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/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.text;
import static android.text.TextDirectionHeuristics.FIRSTSTRONG_LTR;
import android.annotation.Nullable;
import android.view.View;
import com.android.internal.annotations.VisibleForTesting;
import java.util.Locale;
/**
* Utility class for formatting text for display in a potentially opposite-directionality context
* without garbling. The directionality of the context is set at formatter creation and the
* directionality of the text can be either estimated or passed in when known.
*
* To support versions lower than {@link android.os.Build.VERSION_CODES#JELLY_BEAN_MR2},
* you can use the support library's {@link android.support.v4.text.BidiFormatter} class.
*
*
These APIs provides the following functionality:
*
* 1. Bidi Wrapping
* When text in one language is mixed into a document in another, opposite-directionality language,
* e.g. when an English business name is embedded in some Hebrew text, both the inserted string
* and the text surrounding it may be displayed incorrectly unless the inserted string is explicitly
* separated from the surrounding text in a "wrapper" that:
*
* - Declares its directionality so that the string is displayed correctly. This can be done in
* Unicode bidi formatting codes by {@link #unicodeWrap} and similar methods.
*
* - Isolates the string's directionality, so it does not unduly affect the surrounding content.
* Currently, this can only be done using invisible Unicode characters of the same direction as
* the context (LRM or RLM) in addition to the directionality declaration above, thus "resetting"
* the directionality to that of the context. The "reset" may need to be done at both ends of the
* string. Without "reset" after the string, the string will "stick" to a number or logically
* separate opposite-direction text that happens to follow it in-line (even if separated by
* neutral content like spaces and punctuation). Without "reset" before the string, the same can
* happen there, but only with more opposite-direction text, not a number. One approach is to
* "reset" the direction only after each string, on the theory that if the preceding opposite-
* direction text is itself bidi-wrapped, the "reset" after it will prevent the sticking. (Doing
* the "reset" only before each string definitely does not work because we do not want to require
* bidi-wrapping numbers, and a bidi-wrapped opposite-direction string could be followed by a
* number.) Still, the safest policy is to do the "reset" on both ends of each string, since RTL
* message translations often contain untranslated Latin-script brand names and technical terms,
* and one of these can be followed by a bidi-wrapped inserted value. On the other hand, when one
* has such a message, it is best to do the "reset" manually in the message translation itself,
* since the message's opposite-direction text could be followed by an inserted number, which we
* would not bidi-wrap anyway. Thus, "reset" only after the string is the current default. In an
* alternative to "reset", recent additions to the HTML, CSS, and Unicode standards allow the
* isolation to be part of the directionality declaration. This form of isolation is better than
* "reset" because it takes less space, does not require knowing the context directionality, has a
* gentler effect than "reset", and protects both ends of the string. However, we do not yet allow
* using it because required platforms do not yet support it.
*
* Providing these wrapping services is the basic purpose of the bidi formatter.
*
* 2. Directionality estimation
* How does one know whether a string about to be inserted into surrounding text has the same
* directionality? Well, in many cases, one knows that this must be the case when writing the code
* doing the insertion, e.g. when a localized message is inserted into a localized page. In such
* cases there is no need to involve the bidi formatter at all. In some other cases, it need not be
* the same as the context, but is either constant (e.g. urls are always LTR) or otherwise known.
* In the remaining cases, e.g. when the string is user-entered or comes from a database, the
* language of the string (and thus its directionality) is not known a priori, and must be
* estimated at run-time. The bidi formatter can do this automatically using the default
* first-strong estimation algorithm. It can also be configured to use a custom directionality
* estimation object.
*/
public final class BidiFormatter {
/**
* The default text direction heuristic.
*/
private static TextDirectionHeuristic DEFAULT_TEXT_DIRECTION_HEURISTIC = FIRSTSTRONG_LTR;
/**
* Unicode "Left-To-Right Embedding" (LRE) character.
*/
private static final char LRE = '\u202A';
/**
* Unicode "Right-To-Left Embedding" (RLE) character.
*/
private static final char RLE = '\u202B';
/**
* Unicode "Pop Directional Formatting" (PDF) character.
*/
private static final char PDF = '\u202C';
/**
* Unicode "Left-To-Right Mark" (LRM) character.
*/
private static final char LRM = '\u200E';
/*
* Unicode "Right-To-Left Mark" (RLM) character.
*/
private static final char RLM = '\u200F';
/*
* String representation of LRM
*/
private static final String LRM_STRING = Character.toString(LRM);
/*
* String representation of RLM
*/
private static final String RLM_STRING = Character.toString(RLM);
/**
* Empty string constant.
