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A library jar that provides APIs for Applications written for the Google Android Platform.

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/*
 * Copyright (C) 2018 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.android.server.wm;

import static com.android.server.policy.WindowManagerPolicy.WindowManagerFuncs.LID_OPEN;
import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ORIENTATION;
import static com.android.server.wm.WindowManagerDebugConfig.TAG_WITH_CLASS_NAME;
import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM;

import android.annotation.IntDef;
import android.annotation.UserIdInt;
import android.app.ActivityManager;
import android.content.ContentResolver;
import android.content.Context;
import android.content.Intent;
import android.content.pm.ActivityInfo;
import android.content.pm.PackageManager;
import android.content.res.Resources;
import android.database.ContentObserver;
import android.hardware.power.V1_0.PowerHint;
import android.net.Uri;
import android.os.Handler;
import android.os.SystemProperties;
import android.os.UserHandle;
import android.provider.Settings;
import android.util.Slog;
import android.util.SparseArray;
import android.view.Surface;

import com.android.internal.annotations.VisibleForTesting;
import com.android.server.LocalServices;
import com.android.server.UiThread;
import com.android.server.policy.WindowManagerPolicy;
import com.android.server.policy.WindowOrientationListener;
import com.android.server.statusbar.StatusBarManagerInternal;

import java.io.PrintWriter;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;

/**
 * Defines the mapping between orientation and rotation of a display.
 * Non-public methods are assumed to run inside WM lock.
 */
public class DisplayRotation {
    private static final String TAG = TAG_WITH_CLASS_NAME ? "DisplayRotation" : TAG_WM;

    private final WindowManagerService mService;
    private final DisplayContent mDisplayContent;
    private final DisplayPolicy mDisplayPolicy;
    private final DisplayWindowSettings mDisplayWindowSettings;
    private final Context mContext;
    private final Object mLock;

    public final boolean isDefaultDisplay;
    private final boolean mSupportAutoRotation;
    private final int mLidOpenRotation;
    private final int mCarDockRotation;
    private final int mDeskDockRotation;
    private final int mUndockedHdmiRotation;

    private OrientationListener mOrientationListener;
    private StatusBarManagerInternal mStatusBarManagerInternal;
    private SettingsObserver mSettingsObserver;

    private int mCurrentAppOrientation = ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED;

    @VisibleForTesting
    int mLandscapeRotation;  // default landscape
    @VisibleForTesting
    int mSeascapeRotation;   // "other" landscape, 180 degrees from mLandscapeRotation
    @VisibleForTesting
    int mPortraitRotation;   // default portrait
    @VisibleForTesting
    int mUpsideDownRotation; // "other" portrait

    // Behavior of rotation suggestions. (See Settings.Secure.SHOW_ROTATION_SUGGESTION)
    private int mShowRotationSuggestions;

    private int mAllowAllRotations = -1;
    private int mUserRotationMode = WindowManagerPolicy.USER_ROTATION_FREE;
    private int mUserRotation = Surface.ROTATION_0;

    /**
     * Flag that indicates this is a display that may run better when fixed to user rotation.
     */
    private boolean mDefaultFixedToUserRotation;

    /**
     * No overridden behavior is provided in terms of fixing rotation to user rotation. Use other
     * flags to derive the default behavior, such as {@link WindowManagerService#mIsPc} and
     * {@link WindowManagerService#mForceDesktopModeOnExternalDisplays}.
     */
    static final int FIXED_TO_USER_ROTATION_DEFAULT = 0;
    /**
     * Don't fix display rotation to {@link #mUserRotation} only. Always allow other factors to play
     * a role in deciding display rotation.
     */
    static final int FIXED_TO_USER_ROTATION_DISABLED = 1;
    /**
     * Only use {@link #mUserRotation} as the display rotation.
     */
    static final int FIXED_TO_USER_ROTATION_ENABLED = 2;
    @IntDef({ FIXED_TO_USER_ROTATION_DEFAULT, FIXED_TO_USER_ROTATION_DISABLED,
            FIXED_TO_USER_ROTATION_ENABLED })
    @Retention(RetentionPolicy.SOURCE)
    @interface FixedToUserRotation {}

    /**
     * A flag to indicate if the display rotation should be fixed to user specified rotation
     * regardless of all other states (including app requrested orientation). {@code true} the
     * display rotation should be fixed to user specified rotation, {@code false} otherwise.
     */
    private int mFixedToUserRotation = FIXED_TO_USER_ROTATION_DEFAULT;

    private int mDemoHdmiRotation;
    private int mDemoRotation;
    private boolean mDemoHdmiRotationLock;
    private boolean mDemoRotationLock;

