpdateEngine.suspend(); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Resumes a suspended update. */ public void resume() { try { mUpdateEngine.resume(); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Resets the bootable flag on the non-current partition and all internal * update_engine state. This can be used after an unwanted payload has been * successfully applied and the device has not yet been rebooted to signal * that we no longer want to boot into that updated system. After this call * completes, update_engine will no longer report * {@code UPDATED_NEED_REBOOT}, so your callback can remove any outstanding * notification that rebooting into the new system is possible. */ public void resetStatus() { try { mUpdateEngine.resetStatus(); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } /** * Unbinds the last bound callback function. */ public boolean unbind() { synchronized (mUpdateEngineCallbackLock) { if (mUpdateEngineCallback == null) { return true; } try { boolean result = mUpdateEngine.unbind(mUpdateEngineCallback); mUpdateEngineCallback = null; return result; } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } } /** * Verifies that a payload associated with the given payload metadata * {@code payloadMetadataFilename} can be safely applied to ths device. * Returns {@code true} if the update can successfully be applied and * returns {@code false} otherwise. * * @param payloadMetadataFilename the location of the metadata without the * {@code file://} prefix. */ public boolean verifyPayloadMetadata(String payloadMetadataFilename) { try { return mUpdateEngine.verifyPayloadApplicable(payloadMetadataFilename); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } }





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