*/
private static final String EMPTY_STRING = "";
/**
* A class for building a BidiFormatter with non-default options.
*/
public static final class Builder {
private boolean mIsRtlContext;
private int mFlags;
private TextDirectionHeuristic mTextDirectionHeuristic;
/**
* Constructor.
*
*/
public Builder() {
initialize(isRtlLocale(Locale.getDefault()));
}
/**
* Constructor.
*
* @param rtlContext Whether the context directionality is RTL.
*/
public Builder(boolean rtlContext) {
initialize(rtlContext);
}
/**
* Constructor.
*
* @param locale The context locale.
*/
public Builder(Locale locale) {
initialize(isRtlLocale(locale));
}
/**
* Initializes the builder with the given context directionality and default options.
*
* @param isRtlContext Whether the context is RTL or not.
*/
private void initialize(boolean isRtlContext) {
mIsRtlContext = isRtlContext;
mTextDirectionHeuristic = DEFAULT_TEXT_DIRECTION_HEURISTIC;
mFlags = DEFAULT_FLAGS;
}
/**
* Specifies whether the BidiFormatter to be built should also "reset" directionality before
* a string being bidi-wrapped, not just after it. The default is true.
*/
public Builder stereoReset(boolean stereoReset) {
if (stereoReset) {
mFlags |= FLAG_STEREO_RESET;
} else {
mFlags &= ~FLAG_STEREO_RESET;
}
return this;
}
/**
* Specifies the default directionality estimation algorithm to be used by the BidiFormatter.
* By default, uses the first-strong heuristic.
*
* @param heuristic the {@code TextDirectionHeuristic} to use.
* @return the builder itself.
*/
public Builder setTextDirectionHeuristic(TextDirectionHeuristic heuristic) {
mTextDirectionHeuristic = heuristic;
return this;
}
/**
* @return A BidiFormatter with the specified options.
*/
public BidiFormatter build() {
if (mFlags == DEFAULT_FLAGS &&
mTextDirectionHeuristic == DEFAULT_TEXT_DIRECTION_HEURISTIC) {
return BidiFormatter.getDefaultInstanceFromContext(mIsRtlContext);
}
return new BidiFormatter(mIsRtlContext, mFlags, mTextDirectionHeuristic);
}
}
//
private static final int FLAG_STEREO_RESET = 2;
private static final int DEFAULT_FLAGS = FLAG_STEREO_RESET;
private static final BidiFormatter DEFAULT_LTR_INSTANCE = new BidiFormatter(
false /* LTR context */,
DEFAULT_FLAGS,
DEFAULT_TEXT_DIRECTION_HEURISTIC);
private static final BidiFormatter DEFAULT_RTL_INSTANCE = new BidiFormatter(
true /* RTL context */,
DEFAULT_FLAGS,
DEFAULT_TEXT_DIRECTION_HEURISTIC);
private final boolean mIsRtlContext;
private final int mFlags;
private final TextDirectionHeuristic mDefaultTextDirectionHeuristic;
/**
* Factory for creating an instance of BidiFormatter for the default locale directionality.
*
* This does not create any new objects, and returns already existing static instances.
*
*/
public static BidiFormatter getInstance() {
return getDefaultInstanceFromContext(isRtlLocale(Locale.getDefault()));
}
/**
* Factory for creating an instance of BidiFormatter given the context directionality.
*
* This does not create any new objects, and returns already existing static instances.
*
* @param rtlContext Whether the context directionality is RTL.
*/
public static BidiFormatter getInstance(boolean rtlContext) {
return getDefaultInstanceFromContext(rtlContext);
}
/**
* Factory for creating an instance of BidiFormatter given the context locale.
*
* This does not create any new objects, and returns already existing static instances.
*
* @param locale The context locale.
*/
public static BidiFormatter getInstance(Locale locale) {
return getDefaultInstanceFromContext(isRtlLocale(locale));
}
/**
* @param isRtlContext Whether the context directionality is RTL or not.
* @param flags The option flags.
* @param heuristic The default text direction heuristic.
*/
private BidiFormatter(boolean isRtlContext, int flags, TextDirectionHeuristic heuristic) {
mIsRtlContext = isRtlContext;
mFlags = flags;
mDefaultTextDirectionHeuristic = heuristic;
}
/**
* @return Whether the context directionality is RTL
*/
public boolean isRtlContext() {
return mIsRtlContext;
}
/**
* @return Whether directionality "reset" should also be done before a string being
* bidi-wrapped, not just after it.