    DisplayRotation(WindowManagerService service, DisplayContent displayContent) {
        this(service, displayContent, displayContent.getDisplayPolicy(),
                service.mDisplayWindowSettings, service.mContext, service.getWindowManagerLock());
    }

    @VisibleForTesting
    DisplayRotation(WindowManagerService service, DisplayContent displayContent,
            DisplayPolicy displayPolicy, DisplayWindowSettings displayWindowSettings,
            Context context, Object lock) {
        mService = service;
        mDisplayContent = displayContent;
        mDisplayPolicy = displayPolicy;
        mDisplayWindowSettings = displayWindowSettings;
        mContext = context;
        mLock = lock;
        isDefaultDisplay = displayContent.isDefaultDisplay;

        mSupportAutoRotation = mContext.getResources().getBoolean(
                com.android.internal.R.bool.config_supportAutoRotation);
        mLidOpenRotation = readRotation(
                com.android.internal.R.integer.config_lidOpenRotation);
        mCarDockRotation = readRotation(
                com.android.internal.R.integer.config_carDockRotation);
        mDeskDockRotation = readRotation(
                com.android.internal.R.integer.config_deskDockRotation);
        mUndockedHdmiRotation = readRotation(
                com.android.internal.R.integer.config_undockedHdmiRotation);

        if (isDefaultDisplay) {
            final Handler uiHandler = UiThread.getHandler();
            mOrientationListener = new OrientationListener(mContext, uiHandler);
            mOrientationListener.setCurrentRotation(displayContent.getRotation());
            mSettingsObserver = new SettingsObserver(uiHandler);
            mSettingsObserver.observe();
        }
    }

    private int readRotation(int resID) {
        try {
            final int rotation = mContext.getResources().getInteger(resID);
            switch (rotation) {
                case 0:
                    return Surface.ROTATION_0;
                case 90:
                    return Surface.ROTATION_90;
                case 180:
                    return Surface.ROTATION_180;
                case 270:
                    return Surface.ROTATION_270;
            }
        } catch (Resources.NotFoundException e) {
            // fall through
        }
        return -1;
    }

    void configure(int width, int height, int shortSizeDp, int longSizeDp) {
        final Resources res = mContext.getResources();
        if (width > height) {
            mLandscapeRotation = Surface.ROTATION_0;
            mSeascapeRotation = Surface.ROTATION_180;
            if (res.getBoolean(com.android.internal.R.bool.config_reverseDefaultRotation)) {
                mPortraitRotation = Surface.ROTATION_90;
                mUpsideDownRotation = Surface.ROTATION_270;
            } else {
                mPortraitRotation = Surface.ROTATION_270;
                mUpsideDownRotation = Surface.ROTATION_90;
            }
        } else {
            mPortraitRotation = Surface.ROTATION_0;
            mUpsideDownRotation = Surface.ROTATION_180;
            if (res.getBoolean(com.android.internal.R.bool.config_reverseDefaultRotation)) {
                mLandscapeRotation = Surface.ROTATION_270;
                mSeascapeRotation = Surface.ROTATION_90;
            } else {
                mLandscapeRotation = Surface.ROTATION_90;
                mSeascapeRotation = Surface.ROTATION_270;
            }
        }

        // For demo purposes, allow the rotation of the HDMI display to be controlled.
        // By default, HDMI locks rotation to landscape.
        if ("portrait".equals(SystemProperties.get("persist.demo.hdmirotation"))) {
            mDemoHdmiRotation = mPortraitRotation;
        } else {
            mDemoHdmiRotation = mLandscapeRotation;
        }
        mDemoHdmiRotationLock = SystemProperties.getBoolean("persist.demo.hdmirotationlock", false);

        // For demo purposes, allow the rotation of the remote display to be controlled.
        // By default, remote display locks rotation to landscape.
        if ("portrait".equals(SystemProperties.get("persist.demo.remoterotation"))) {
            mDemoRotation = mPortraitRotation;
        } else {
            mDemoRotation = mLandscapeRotation;
        }
        mDemoRotationLock = SystemProperties.getBoolean("persist.demo.rotationlock", false);

