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A library jar that provides APIs for Applications written for the Google Android Platform.

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/*
 * Copyright (C) 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.view;

import android.animation.Animator;
import android.animation.Animator.AnimatorListener;
import android.animation.RevealAnimator;

/**
 * Defines common utilities for working with View's animations.
 *
 */
public final class ViewAnimationUtils {
    private ViewAnimationUtils() {}
    /**
     * Returns an Animator which can animate a clipping circle.
     * 

* Any shadow cast by the View will respect the circular clip from this animator. *

* Only a single non-rectangular clip can be applied on a View at any time. * Views clipped by a circular reveal animation take priority over * {@link View#setClipToOutline(boolean) View Outline clipping}. *

* Note that the animation returned here is a one-shot animation. It cannot * be re-used, and once started it cannot be paused or resumed. It is also * an asynchronous animation that automatically runs off of the UI thread. * As a result {@link AnimatorListener#onAnimationEnd(Animator)} * will occur after the animation has ended, but it may be delayed depending * on thread responsiveness. *

* Note that if any start delay is set on the reveal animator, the start radius * will not be applied to the reveal circle until the start delay has passed. * If it's desired to set a start radius on the reveal circle during the start * delay, one workaround could be adding an animator with the same start and * end radius. For example: *


     * public static Animator createRevealWithDelay(View view, int centerX, int centerY, float startRadius, float endRadius) {
     *     Animator delayAnimator = ViewAnimationUtils.createCircularReveal(view, centerX, centerY, startRadius, startRadius);
     *     delayAnimator.setDuration(delayTimeMS);
     *     Animator revealAnimator = ViewAnimationUtils.createCircularReveal(view, centerX, centerY, startRadius, endRadius);
     *     AnimatorSet set = new AnimatorSet();
     *     set.playSequentially(delayAnimator, revealAnimator);
     *     return set;
     * }
     * 
* * @param view The View will be clipped to the animating circle. * @param centerX The x coordinate of the center of the animating circle, relative to * view. * @param centerY The y coordinate of the center of the animating circle, relative to * view. * @param startRadius The starting radius of the animating circle. * @param endRadius The ending radius of the animating circle. */ public static Animator createCircularReveal(View view, int centerX, int centerY, float startRadius, float endRadius) { return new RevealAnimator(view, centerX, centerY, startRadius, endRadius); } }




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