*/
public boolean getStereoReset() {
return (mFlags & FLAG_STEREO_RESET) != 0;
}
/**
* Returns a Unicode bidi mark matching the context directionality (LRM or RLM) if either the
* overall or the exit directionality of a given string is opposite to the context directionality.
* Putting this after the string (including its directionality declaration wrapping) prevents it
* from "sticking" to other opposite-directionality text or a number appearing after it inline
* with only neutral content in between. Otherwise returns the empty string. While the exit
* directionality is determined by scanning the end of the string, the overall directionality is
* given explicitly by a heuristic to estimate the {@code str}'s directionality.
*
* @param str CharSequence after which the mark may need to appear.
* @param heuristic The text direction heuristic that will be used to estimate the {@code str}'s
* directionality.
* @return LRM for RTL text in LTR context; RLM for LTR text in RTL context;
* else, the empty string.
*
* @hide
*/
public String markAfter(CharSequence str, TextDirectionHeuristic heuristic) {
final boolean isRtl = heuristic.isRtl(str, 0, str.length());
// getExitDir() is called only if needed (short-circuit).
if (!mIsRtlContext && (isRtl || getExitDir(str) == DIR_RTL)) {
return LRM_STRING;
}
if (mIsRtlContext && (!isRtl || getExitDir(str) == DIR_LTR)) {
return RLM_STRING;
}
return EMPTY_STRING;
}
/**
* Returns a Unicode bidi mark matching the context directionality (LRM or RLM) if either the
* overall or the entry directionality of a given string is opposite to the context
* directionality. Putting this before the string (including its directionality declaration
* wrapping) prevents it from "sticking" to other opposite-directionality text appearing before
* it inline with only neutral content in between. Otherwise returns the empty string. While the
* entry directionality is determined by scanning the beginning of the string, the overall
* directionality is given explicitly by a heuristic to estimate the {@code str}'s directionality.
*
* @param str CharSequence before which the mark may need to appear.
* @param heuristic The text direction heuristic that will be used to estimate the {@code str}'s
* directionality.
* @return LRM for RTL text in LTR context; RLM for LTR text in RTL context;
* else, the empty string.
*
* @hide
*/
public String markBefore(CharSequence str, TextDirectionHeuristic heuristic) {
final boolean isRtl = heuristic.isRtl(str, 0, str.length());
// getEntryDir() is called only if needed (short-circuit).
if (!mIsRtlContext && (isRtl || getEntryDir(str) == DIR_RTL)) {
return LRM_STRING;
}
if (mIsRtlContext && (!isRtl || getEntryDir(str) == DIR_LTR)) {
return RLM_STRING;
}
return EMPTY_STRING;
}
/**
* Estimates the directionality of a string using the default text direction heuristic.
*
* @param str String whose directionality is to be estimated.
* @return true if {@code str}'s estimated overall directionality is RTL. Otherwise returns
* false.
*/
public boolean isRtl(String str) {
return isRtl((CharSequence) str);
}
/**
* Operates like {@link #isRtl(String)}, but takes a CharSequence instead of a string
*
* @param str CharSequence whose directionality is to be estimated.
* @return true if {@code str}'s estimated overall directionality is RTL. Otherwise returns
* false.
*/
public boolean isRtl(CharSequence str) {
return mDefaultTextDirectionHeuristic.isRtl(str, 0, str.length());
}
/**
* Formats a string of given directionality for use in plain-text output of the context
* directionality, so an opposite-directionality string is neither garbled nor garbles its
* surroundings. This makes use of Unicode bidi formatting characters.
*
* The algorithm: In case the given directionality doesn't match the context directionality, wraps
* the string with Unicode bidi formatting characters: RLE+{@code str}+PDF for RTL text, or
* LRE+{@code str}+PDF for LTR text.
*
* If {@code isolate}, directionally isolates the string so that it does not garble its
* surroundings. Currently, this is done by "resetting" the directionality after the string by
* appending a trailing Unicode bidi mark matching the context directionality (LRM or RLM) when
* either the overall directionality or the exit directionality of the string is opposite to
* that of the context. Unless the formatter was built using
* {@link Builder#stereoReset(boolean)} with a {@code false} argument, also prepends a Unicode
* bidi mark matching the context directionality when either the overall directionality or the
* entry directionality of the string is opposite to that of the context. Note that as opposed
* to the overall directionality, the entry and exit directionalities are determined from the
* string itself.
*
* Does *not* do HTML-escaping.
*
* @param str The input string.
* @param heuristic The algorithm to be used to estimate the string's overall direction.
