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A library jar that provides APIs for Applications written for the Google Android Platform.

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package com.android.server.vr;

import static android.view.Display.INVALID_DISPLAY;

import android.app.ActivityManagerInternal;
import android.app.Vr2dDisplayProperties;
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
import android.content.IntentFilter;
import android.graphics.PixelFormat;
import android.hardware.display.DisplayManager;
import android.hardware.display.VirtualDisplay;
import android.hardware.display.VirtualDisplayConfig;
import android.media.ImageReader;
import android.os.Handler;
import android.os.RemoteException;
import android.service.vr.IPersistentVrStateCallbacks;
import android.service.vr.IVrManager;
import android.util.Log;
import android.view.Surface;

import com.android.server.LocalServices;
import com.android.server.wm.ActivityTaskManagerInternal;
import com.android.server.wm.WindowManagerInternal;

/**
 * Creates a 2D Virtual Display while VR Mode is enabled. This display will be used to run and
 * render 2D app within a VR experience. For example, bringing up the 2D calculator app in VR.
 */
class Vr2dDisplay {
    private final static String TAG = "Vr2dDisplay";
    private final static boolean DEBUG = false;

    private int mVirtualDisplayHeight;
    private int mVirtualDisplayWidth;
    private int mVirtualDisplayDpi;
    private final static int STOP_VIRTUAL_DISPLAY_DELAY_MILLIS = 2000;
    private final static String UNIQUE_DISPLAY_ID = "277f1a09-b88d-4d1e-8716-796f114d080b";
    private final static String DISPLAY_NAME = "VR 2D Display";

    private final static String DEBUG_ACTION_SET_MODE =
            "com.android.server.vr.Vr2dDisplay.SET_MODE";
    private final static String DEBUG_EXTRA_MODE_ON =
            "com.android.server.vr.Vr2dDisplay.EXTRA_MODE_ON";
    private final static String DEBUG_ACTION_SET_SURFACE =
            "com.android.server.vr.Vr2dDisplay.SET_SURFACE";
    private final static String DEBUG_EXTRA_SURFACE =
            "com.android.server.vr.Vr2dDisplay.EXTRA_SURFACE";

    /**
     * The default width of the VR virtual display
     */
    public static final int DEFAULT_VIRTUAL_DISPLAY_WIDTH = 1400;

    /**
     * The default height of the VR virtual display
     */
    public static final int DEFAULT_VIRTUAL_DISPLAY_HEIGHT = 1800;

    /**
     * The default height of the VR virtual dpi.
     */
    public static final int DEFAULT_VIRTUAL_DISPLAY_DPI = 320;

    /**
     * The minimum height, width and dpi of VR virtual display.
     */
    public static final int MIN_VR_DISPLAY_WIDTH = 1;
    public static final int MIN_VR_DISPLAY_HEIGHT = 1;
    public static final int MIN_VR_DISPLAY_DPI = 1;

    private final ActivityManagerInternal mActivityManagerInternal;
    private final WindowManagerInternal mWindowManagerInternal;
    private final DisplayManager mDisplayManager;
    private final IVrManager mVrManager;
    private final Object mVdLock = new Object();
    private final Handler mHandler = new Handler();

    /**
     * Callback implementation to receive changes to VrMode.
     **/
    private final IPersistentVrStateCallbacks mVrStateCallbacks =
            new IPersistentVrStateCallbacks.Stub() {
        @Override
        public void onPersistentVrStateChanged(boolean enabled) {
            if (enabled != mIsPersistentVrModeEnabled) {
                mIsPersistentVrModeEnabled = enabled;
                updateVirtualDisplay();
            }
        }
    };

    private VirtualDisplay mVirtualDisplay;
    private Surface mSurface;
    private ImageReader mImageReader;
    private Runnable mStopVDRunnable;
    private boolean mIsVrModeOverrideEnabled;  // debug override to set vr mode.
    private boolean mIsVirtualDisplayAllowed = true;  // Virtual-display feature toggle
    private boolean mIsPersistentVrModeEnabled;  // indicates we are in vr persistent mode.
    private boolean mBootsToVr = false;  // The device boots into VR (standalone VR device)