        // It's physically impossible to rotate the car's screen.
        final boolean isCar = mContext.getPackageManager().hasSystemFeature(
                PackageManager.FEATURE_AUTOMOTIVE);
        // It's also not likely to rotate a TV screen.
        final boolean isTv = mContext.getPackageManager().hasSystemFeature(
                PackageManager.FEATURE_LEANBACK);
        final boolean forceDesktopMode =
                mService.mForceDesktopModeOnExternalDisplays && !isDefaultDisplay;
        mDefaultFixedToUserRotation =
                (isCar || isTv || mService.mIsPc || forceDesktopMode)
                // For debug purposes the next line turns this feature off with:
                // $ adb shell setprop config.override_forced_orient true
                // $ adb shell wm size reset
                && !"true".equals(SystemProperties.get("config.override_forced_orient"));
    }

    void setRotation(int rotation) {
        if (mOrientationListener != null) {
            mOrientationListener.setCurrentRotation(rotation);
        }
    }

    void setCurrentOrientation(int newOrientation) {
        if (newOrientation != mCurrentAppOrientation) {
            mCurrentAppOrientation = newOrientation;
            if (isDefaultDisplay) {
                updateOrientationListenerLw();
            }
        }
    }

    void restoreSettings(int userRotationMode, int userRotation,
            @FixedToUserRotation int fixedToUserRotation) {
        mFixedToUserRotation = fixedToUserRotation;

        // We will retrieve user rotation and user rotation mode from settings for default display.
        if (isDefaultDisplay) {
            return;
        }
        if (userRotationMode != WindowManagerPolicy.USER_ROTATION_FREE
                && userRotationMode != WindowManagerPolicy.USER_ROTATION_LOCKED) {
            Slog.w(TAG, "Trying to restore an invalid user rotation mode " + userRotationMode
                    + " for " + mDisplayContent);
            userRotationMode = WindowManagerPolicy.USER_ROTATION_FREE;
        }
        if (userRotation < Surface.ROTATION_0 || userRotation > Surface.ROTATION_270) {
            Slog.w(TAG, "Trying to restore an invalid user rotation " + userRotation
                    + " for " + mDisplayContent);
            userRotation = Surface.ROTATION_0;
        }
        mUserRotationMode = userRotationMode;
        mUserRotation = userRotation;
    }

    void setFixedToUserRotation(@FixedToUserRotation int fixedToUserRotation) {
        if (mFixedToUserRotation == fixedToUserRotation) {
            return;
        }

        mFixedToUserRotation = fixedToUserRotation;
        mDisplayWindowSettings.setFixedToUserRotation(mDisplayContent, fixedToUserRotation);
        mService.updateRotation(true /* alwaysSendConfiguration */,
                false /* forceRelayout */);
    }

    private void setUserRotation(int userRotationMode, int userRotation) {
        if (isDefaultDisplay) {
            // We'll be notified via settings listener, so we don't need to update internal values.
            final ContentResolver res = mContext.getContentResolver();
            final int accelerometerRotation =
                    userRotationMode == WindowManagerPolicy.USER_ROTATION_LOCKED ? 0 : 1;
            Settings.System.putIntForUser(res, Settings.System.ACCELEROMETER_ROTATION,
                    accelerometerRotation, UserHandle.USER_CURRENT);
            Settings.System.putIntForUser(res, Settings.System.USER_ROTATION, userRotation,
                    UserHandle.USER_CURRENT);
            return;
        }

        boolean changed = false;
        if (mUserRotationMode != userRotationMode) {
            mUserRotationMode = userRotationMode;
            changed = true;
        }
        if (mUserRotation != userRotation) {
            mUserRotation = userRotation;
            changed = true;
        }
        mDisplayWindowSettings.setUserRotation(mDisplayContent, userRotationMode,
                userRotation);
        if (changed) {
            mService.updateRotation(true /* alwaysSendConfiguration */,
                    false /* forceRelayout */);
        }
    }

    void freezeRotation(int rotation) {
        rotation = (rotation == -1) ? mDisplayContent.getRotation() : rotation;
        setUserRotation(WindowManagerPolicy.USER_ROTATION_LOCKED, rotation);
    }

    void thawRotation() {
        setUserRotation(WindowManagerPolicy.USER_ROTATION_FREE, mUserRotation);
    }

    boolean isRotationFrozen() {
        if (!isDefaultDisplay) {
            return mUserRotationMode == WindowManagerPolicy.USER_ROTATION_LOCKED;
        }

        return Settings.System.getIntForUser(mContext.getContentResolver(),
                Settings.System.ACCELEROMETER_ROTATION, 0, UserHandle.USER_CURRENT) == 0;
    }

    boolean isFixedToUserRotation() {
        switch (mFixedToUserRotation) {
            case FIXED_TO_USER_ROTATION_DISABLED:
                return false;
            case FIXED_TO_USER_ROTATION_ENABLED:
                return true;
            default:
                return mDefaultFixedToUserRotation;
        }
    }