* See {@link TextDirectionHeuristics} for pre-defined heuristics.
* @param isolate Whether to directionally isolate the string to prevent it from garbling the
* content around it
* @return Input string after applying the above processing. {@code null} if {@code str} is
* {@code null}.
*/
public @Nullable String unicodeWrap(@Nullable String str, TextDirectionHeuristic heuristic,
boolean isolate) {
if (str == null) return null;
return unicodeWrap((CharSequence) str, heuristic, isolate).toString();
}
/**
* Operates like {@link #unicodeWrap(String, TextDirectionHeuristic, boolean)}, but takes a
* CharSequence instead of a string
*
* @param str The input CharSequence.
* @param heuristic The algorithm to be used to estimate the CharSequence's overall direction.
* See {@link TextDirectionHeuristics} for pre-defined heuristics.
* @param isolate Whether to directionally isolate the CharSequence to prevent it from garbling
* the content around it
* @return Input CharSequence after applying the above processing. {@code null} if {@code str}
* is {@code null}.
*/
public @Nullable CharSequence unicodeWrap(@Nullable CharSequence str,
TextDirectionHeuristic heuristic, boolean isolate) {
if (str == null) return null;
final boolean isRtl = heuristic.isRtl(str, 0, str.length());
SpannableStringBuilder result = new SpannableStringBuilder();
if (getStereoReset() && isolate) {
result.append(markBefore(str,
isRtl ? TextDirectionHeuristics.RTL : TextDirectionHeuristics.LTR));
}
if (isRtl != mIsRtlContext) {
result.append(isRtl ? RLE : LRE);
result.append(str);
result.append(PDF);
} else {
result.append(str);
}
if (isolate) {
result.append(markAfter(str,
isRtl ? TextDirectionHeuristics.RTL : TextDirectionHeuristics.LTR));
}
return result;
}
/**
* Operates like {@link #unicodeWrap(String, TextDirectionHeuristic, boolean)}, but assumes
* {@code isolate} is true.
*
* @param str The input string.
* @param heuristic The algorithm to be used to estimate the string's overall direction.
* See {@link TextDirectionHeuristics} for pre-defined heuristics.
* @return Input string after applying the above processing.
*/
public String unicodeWrap(String str, TextDirectionHeuristic heuristic) {
return unicodeWrap(str, heuristic, true /* isolate */);
}
/**
* Operates like {@link #unicodeWrap(CharSequence, TextDirectionHeuristic, boolean)}, but
* assumes {@code isolate} is true.
*
* @param str The input CharSequence.
* @param heuristic The algorithm to be used to estimate the CharSequence's overall direction.
* See {@link TextDirectionHeuristics} for pre-defined heuristics.
* @return Input CharSequence after applying the above processing.
*/
public CharSequence unicodeWrap(CharSequence str, TextDirectionHeuristic heuristic) {
return unicodeWrap(str, heuristic, true /* isolate */);
}
/**
* Operates like {@link #unicodeWrap(String, TextDirectionHeuristic, boolean)}, but uses the
* formatter's default direction estimation algorithm.
*
* @param str The input string.
* @param isolate Whether to directionally isolate the string to prevent it from garbling the
* content around it
* @return Input string after applying the above processing.
*/
public String unicodeWrap(String str, boolean isolate) {
return unicodeWrap(str, mDefaultTextDirectionHeuristic, isolate);
}
/**
* Operates like {@link #unicodeWrap(CharSequence, TextDirectionHeuristic, boolean)}, but uses
* the formatter's default direction estimation algorithm.
*
* @param str The input CharSequence.
* @param isolate Whether to directionally isolate the CharSequence to prevent it from garbling
* the content around it
* @return Input CharSequence after applying the above processing.
*/
public CharSequence unicodeWrap(CharSequence str, boolean isolate) {
return unicodeWrap(str, mDefaultTextDirectionHeuristic, isolate);
}
/**
* Operates like {@link #unicodeWrap(String, TextDirectionHeuristic, boolean)}, but uses the
* formatter's default direction estimation algorithm and assumes {@code isolate} is true.
*
* @param str The input string.
* @return Input string after applying the above processing.
*/
public String unicodeWrap(String str) {
return unicodeWrap(str, mDefaultTextDirectionHeuristic, true /* isolate */);
}
/**
* Operates like {@link #unicodeWrap(CharSequence, TextDirectionHeuristic, boolean)}, but uses
* the formatter's default direction estimation algorithm and assumes {@code isolate} is true.
*
* @param str The input CharSequence.