    public Vr2dDisplay(DisplayManager displayManager,
           ActivityManagerInternal activityManagerInternal,
           WindowManagerInternal windowManagerInternal, IVrManager vrManager) {
        mDisplayManager = displayManager;
        mActivityManagerInternal = activityManagerInternal;
        mWindowManagerInternal = windowManagerInternal;
        mVrManager = vrManager;
        mVirtualDisplayWidth = DEFAULT_VIRTUAL_DISPLAY_WIDTH;
        mVirtualDisplayHeight = DEFAULT_VIRTUAL_DISPLAY_HEIGHT;
        mVirtualDisplayDpi = DEFAULT_VIRTUAL_DISPLAY_DPI;
    }

    /**
     * Initializes the compabilitiy display by listening to VR mode changes.
     */
    public void init(Context context, boolean bootsToVr) {
        startVrModeListener();
        startDebugOnlyBroadcastReceiver(context);
        mBootsToVr = bootsToVr;
        if (mBootsToVr) {
          // If we are booting into VR, we need to start the virtual display immediately. This
          // ensures that the virtual display is up by the time Setup Wizard is started.
          updateVirtualDisplay();
        }
    }

    /**
     * Creates and Destroys the virtual display depending on the current state of VrMode.
     */
    private void updateVirtualDisplay() {
        if (DEBUG) {
            Log.i(TAG, "isVrMode: " + mIsPersistentVrModeEnabled + ", override: "
                    + mIsVrModeOverrideEnabled + ", isAllowed: " + mIsVirtualDisplayAllowed
                    + ", bootsToVr: " + mBootsToVr);
        }

        if (shouldRunVirtualDisplay()) {
            Log.i(TAG, "Attempting to start virtual display");
            // TODO: Consider not creating the display until ActivityManager needs one on
            // which to display a 2D application.
            startVirtualDisplay();
        } else {
            // Stop virtual display to test exit condition
            stopVirtualDisplay();
        }
    }

    /**
     * Creates a DEBUG-only BroadcastReceiver through which a test app can simulate VrMode and
     * set a custom Surface for the virtual display.  This allows testing of the virtual display
     * without going into full 3D.
     *
     * @param context The context.
     */
    private void startDebugOnlyBroadcastReceiver(Context context) {
        if (DEBUG) {
            IntentFilter intentFilter = new IntentFilter(DEBUG_ACTION_SET_MODE);
            intentFilter.addAction(DEBUG_ACTION_SET_SURFACE);

            context.registerReceiver(new BroadcastReceiver() {
                @Override
                public void onReceive(Context context, Intent intent) {
                    final String action = intent.getAction();
                    if (DEBUG_ACTION_SET_MODE.equals(action)) {
                        mIsVrModeOverrideEnabled =
                                intent.getBooleanExtra(DEBUG_EXTRA_MODE_ON, false);
                        updateVirtualDisplay();
                    } else if (DEBUG_ACTION_SET_SURFACE.equals(action)) {
                        if (mVirtualDisplay != null) {
                            if (intent.hasExtra(DEBUG_EXTRA_SURFACE)) {
                                setSurfaceLocked(intent.getParcelableExtra(DEBUG_EXTRA_SURFACE));
                            }
                        } else {
                            Log.w(TAG, "Cannot set the surface because the VD is null.");
                        }
                    }
                }
            }, intentFilter);
        }
    }

    /**
     * Starts listening to VrMode changes.
     */
    private void startVrModeListener() {
        if (mVrManager != null) {
            try {
                mVrManager.registerPersistentVrStateListener(mVrStateCallbacks);
            } catch (RemoteException e) {
                Log.e(TAG, "Could not register VR State listener.", e);
            }
        }
    }

    /**
     * Sets the resolution and DPI of the Vr2d virtual display used to display
     * 2D applications in VR mode.
     *
     * 

Requires {@link android.Manifest.permission#ACCESS_VR_MANAGER} permission.