    /**
     * Returns {@code true} if this display rotation takes app requested orientation into
     * consideration; {@code false} otherwise. For the time being the only case where this is {@code
     * false} is when {@link #isFixedToUserRotation()} is {@code true}.
     */
    boolean respectAppRequestedOrientation() {
        return !isFixedToUserRotation();
    }

    public int getLandscapeRotation() {
        return mLandscapeRotation;
    }

    public int getSeascapeRotation() {
        return mSeascapeRotation;
    }

    public int getPortraitRotation() {
        return mPortraitRotation;
    }

    public int getUpsideDownRotation() {
        return mUpsideDownRotation;
    }

    public int getCurrentAppOrientation() {
        return mCurrentAppOrientation;
    }

    public DisplayPolicy getDisplayPolicy() {
        return mDisplayPolicy;
    }

    public WindowOrientationListener getOrientationListener() {
        return mOrientationListener;
    }

    public int getUserRotation() {
        return mUserRotation;
    }

    public int getUserRotationMode() {
        return mUserRotationMode;
    }

    public void updateOrientationListener() {
        synchronized (mLock) {
            updateOrientationListenerLw();
        }
    }

    /**
     * Various use cases for invoking this function:
     * 
  • Screen turning off, should always disable listeners if already enabled.
  • *
  • Screen turned on and current app has sensor based orientation, enable listeners * if not already enabled.
  • *
  • Screen turned on and current app does not have sensor orientation, disable listeners * if already enabled.
  • *
  • Screen turning on and current app has sensor based orientation, enable listeners * if needed.
  • *
  • screen turning on and current app has nosensor based orientation, do nothing.
  • */ private void updateOrientationListenerLw() { if (mOrientationListener == null || !mOrientationListener.canDetectOrientation()) { // If sensor is turned off or nonexistent for some reason. return; } final boolean screenOnEarly = mDisplayPolicy.isScreenOnEarly(); final boolean awake = mDisplayPolicy.isAwake(); final boolean keyguardDrawComplete = mDisplayPolicy.isKeyguardDrawComplete(); final boolean windowManagerDrawComplete = mDisplayPolicy.isWindowManagerDrawComplete(); // Could have been invoked due to screen turning on or off or // change of the currently visible window's orientation. if (DEBUG_ORIENTATION) Slog.v(TAG, "screenOnEarly=" + screenOnEarly + ", awake=" + awake + ", currentAppOrientation=" + mCurrentAppOrientation + ", orientationSensorEnabled=" + mOrientationListener.mEnabled + ", keyguardDrawComplete=" + keyguardDrawComplete + ", windowManagerDrawComplete=" + windowManagerDrawComplete); boolean disable = true; // Note: We postpone the rotating of the screen until the keyguard as well as the // window manager have reported a draw complete or the keyguard is going away in dismiss // mode. if (screenOnEarly && awake && ((keyguardDrawComplete && windowManagerDrawComplete))) { if (needSensorRunning()) { disable = false; // Enable listener if not already enabled. if (!mOrientationListener.mEnabled) { // Don't clear the current sensor orientation if the keyguard is going away in // dismiss mode. This allows window manager to use the last sensor reading to // determine the orientation vs. falling back to the last known orientation if // the sensor reading was cleared which can cause it to relaunch the app that // will show in the wrong orientation first before correcting leading to app // launch delays. mOrientationListener.enable(true /* clearCurrentRotation */); } } } // Check if sensors need to be disabled. if (disable && mOrientationListener.mEnabled) { mOrientationListener.disable(); } } /** * We always let the sensor be switched on by default except when * the user has explicitly disabled sensor based rotation or when the * screen is switched off. */ private boolean needSensorRunning() { if (isFixedToUserRotation()) { // We are sure we only respect user rotation settings, so we are sure we will not // support sensor rotation. return false; } if (mSupportAutoRotation) { if (mCurrentAppOrientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR || mCurrentAppOrientation == ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR || mCurrentAppOrientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT || mCurrentAppOrientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE) { // If the application has explicitly requested to follow the // orientation, then we need to turn the sensor on. return true; } } final int dockMode = mDisplayPolicy.getDockMode(); if ((mDisplayPolicy.isCarDockEnablesAccelerometer() && dockMode == Intent.EXTRA_DOCK_STATE_CAR) || (mDisplayPolicy.isDeskDockEnablesAccelerometer() && (dockMode == Intent.EXTRA_DOCK_STATE_DESK || dockMode == Intent.EXTRA_DOCK_STATE_LE_DESK || dockMode == Intent.EXTRA_DOCK_STATE_HE_DESK))) { // Enable accelerometer if we are docked in a dock that enables accelerometer // orientation management. return true; } if (mUserRotationMode == WindowManagerPolicy.USER_ROTATION_LOCKED) { // If the setting for using the sensor by default is enabled, then // we will always leave it on. Note that the user could go to // a window that forces an orientation that does not use the // sensor and in theory we could turn it off... however, when next // turning it on we won't have a good value for the current // orientation for a little bit, which can cause orientation // changes to lag, so we'd like to keep it always on. (It will // still be turned off when the screen is off.) // When locked we can provide rotation suggestions users can approve to change the // current screen rotation. To do this the sensor needs to be running. return mSupportAutoRotation && mShowRotationSuggestions == Settings.Secure.SHOW_ROTATION_SUGGESTIONS_ENABLED; } return mSupportAutoRotation; } /** * Given an orientation constant, returns the appropriate surface rotation, * taking into account sensors, docking mode, rotation lock, and other factors. * * @param orientation An orientation constant, such as * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE}. * @param lastRotation The most recently used rotation. * @return The surface rotation to use. */ int rotationForOrientation(int orientation, int lastRotation) { if (DEBUG_ORIENTATION) { Slog.v(TAG, "rotationForOrientation(orient=" + orientation + ", last=" + lastRotation + "); user=" + mUserRotation + " " + (mUserRotationMode == WindowManagerPolicy.USER_ROTATION_LOCKED ? "USER_ROTATION_LOCKED" : "") ); } if (isFixedToUserRotation()) { return mUserRotation; } int sensorRotation = mOrientationListener != null ? mOrientationListener.getProposedRotation() // may be -1 : -1; if (sensorRotation < 0) { sensorRotation = lastRotation; } final int lidState = mDisplayPolicy.getLidState(); final int dockMode = mDisplayPolicy.getDockMode(); final boolean hdmiPlugged = mDisplayPolicy.isHdmiPlugged(); final boolean carDockEnablesAccelerometer = mDisplayPolicy.isCarDockEnablesAccelerometer(); final boolean deskDockEnablesAccelerometer = mDisplayPolicy.isDeskDockEnablesAccelerometer(); final int preferredRotation; if (!isDefaultDisplay) { // For secondary displays we ignore things like displays sensors, docking mode and // rotation lock, and always prefer user rotation. preferredRotation = mUserRotation; } else if (lidState == LID_OPEN && mLidOpenRotation >= 0) { // Ignore sensor when lid switch is open and rotation is forced. preferredRotation = mLidOpenRotation; } else if (dockMode == Intent.EXTRA_DOCK_STATE_CAR && (carDockEnablesAccelerometer || mCarDockRotation >= 0)) { // Ignore sensor when in car dock unless explicitly enabled. // This case can override the behavior of NOSENSOR, and can also // enable 180 degree rotation while docked. preferredRotation = carDockEnablesAccelerometer ? sensorRotation : mCarDockRotation; } else if ((dockMode == Intent.EXTRA_DOCK_STATE_DESK || dockMode == Intent.EXTRA_DOCK_STATE_LE_DESK || dockMode == Intent.EXTRA_DOCK_STATE_HE_DESK) && (deskDockEnablesAccelerometer || mDeskDockRotation >= 0)) { // Ignore sensor when in desk dock unless explicitly enabled. // This case can override the behavior of NOSENSOR, and can also // enable 180 degree rotation while docked. preferredRotation = deskDockEnablesAccelerometer ? sensorRotation : mDeskDockRotation; } else if (hdmiPlugged && mDemoHdmiRotationLock) { // Ignore sensor when plugged into HDMI when demo HDMI rotation lock enabled. // Note that the dock orientation overrides the HDMI orientation. preferredRotation = mDemoHdmiRotation; } else if (hdmiPlugged && dockMode == Intent.EXTRA_DOCK_STATE_UNDOCKED && mUndockedHdmiRotation >= 0) { // Ignore sensor when plugged into HDMI and an undocked orientation has // been specified in the configuration (only for legacy devices without // full multi-display support). // Note that the dock orientation overrides the HDMI orientation. preferredRotation = mUndockedHdmiRotation; } else if (mDemoRotationLock) { // Ignore sensor when demo rotation lock is enabled. // Note that the dock orientation and HDMI rotation lock override this. preferredRotation = mDemoRotation; } else if (mDisplayPolicy.isPersistentVrModeEnabled()) { // While in VR, apps always prefer a portrait rotation. This does not change // any