* @return Input CharSequence after applying the above processing.
*/
public CharSequence unicodeWrap(CharSequence str) {
return unicodeWrap(str, mDefaultTextDirectionHeuristic, true /* isolate */);
}
private static BidiFormatter getDefaultInstanceFromContext(boolean isRtlContext) {
return isRtlContext ? DEFAULT_RTL_INSTANCE : DEFAULT_LTR_INSTANCE;
}
/**
* Helper method to return true if the Locale directionality is RTL.
*
* @param locale The Locale whose directionality will be checked to be RTL or LTR
* @return true if the {@code locale} directionality is RTL. False otherwise.
*/
private static boolean isRtlLocale(Locale locale) {
return (TextUtils.getLayoutDirectionFromLocale(locale) == View.LAYOUT_DIRECTION_RTL);
}
/**
* Enum for directionality type.
*/
private static final int DIR_LTR = -1;
private static final int DIR_UNKNOWN = 0;
private static final int DIR_RTL = +1;
/**
* Returns the directionality of the last character with strong directionality in the string, or
* DIR_UNKNOWN if none was encountered. For efficiency, actually scans backwards from the end of
* the string. Treats a non-BN character between an LRE/RLE/LRO/RLO and its matching PDF as a
* strong character, LTR after LRE/LRO, and RTL after RLE/RLO. The results are undefined for a
* string containing unbalanced LRE/RLE/LRO/RLO/PDF characters. The intended use is to check
* whether a logically separate item that starts with a number or a character of the string's
* exit directionality and follows this string inline (not counting any neutral characters in
* between) would "stick" to it in an opposite-directionality context, thus being displayed in
* an incorrect position. An LRM or RLM character (the one of the context's directionality)
* between the two will prevent such sticking.
*
* @param str the string to check.
*/
private static int getExitDir(CharSequence str) {
return new DirectionalityEstimator(str, false /* isHtml */).getExitDir();
}
/**
* Returns the directionality of the first character with strong directionality in the string,
* or DIR_UNKNOWN if none was encountered. Treats a non-BN character between an
* LRE/RLE/LRO/RLO and its matching PDF as a strong character, LTR after LRE/LRO, and RTL after
* RLE/RLO. The results are undefined for a string containing unbalanced LRE/RLE/LRO/RLO/PDF
* characters. The intended use is to check whether a logically separate item that ends with a
* character of the string's entry directionality and precedes the string inline (not counting
* any neutral characters in between) would "stick" to it in an opposite-directionality context,
* thus being displayed in an incorrect position. An LRM or RLM character (the one of the
* context's directionality) between the two will prevent such sticking.
*
* @param str the string to check.
*/
private static int getEntryDir(CharSequence str) {
return new DirectionalityEstimator(str, false /* isHtml */).getEntryDir();
}
/**
* An object that estimates the directionality of a given string by various methods.
*
* @hide
*/
@VisibleForTesting
public static class DirectionalityEstimator {
// Internal static variables and constants.
/**
* Size of the bidi character class cache. The results of the Character.getDirectionality()
* calls on the lowest DIR_TYPE_CACHE_SIZE codepoints are kept in an array for speed.
* The 0x700 value is designed to leave all the European and Near Eastern languages in the
* cache. It can be reduced to 0x180, restricting the cache to the Western European
* languages.
*/
private static final int DIR_TYPE_CACHE_SIZE = 0x700;
/**
* The bidi character class cache.
*/
private static final byte DIR_TYPE_CACHE[];
static {
DIR_TYPE_CACHE = new byte[DIR_TYPE_CACHE_SIZE];
for (int i = 0; i < DIR_TYPE_CACHE_SIZE; i++) {
// Calling Character.getDirectionality() is OK here, since new emojis start after
// the end of our cache.
DIR_TYPE_CACHE[i] = Character.getDirectionality(i);
}
}
/**
* Return Character directionality. Same as {@link Character#getDirectionality(int)} except
* it can override values for newest emoji that are not covered by ICU.
*/
public static byte getDirectionality(int codePoint) {
return Character.getDirectionality(codePoint);
}
// Internal instance variables.
/**
* The text to be scanned.
*/
private final CharSequence text;
/**
* Whether the text to be scanned is to be treated as HTML, i.e. skipping over tags and
* entities when looking for the next / preceding dir type.
*/
private final boolean isHtml;
/**
* The length of the text in chars.
*/
private final int length;
/**
* The current position in the text.