* * @param displayProperties Properties of the virtual display for 2D applications * in VR mode. */ public void setVirtualDisplayProperties(Vr2dDisplayProperties displayProperties) { synchronized(mVdLock) { if (DEBUG) { Log.i(TAG, "VD setVirtualDisplayProperties: " + displayProperties.toString()); } int width = displayProperties.getWidth(); int height = displayProperties.getHeight(); int dpi = displayProperties.getDpi(); boolean resized = false; if (width < MIN_VR_DISPLAY_WIDTH || height < MIN_VR_DISPLAY_HEIGHT || dpi < MIN_VR_DISPLAY_DPI) { Log.i(TAG, "Ignoring Width/Height/Dpi values of " + width + "," + height + "," + dpi); } else { Log.i(TAG, "Setting width/height/dpi to " + width + "," + height + "," + dpi); mVirtualDisplayWidth = width; mVirtualDisplayHeight = height; mVirtualDisplayDpi = dpi; resized = true; } if ((displayProperties.getAddedFlags() & Vr2dDisplayProperties.FLAG_VIRTUAL_DISPLAY_ENABLED) == Vr2dDisplayProperties.FLAG_VIRTUAL_DISPLAY_ENABLED) { mIsVirtualDisplayAllowed = true; } else if ((displayProperties.getRemovedFlags() & Vr2dDisplayProperties.FLAG_VIRTUAL_DISPLAY_ENABLED) == Vr2dDisplayProperties.FLAG_VIRTUAL_DISPLAY_ENABLED) { mIsVirtualDisplayAllowed = false; } if (mVirtualDisplay != null && resized && mIsVirtualDisplayAllowed) { mVirtualDisplay.resize(mVirtualDisplayWidth, mVirtualDisplayHeight, mVirtualDisplayDpi); ImageReader oldImageReader = mImageReader; mImageReader = null; startImageReader(); oldImageReader.close(); } // Start/Stop the virtual display in case the updates indicated that we should. updateVirtualDisplay(); } } /** * Returns the virtual display ID if one currently exists, otherwise returns * {@link INVALID_DISPLAY_ID}. * * @return The virtual display ID. */ public int getVirtualDisplayId() { synchronized(mVdLock) { if (mVirtualDisplay != null) { int virtualDisplayId = mVirtualDisplay.getDisplay().getDisplayId(); if (DEBUG) { Log.i(TAG, "VD id: " + virtualDisplayId); } return virtualDisplayId; } } return INVALID_DISPLAY; } /** * Starts the virtual display if one does not already exist. */ private void startVirtualDisplay() { if (DEBUG) { Log.d(TAG, "Request to start VD, DM:" + mDisplayManager); } if (mDisplayManager == null) { Log.w(TAG, "Cannot create virtual display because mDisplayManager == null"); return; } synchronized (mVdLock) { if (mVirtualDisplay != null) { Log.i(TAG, "VD already exists, ignoring request"); return; } int flags = DisplayManager.VIRTUAL_DISPLAY_FLAG_SUPPORTS_TOUCH; flags |= DisplayManager.VIRTUAL_DISPLAY_FLAG_ROTATES_WITH_CONTENT; flags |= DisplayManager.VIRTUAL_DISPLAY_FLAG_PUBLIC; flags |= DisplayManager.VIRTUAL_DISPLAY_FLAG_OWN_CONTENT_ONLY; flags |= DisplayManager.VIRTUAL_DISPLAY_FLAG_DESTROY_CONTENT_ON_REMOVAL; flags |= DisplayManager.VIRTUAL_DISPLAY_FLAG_SECURE; flags |= DisplayManager.VIRTUAL_DISPLAY_FLAG_TRUSTED; final VirtualDisplayConfig.Builder builder = new VirtualDisplayConfig.Builder( DISPLAY_NAME, mVirtualDisplayWidth, mVirtualDisplayHeight, mVirtualDisplayDpi); builder.setUniqueId(UNIQUE_DISPLAY_ID); builder.setFlags(flags); mVirtualDisplay = mDisplayManager.createVirtualDisplay(null /* projection */, builder.build(), null /* callback */, null /* handler */, null /* windowContext */); if (mVirtualDisplay != null) { updateDisplayId(mVirtualDisplay.getDisplay().getDisplayId()); // Now create the ImageReader to supply a Surface to the new virtual display. startImageReader(); } else { Log.w(TAG, "Virtual display id is null after createVirtualDisplay"); updateDisplayId(INVALID_DISPLAY); return; } } Log.i(TAG, "VD created: " + mVirtualDisplay); } private void updateDisplayId(int displayId) { LocalServices.getService(ActivityTaskManagerInternal.class).setVr2dDisplayId(displayId); mWindowManagerInternal.setVr2dDisplayId(displayId); } /** * Stops the virtual display with a {@link #STOP_VIRTUAL_DISPLAY_DELAY_MILLIS} timeout. * The timeout prevents the virtual display from bouncing in cases where VrMode goes in and out * of being enabled. This can happen sometimes with our 2D test app. */ private void stopVirtualDisplay() { if (mStopVDRunnable == null) { mStopVDRunnable = new Runnable() { @Override public void run() { if (shouldRunVirtualDisplay()) { Log.i(TAG, "Virtual Display destruction stopped: VrMode is back on."); } else { Log.i(TAG, "Stopping Virtual Display"); synchronized (mVdLock) { updateDisplayId(INVALID_DISPLAY); setSurfaceLocked(null); // clean up and release the surface first. if (mVirtualDisplay != null) { mVirtualDisplay.release(); mVirtualDisplay = null; } stopImageReader(); } } } }; } mHandler.removeCallbacks(mStopVDRunnable); mHandler.postDelayed(mStopVDRunnable, STOP_VIRTUAL_DISPLAY_DELAY_MILLIS); } /** * Set the surface to use with the virtual display. * * Code should be locked by {@link #mVdLock} before invoked. * * @param surface The Surface to set. */ private void setSurfaceLocked(Surface surface) { // Change the surface to either a valid surface or a null value. if (mSurface != surface && (surface == null || surface.isValid())) { Log.i(TAG, "Setting the new surface from " + mSurface + " to " + surface); if (mVirtualDisplay != null) { mVirtualDisplay.setSurface(surface); } if (mSurface != null) { mSurface.release(); } mSurface = surface; } } /** * Starts an ImageReader as a do-nothing Surface. The virtual display will not get fully * initialized within surface flinger unless it has a valid Surface associated with it. We use * the ImageReader as the default valid Surface. */ private void startImageReader() { if (mImageReader == null) { mImageReader = ImageReader.newInstance(mVirtualDisplayWidth, mVirtualDisplayHeight, PixelFormat.RGBA_8888, 2 /* maxImages */); Log.i(TAG, "VD startImageReader: res = " + mVirtualDisplayWidth + "X" + mVirtualDisplayHeight + ", dpi = " + mVirtualDisplayDpi); } synchronized (mVdLock) { setSurfaceLocked(mImageReader.getSurface()); } } /** * Cleans up the ImageReader. */ private void stopImageReader() { if (mImageReader != null) { mImageReader.close(); mImageReader = null; } } private boolean shouldRunVirtualDisplay() { // Virtual Display should run whenever: // * Virtual Display is allowed/enabled AND // (1) BootsToVr is set indicating the device never leaves VR // (2) VR (persistent) mode is enabled // (3) VR mode is overridden to be enabled. return mIsVirtualDisplayAllowed && (mBootsToVr || mIsPersistentVrModeEnabled || mIsVrModeOverrideEnabled); } }




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