apps that explicitly set landscape, but does cause sensors be ignored, // and ignored any orientation lock that the user has set (this conditional // should remain above the ORIENTATION_LOCKED conditional below). preferredRotation = mPortraitRotation; } else if (orientation == ActivityInfo.SCREEN_ORIENTATION_LOCKED) { // Application just wants to remain locked in the last rotation. preferredRotation = lastRotation; } else if (!mSupportAutoRotation) { // If we don't support auto-rotation then bail out here and ignore // the sensor and any rotation lock settings. preferredRotation = -1; } else if ((mUserRotationMode == WindowManagerPolicy.USER_ROTATION_FREE && (orientation == ActivityInfo.SCREEN_ORIENTATION_USER || orientation == ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED || orientation == ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE || orientation == ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT || orientation == ActivityInfo.SCREEN_ORIENTATION_FULL_USER)) || orientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR || orientation == ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR || orientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE || orientation == ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT) { // Otherwise, use sensor only if requested by the application or enabled // by default for USER or UNSPECIFIED modes. Does not apply to NOSENSOR. if (mAllowAllRotations < 0) { // Can't read this during init() because the context doesn't // have display metrics at that time so we cannot determine // tablet vs. phone then. mAllowAllRotations = mContext.getResources().getBoolean( com.android.internal.R.bool.config_allowAllRotations) ? 1 : 0; } if (sensorRotation != Surface.ROTATION_180 || mAllowAllRotations == 1 || orientation == ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR || orientation == ActivityInfo.SCREEN_ORIENTATION_FULL_USER) { preferredRotation = sensorRotation; } else { preferredRotation = lastRotation; } } else if (mUserRotationMode == WindowManagerPolicy.USER_ROTATION_LOCKED && orientation != ActivityInfo.SCREEN_ORIENTATION_NOSENSOR) { // Apply rotation lock. Does not apply to NOSENSOR. // The idea is that the user rotation expresses a weak preference for the direction // of gravity and as NOSENSOR is never affected by gravity, then neither should // NOSENSOR be affected by rotation lock (although it will be affected by docks). preferredRotation = mUserRotation; } else { // No overriding preference. // We will do exactly what the application asked us to do. preferredRotation = -1; } switch (orientation) { case ActivityInfo.SCREEN_ORIENTATION_PORTRAIT: // Return portrait unless overridden. if (isAnyPortrait(preferredRotation)) { return preferredRotation; } return mPortraitRotation; case ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE: // Return landscape unless overridden. if (isLandscapeOrSeascape(preferredRotation)) { return preferredRotation; } return mLandscapeRotation; case ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT: // Return reverse portrait unless overridden. if (isAnyPortrait(preferredRotation)) { return preferredRotation; } return mUpsideDownRotation; case ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE: // Return seascape unless overridden. if (isLandscapeOrSeascape(preferredRotation)) { return preferredRotation; } return mSeascapeRotation; case ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE: case ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE: // Return either landscape rotation. if (isLandscapeOrSeascape(preferredRotation)) { return preferredRotation; } if (isLandscapeOrSeascape(lastRotation)) { return lastRotation; } return mLandscapeRotation; case ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT: case ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT: // Return either portrait rotation. if (isAnyPortrait(preferredRotation)) { return preferredRotation; } if (isAnyPortrait(lastRotation)) { return lastRotation; } return mPortraitRotation; default: // For USER, UNSPECIFIED, NOSENSOR, SENSOR and FULL_SENSOR, // just return the preferred orientation we already calculated. if (preferredRotation >= 0) { return preferredRotation; } return Surface.ROTATION_0; } } private boolean isLandscapeOrSeascape(int rotation) { return rotation == mLandscapeRotation || rotation == mSeascapeRotation; } private boolean isAnyPortrait(int rotation) { return rotation == mPortraitRotation || rotation == mUpsideDownRotation; } private boolean isValidRotationChoice(final int preferredRotation) { // Determine if the given app orientation is compatible with the provided rotation choice. switch (mCurrentAppOrientation) { case ActivityInfo.SCREEN_ORIENTATION_FULL_USER: // Works with any of the 4 rotations. return preferredRotation >= 0; case ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT: // It's possible for the user pref to be set at 180 because of FULL_USER. This would // make switching to USER_PORTRAIT appear at 180. Provide choice to back to portrait // but never to go to 180. return preferredRotation == mPortraitRotation; case ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE: // Works landscape or seascape. return isLandscapeOrSeascape(preferredRotation); case ActivityInfo.SCREEN_ORIENTATION_USER: case ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED: // Works with any rotation except upside down. return (preferredRotation >= 0) && (preferredRotation != mUpsideDownRotation); } return false; } private boolean isRotationChoicePossible(int orientation) { // Rotation choice is only shown when the user is in locked mode. if (mUserRotationMode != WindowManagerPolicy.USER_ROTATION_LOCKED) return false; // We should only enable rotation choice if the rotation isn't forced by the lid, dock, // demo, hdmi, vr, etc mode. // Determine if the rotation is currently forced. if (isFixedToUserRotation()) { return false; // Rotation is forced to user settings. } final int lidState = mDisplayPolicy.getLidState(); if (lidState == LID_OPEN && mLidOpenRotation >= 0) { return false; // Rotation is forced mLidOpenRotation. } final int dockMode = mDisplayPolicy.getDockMode(); final boolean carDockEnablesAccelerometer = false; if (dockMode == Intent.EXTRA_DOCK_STATE_CAR && !carDockEnablesAccelerometer) { return false; // Rotation forced to mCarDockRotation. } final boolean deskDockEnablesAccelerometer = mDisplayPolicy.isDeskDockEnablesAccelerometer(); if ((dockMode == Intent.EXTRA_DOCK_STATE_DESK || dockMode == Intent.EXTRA_DOCK_STATE_LE_DESK || dockMode == Intent.EXTRA_DOCK_STATE_HE_DESK) && !deskDockEnablesAccelerometer) { return false; // Rotation forced to mDeskDockRotation. } final boolean hdmiPlugged = mDisplayPolicy.isHdmiPlugged(); if (hdmiPlugged && mDemoHdmiRotationLock) { return false; // Rotation forced to mDemoHdmiRotation. } else if (hdmiPlugged && dockMode == Intent.EXTRA_DOCK_STATE_UNDOCKED && mUndockedHdmiRotation >= 0) { return false; // Rotation forced to mUndockedHdmiRotation. } else if (mDemoRotationLock) { return false; // Rotation forced to mDemoRotation. } else if (mDisplayPolicy.isPersistentVrModeEnabled()) { return false; // Rotation forced to mPortraitRotation. } else if (!mSupportAutoRotation) { return false; } // Ensure that some rotation choice is possible for the given orientation. switch (orientation) { case ActivityInfo.SCREEN_ORIENTATION_FULL_USER: case ActivityInfo.SCREEN_ORIENTATION_USER: case ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED: case ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE: case ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT: // NOSENSOR description is ambiguous, in reality WM ignores user choice. return true; } // Rotation is forced, should be controlled by system. return false; } /** Notify the StatusBar that system rotation suggestion has changed. */ private void sendProposedRotationChangeToStatusBarInternal(int rotation, boolean isValid) { if (mStatusBarManagerInternal == null) { mStatusBarManagerInternal = LocalServices.getService(StatusBarManagerInternal.class); } if (mStatusBarManagerInternal != null) { mStatusBarManagerInternal.onProposedRotationChanged(rotation, isValid); } } private static String allowAllRotationsToString(int allowAll) { switch (allowAll) { case -1: return "unknown"; case 0: return "false"; case 1: return "true"; default: return Integer.toString(allowAll); } } public void onUserSwitch() { if (mSettingsObserver != null) { mSettingsObserver.onChange(false); } } /** Return whether the rotation settings has changed. */ private boolean updateSettings() { final ContentResolver resolver = mContext.getContentResolver(); boolean shouldUpdateRotation = false; synchronized (mLock) { boolean shouldUpdateOrientationListener = false; // Configure rotation suggestions. final int showRotationSuggestions = ActivityManager.isLowRamDeviceStatic() ? Settings.Secure.SHOW_ROTATION_SUGGESTIONS_DISABLED : Settings.Secure.getIntForUser(resolver, Settings.Secure.SHOW_ROTATION_SUGGESTIONS, Settings.Secure.SHOW_ROTATION_SUGGESTIONS_DEFAULT, UserHandle.USER_CURRENT); if (mShowRotationSuggestions != showRotationSuggestions) { mShowRotationSuggestions = showRotationSuggestions; shouldUpdateOrientationListener = true; } // Configure rotation lock. final int userRotation = Settings.System.getIntForUser(resolver, Settings.System.USER_ROTATION, Surface.ROTATION_0, UserHandle.USER_CURRENT); if (mUserRotation != userRotation) { mUserRotation = userRotation; shouldUpdateRotation = true; } final int userRotationMode = Settings.System.getIntForUser(resolver, Settings.System.ACCELEROMETER_ROTATION, 0, UserHandle.USER_CURRENT) != 0 ? WindowManagerPolicy.USER_ROTATION_FREE : WindowManagerPolicy.USER_ROTATION_LOCKED; if (mUserRotationMode != userRotationMode) { mUserRotationMode = userRotationMode; shouldUpdateOrientationListener = true; shouldUpdateRotation = true; } if (shouldUpdateOrientationListener) { updateOrientationListenerLw(); // Enable or disable the orientation listener. } } return shouldUpdateRotation; } void dump(String prefix, PrintWriter pw) { pw.println(prefix + "DisplayRotation"); pw.println(prefix + " mCurrentAppOrientation=" + ActivityInfo.screenOrientationToString(mCurrentAppOrientation)); pw.print(prefix + " mLandscapeRotation=" + Surface.rotationToString(mLandscapeRotation)); pw.println(" mSeascapeRotation=" + Surface.rotationToString(mSeascapeRotation)); pw.print(prefix + " mPortraitRotation=" + Surface.rotationToString(mPortraitRotation)); pw.println(" mUpsideDownRotation=" + Surface.rotationToString(mUpsideDownRotation)); pw.println(prefix + " mSupportAutoRotation=" + mSupportAutoRotation); if (mOrientationListener != null) { mOrientationListener.dump(pw, prefix + " "); } pw.println(); pw.print(prefix + " mCarDockRotation=" + Surface.rotationToString(mCarDockRotation)); pw.println(" mDeskDockRotation=" + Surface.rotationToString(mDeskDockRotation)); pw.print(prefix + " mUserRotationMode=" + WindowManagerPolicy.userRotationModeToString(mUserRotationMode)); pw.print(" mUserRotation=" + Surface.rotationToString(mUserRotation)); pw.println(" mAllowAllRotations=" + allowAllRotationsToString(mAllowAllRotations)); pw.print(prefix + " mDemoHdmiRotation=" + Surface.rotationToString(mDemoHdmiRotation)); pw.print(" mDemoHdmiRotationLock=" + mDemoHdmiRotationLock); pw.println(" mUndockedHdmiRotation=" + Surface.rotationToString(mUndockedHdmiRotation)); pw.println(prefix + " mLidOpenRotation=" + Surface.rotationToString(mLidOpenRotation)); pw.println(prefix + " mFixedToUserRotation=" + isFixedToUserRotation()); } private class OrientationListener extends WindowOrientationListener { final SparseArray mRunnableCache = new SparseArray<>(5); boolean mEnabled; OrientationListener(Context context, Handler handler) { super(context, handler); } private class UpdateRunnable implements Runnable { final int mRotation; UpdateRunnable(int rotation) { mRotation = rotation; } @Override public void run() { // Send interaction hint to improve redraw performance. mService.mPowerManagerInternal.powerHint(PowerHint.INTERACTION, 0); if (isRotationChoicePossible(mCurrentAppOrientation)) { final boolean isValid = isValidRotationChoice(mRotation); sendProposedRotationChangeToStatusBarInternal(mRotation, isValid); } else { mService.updateRotation(false /* alwaysSendConfiguration */, false /* forceRelayout */); } } } @Override public void onProposedRotationChanged(int rotation) { if (DEBUG_ORIENTATION) Slog.v(TAG, "onProposedRotationChanged, rotation=" + rotation); Runnable r = mRunnableCache.get(rotation, null); if (r == null) { r = new UpdateRunnable(rotation); mRunnableCache.put(rotation, r); } getHandler().post(r); } @Override public void enable(boolean clearCurrentRotation) { super.enable(clearCurrentRotation); mEnabled = true; if (DEBUG_ORIENTATION) Slog.v(TAG, "Enabling listeners"); } @Override public void disable() { super.disable(); mEnabled = false; if (DEBUG_ORIENTATION) Slog.v(TAG, "Disabling listeners"); } } private class SettingsObserver extends ContentObserver { SettingsObserver(Handler handler) { super(handler); } void observe() { final ContentResolver resolver = mContext.getContentResolver(); resolver.registerContentObserver(Settings.Secure.getUriFor( Settings.Secure.SHOW_ROTATION_SUGGESTIONS), false, this, UserHandle.USER_ALL); resolver.registerContentObserver(Settings.System.getUriFor( Settings.System.ACCELEROMETER_ROTATION), false, this, UserHandle.USER_ALL); resolver.registerContentObserver(Settings.System.getUriFor( Settings.System.USER_ROTATION), false, this, UserHandle.USER_ALL); updateSettings(); } @Override public void onChange(boolean selfChange) { if (updateSettings()) { mService.updateRotation(true /* alwaysSendConfiguration */, false /* forceRelayout */); } } } @VisibleForTesting interface ContentObserverRegister { void registerContentObserver(Uri uri, boolean notifyForDescendants, ContentObserver observer, @UserIdInt int userHandle); } }




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