*/
private int charIndex;
/**
* The char encountered by the last dirTypeForward or dirTypeBackward call. If it
* encountered a supplementary codepoint, this contains a char that is not a valid
* codepoint. This is ok, because this member is only used to detect some well-known ASCII
* syntax, e.g. "http://" and the beginning of an HTML tag or entity.
*/
private char lastChar;
/**
* Constructor.
*
* @param text The string to scan.
* @param isHtml Whether the text to be scanned is to be treated as HTML, i.e. skipping over
* tags and entities.
*/
DirectionalityEstimator(CharSequence text, boolean isHtml) {
this.text = text;
this.isHtml = isHtml;
length = text.length();
}
/**
* Returns the directionality of the first character with strong directionality in the
* string, or DIR_UNKNOWN if none was encountered. Treats a non-BN character between an
* LRE/RLE/LRO/RLO and its matching PDF as a strong character, LTR after LRE/LRO, and RTL
* after RLE/RLO. The results are undefined for a string containing unbalanced
* LRE/RLE/LRO/RLO/PDF characters.
*/
int getEntryDir() {
// The reason for this method name, as opposed to getFirstStrongDir(), is that
// "first strong" is a commonly used description of Unicode's estimation algorithm,
// but the two must treat formatting characters quite differently. Thus, we are staying
// away from both "first" and "last" in these method names to avoid confusion.
charIndex = 0;
int embeddingLevel = 0;
int embeddingLevelDir = DIR_UNKNOWN;
int firstNonEmptyEmbeddingLevel = 0;
while (charIndex < length && firstNonEmptyEmbeddingLevel == 0) {
switch (dirTypeForward()) {
case Character.DIRECTIONALITY_LEFT_TO_RIGHT_EMBEDDING:
case Character.DIRECTIONALITY_LEFT_TO_RIGHT_OVERRIDE:
++embeddingLevel;
embeddingLevelDir = DIR_LTR;
break;
case Character.DIRECTIONALITY_RIGHT_TO_LEFT_EMBEDDING:
case Character.DIRECTIONALITY_RIGHT_TO_LEFT_OVERRIDE:
++embeddingLevel;
embeddingLevelDir = DIR_RTL;
break;
case Character.DIRECTIONALITY_POP_DIRECTIONAL_FORMAT:
--embeddingLevel;
// To restore embeddingLevelDir to its previous value, we would need a
// stack, which we want to avoid. Thus, at this point we do not know the
// current embedding's directionality.
embeddingLevelDir = DIR_UNKNOWN;
break;
case Character.DIRECTIONALITY_BOUNDARY_NEUTRAL:
break;
case Character.DIRECTIONALITY_LEFT_TO_RIGHT:
if (embeddingLevel == 0) {
return DIR_LTR;
}
firstNonEmptyEmbeddingLevel = embeddingLevel;
break;
case Character.DIRECTIONALITY_RIGHT_TO_LEFT:
case Character.DIRECTIONALITY_RIGHT_TO_LEFT_ARABIC:
if (embeddingLevel == 0) {
return DIR_RTL;
}
firstNonEmptyEmbeddingLevel = embeddingLevel;
break;
default:
firstNonEmptyEmbeddingLevel = embeddingLevel;
break;
}
}
// We have either found a non-empty embedding or scanned the entire string finding
// neither a non-empty embedding nor a strong character outside of an embedding.
if (firstNonEmptyEmbeddingLevel == 0) {
// We have not found a non-empty embedding. Thus, the string contains neither a
// non-empty embedding nor a strong character outside of an embedding.
return DIR_UNKNOWN;
}
// We have found a non-empty embedding.
if (embeddingLevelDir != DIR_UNKNOWN) {
// We know the directionality of the non-empty embedding.
return embeddingLevelDir;
}
// We do not remember the directionality of the non-empty embedding we found. So, we go
// backwards to find the start of the non-empty embedding and get its directionality.
while (charIndex > 0) {
switch (dirTypeBackward()) {
case Character.DIRECTIONALITY_LEFT_TO_RIGHT_EMBEDDING:
case Character.DIRECTIONALITY_LEFT_TO_RIGHT_OVERRIDE:
if (firstNonEmptyEmbeddingLevel == embeddingLevel) {
return DIR_LTR;
}
--embeddingLevel;
break;
case Character.DIRECTIONALITY_RIGHT_TO_LEFT_EMBEDDING:
case Character.DIRECTIONALITY_RIGHT_TO_LEFT_OVERRIDE:
if (firstNonEmptyEmbeddingLevel == embeddingLevel) {
return DIR_RTL;
}
--embeddingLevel;
break;
case Character.DIRECTIONALITY_POP_DIRECTIONAL_FORMAT:
++embeddingLevel;
break;
}
}
// We should never get here.
return DIR_UNKNOWN;
}
/**
* Returns the directionality of the last character with strong directionality in the
* string, or DIR_UNKNOWN if none was encountered. For efficiency, actually scans backwards
* from the end of the string. Treats a non-BN character between an LRE/RLE/LRO/RLO and its
* matching PDF as a strong character, LTR after LRE/LRO, and RTL after RLE/RLO. The results
* are undefined for a string containing unbalanced LRE/RLE/LRO/RLO/PDF characters.
*/
int getExitDir() {
// The reason for this method name, as opposed to getLastStrongDir(), is that "last
// strong" sounds like the exact opposite of "first strong", which is a commonly used
// description of Unicode's estimation algorithm (getUnicodeDir() above), but the two
// must treat formatting characters quite differently. Thus, we are staying away from
// both "first" and "last" in these method names to avoid confusion.
charIndex = length;
int embeddingLevel = 0;
int lastNonEmptyEmbeddingLevel = 0;
while (charIndex > 0) {
switch (dirTypeBackward()) {
case Character.DIRECTIONALITY_LEFT_TO_RIGHT:
if (embeddingLevel == 0) {
return DIR_LTR;
}
if (lastNonEmptyEmbeddingLevel == 0) {
lastNonEmptyEmbeddingLevel = embeddingLevel;
}
break;
case Character.DIRECTIONALITY_LEFT_TO_RIGHT_EMBEDDING:
case Character.DIRECTIONALITY_LEFT_TO_RIGHT_OVERRIDE:
if (lastNonEmptyEmbeddingLevel == embeddingLevel) {
return DIR_LTR;
}
--embeddingLevel;
break;
case Character.DIRECTIONALITY_RIGHT_TO_LEFT:
case Character.DIRECTIONALITY_RIGHT_TO_LEFT_ARABIC:
if (embeddingLevel == 0) {
return DIR_RTL;
}
if (lastNonEmptyEmbeddingLevel == 0) {
lastNonEmptyEmbeddingLevel = embeddingLevel;
}
break;
case Character.DIRECTIONALITY_RIGHT_TO_LEFT_EMBEDDING:
case Character.DIRECTIONALITY_RIGHT_TO_LEFT_OVERRIDE:
if (lastNonEmptyEmbeddingLevel == embeddingLevel) {
return DIR_RTL;
}
--embeddingLevel;
break;
case Character.DIRECTIONALITY_POP_DIRECTIONAL_FORMAT:
++embeddingLevel;
break;
case Character.DIRECTIONALITY_BOUNDARY_NEUTRAL:
break;
default:
if (lastNonEmptyEmbeddingLevel == 0) {
lastNonEmptyEmbeddingLevel = embeddingLevel;
}
break;
}
}
return DIR_UNKNOWN;
}
// Internal methods
/**
* Gets the bidi character class, i.e. Character.getDirectionality(), of a given char, using
* a cache for speed. Not designed for supplementary codepoints, whose results we do not
* cache.
*/
private static byte getCachedDirectionality(char c) {
return c < DIR_TYPE_CACHE_SIZE ? DIR_TYPE_CACHE[c] : getDirectionality(c);
}
/**
* Returns the Character.DIRECTIONALITY_... value of the next codepoint and advances
* charIndex. If isHtml, and the codepoint is '<' or '&', advances through the tag/entity,
* and returns Character.DIRECTIONALITY_WHITESPACE. For an entity, it would be best to
* figure out the actual character, and return its dirtype, but treating it as whitespace is
* good enough for our purposes.
*
* @throws java.lang.IndexOutOfBoundsException if called when charIndex >= length or < 0.
*/
byte dirTypeForward() {
lastChar = text.charAt(charIndex);
if (Character.isHighSurrogate(lastChar)) {
int codePoint = Character.codePointAt(text, charIndex);
charIndex += Character.charCount(codePoint);
return getDirectionality(codePoint);
}
charIndex++;
byte dirType = getCachedDirectionality(lastChar);
if (isHtml) {
// Process tags and entities.
if (lastChar == '<') {
dirType = skipTagForward();
} else if (lastChar == '&') {
dirType = skipEntityForward();
}
}
return dirType;
}
/**
* Returns the Character.DIRECTIONALITY_... value of the preceding codepoint and advances
* charIndex backwards. If isHtml, and the codepoint is the end of a complete HTML tag or
* entity, advances over the whole tag/entity and returns
* Character.DIRECTIONALITY_WHITESPACE. For an entity, it would be best to figure out the
* actual character, and return its dirtype, but treating it as whitespace is good enough
* for our purposes.
*
* @throws java.lang.IndexOutOfBoundsException if called when charIndex > length or <= 0.
*/
byte dirTypeBackward() {
lastChar = text.charAt(charIndex - 1);
if (Character.isLowSurrogate(lastChar)) {
int codePoint = Character.codePointBefore(text, charIndex);
charIndex -= Character.charCount(codePoint);
return getDirectionality(codePoint);
}
charIndex--;
byte dirType = getCachedDirectionality(lastChar);
if (isHtml) {
// Process tags and entities.
if (lastChar == '>') {
dirType = skipTagBackward();
} else if (lastChar == ';') {
dirType = skipEntityBackward();
}
}
return dirType;
}
/**
* Advances charIndex forward through an HTML tag (after the opening < has already been
* read) and returns Character.DIRECTIONALITY_WHITESPACE. If there is no matching >,
* does not change charIndex and returns Character.DIRECTIONALITY_OTHER_NEUTRALS (for the
* < that hadn't been part of a tag after all).
*/
private byte skipTagForward() {
int initialCharIndex = charIndex;
while (charIndex < length) {
lastChar = text.charAt(charIndex++);
if (lastChar == '>') {
// The end of the tag.
return Character.DIRECTIONALITY_WHITESPACE;
}
if (lastChar == '"' || lastChar == '\'') {
// Skip over a quoted attribute value inside the tag.
char quote = lastChar;
while (charIndex < length && (lastChar = text.charAt(charIndex++)) != quote) {}
}
}
// The original '<' wasn't the start of a tag after all.
charIndex = initialCharIndex;
lastChar = '<';
return Character.DIRECTIONALITY_OTHER_NEUTRALS;
}
/**
* Advances charIndex backward through an HTML tag (after the closing > has already been
* read) and returns Character.DIRECTIONALITY_WHITESPACE. If there is no matching <, does
* not change charIndex and returns Character.DIRECTIONALITY_OTHER_NEUTRALS (for the >
* that hadn't been part of a tag after all). Nevertheless, the running time for calling
* skipTagBackward() in a loop remains linear in the size of the text, even for a text like
* ">>>>", because skipTagBackward() also stops looking for a matching <
* when it encounters another >.
*/
private byte skipTagBackward() {
int initialCharIndex = charIndex;
while (charIndex > 0) {
lastChar = text.charAt(--charIndex);
if (lastChar == '<') {
// The start of the tag.
return Character.DIRECTIONALITY_WHITESPACE;
}
if (lastChar == '>') {
break;
}
if (lastChar == '"' || lastChar == '\'') {
// Skip over a quoted attribute value inside the tag.
char quote = lastChar;
while (charIndex > 0 && (lastChar = text.charAt(--charIndex)) != quote) {}
}
}
// The original '>' wasn't the end of a tag after all.
charIndex = initialCharIndex;
lastChar = '>';
return Character.DIRECTIONALITY_OTHER_NEUTRALS;
}
/**
* Advances charIndex forward through an HTML character entity tag (after the opening
* & has already been read) and returns Character.DIRECTIONALITY_WHITESPACE. It would be
* best to figure out the actual character and return its dirtype, but this is good enough.
*/
private byte skipEntityForward() {
while (charIndex < length && (lastChar = text.charAt(charIndex++)) != ';') {}
return Character.DIRECTIONALITY_WHITESPACE;
}
/**
* Advances charIndex backward through an HTML character entity tag (after the closing ;
* has already been read) and returns Character.DIRECTIONALITY_WHITESPACE. It would be best
* to figure out the actual character and return its dirtype, but this is good enough.
* If there is no matching &, does not change charIndex and returns
* Character.DIRECTIONALITY_OTHER_NEUTRALS (for the ';' that did not start an entity after
* all). Nevertheless, the running time for calling skipEntityBackward() in a loop remains
* linear in the size of the text, even for a text like ";;;;;;;", because skipTagBackward()
* also stops looking for a matching & when it encounters another ;.
*/
private byte skipEntityBackward() {
int initialCharIndex = charIndex;
while (charIndex > 0) {
lastChar = text.charAt(--charIndex);
if (lastChar == '&') {
return Character.DIRECTIONALITY_WHITESPACE;
}
if (lastChar == ';') {
break;
}
}
charIndex = initialCharIndex;
lastChar = ';';
return Character.DIRECTIONALITY_OTHER_NEUTRALS;
}
}
}