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/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.net;
import static com.android.internal.util.Preconditions.checkNotNull;
import android.annotation.IntDef;
import android.annotation.Nullable;
import android.annotation.SdkConstant;
import android.annotation.SdkConstant.SdkConstantType;
import android.annotation.SystemApi;
import android.app.PendingIntent;
import android.content.Context;
import android.content.Intent;
import android.content.pm.PackageManager;
import android.os.Binder;
import android.os.Build.VERSION_CODES;
import android.os.Bundle;
import android.os.Handler;
import android.os.HandlerThread;
import android.os.IBinder;
import android.os.INetworkActivityListener;
import android.os.INetworkManagementService;
import android.os.Looper;
import android.os.Message;
import android.os.Messenger;
import android.os.Process;
import android.os.RemoteException;
import android.os.ResultReceiver;
import android.os.ServiceManager;
import android.provider.Settings;
import android.telephony.SubscriptionManager;
import android.util.ArrayMap;
import android.util.Log;
import android.util.SparseArray;
import com.android.internal.telephony.ITelephony;
import com.android.internal.telephony.PhoneConstants;
import com.android.internal.util.Protocol;
import com.android.internal.util.MessageUtils;
import libcore.net.event.NetworkEventDispatcher;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.net.InetAddress;
import java.util.HashMap;
import java.util.concurrent.atomic.AtomicInteger;
/**
* Class that answers queries about the state of network connectivity. It also
* notifies applications when network connectivity changes. Get an instance
* of this class by calling
* {@link android.content.Context#getSystemService(String) Context.getSystemService(Context.CONNECTIVITY_SERVICE)}.
*
* The primary responsibilities of this class are to:
*
* - Monitor network connections (Wi-Fi, GPRS, UMTS, etc.)
* - Send broadcast intents when network connectivity changes
* - Attempt to "fail over" to another network when connectivity to a network
* is lost
* - Provide an API that allows applications to query the coarse-grained or fine-grained
* state of the available networks
* - Provide an API that allows applications to request and select networks for their data
* traffic
*
*/
public class ConnectivityManager {
private static final String TAG = "ConnectivityManager";
/**
* A change in network connectivity has occurred. A default connection has either
* been established or lost. The NetworkInfo for the affected network is
* sent as an extra; it should be consulted to see what kind of
* connectivity event occurred.
*
* If this is a connection that was the result of failing over from a
* disconnected network, then the FAILOVER_CONNECTION boolean extra is
* set to true.
*
* For a loss of connectivity, if the connectivity manager is attempting
* to connect (or has already connected) to another network, the
* NetworkInfo for the new network is also passed as an extra. This lets
* any receivers of the broadcast know that they should not necessarily
* tell the user that no data traffic will be possible. Instead, the
* receiver should expect another broadcast soon, indicating either that
* the failover attempt succeeded (and so there is still overall data
* connectivity), or that the failover attempt failed, meaning that all
* connectivity has been lost.
*
* For a disconnect event, the boolean extra EXTRA_NO_CONNECTIVITY
* is set to {@code true} if there are no connected networks at all.
*/
@SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
public static final String CONNECTIVITY_ACTION = "android.net.conn.CONNECTIVITY_CHANGE";
/**
* A temporary hack until SUPL system can get off the legacy APIS.
* They do too many network requests and the long list of apps listening
* and waking due to the CONNECTIVITY_ACTION bcast makes it expensive.
* Use this bcast intent instead for SUPL requests.
* @hide
*/
public static final String CONNECTIVITY_ACTION_SUPL =
"android.net.conn.CONNECTIVITY_CHANGE_SUPL";
/**
* The device has connected to a network that has presented a captive
* portal, which is blocking Internet connectivity. The user was presented
* with a notification that network sign in is required,
* and the user invoked the notification's action indicating they
* desire to sign in to the network. Apps handling this activity should
* facilitate signing in to the network. This action includes a
* {@link Network} typed extra called {@link #EXTRA_NETWORK} that represents
* the network presenting the captive portal; all communication with the
* captive portal must be done using this {@code Network} object.
*
* This activity includes a {@link CaptivePortal} extra named
* {@link #EXTRA_CAPTIVE_PORTAL} that can be used to indicate different
* outcomes of the captive portal sign in to the system:
*
* - When the app handling this action believes the user has signed in to
* the network and the captive portal has been dismissed, the app should
* call {@link CaptivePortal#reportCaptivePortalDismissed} so the system can
* reevaluate the network. If reevaluation finds the network no longer
* subject to a captive portal, the network may become the default active
* data network.
* - When the app handling this action believes the user explicitly wants
* to ignore the captive portal and the network, the app should call
* {@link CaptivePortal#ignoreNetwork}.
*
*/
@SdkConstant(SdkConstantType.ACTIVITY_INTENT_ACTION)
public static final String ACTION_CAPTIVE_PORTAL_SIGN_IN = "android.net.conn.CAPTIVE_PORTAL";
/**
* The lookup key for a {@link NetworkInfo} object. Retrieve with
* {@link android.content.Intent#getParcelableExtra(String)}.
*
* @deprecated Since {@link NetworkInfo} can vary based on UID, applications
* should always obtain network information through
* {@link #getActiveNetworkInfo()}.
* @see #EXTRA_NETWORK_TYPE
*/
@Deprecated
public static final String EXTRA_NETWORK_INFO = "networkInfo";
/**
* Network type which triggered a {@link #CONNECTIVITY_ACTION} broadcast.
*
* @see android.content.Intent#getIntExtra(String, int)
*/
public static final String EXTRA_NETWORK_TYPE = "networkType";
/**
* The lookup key for a boolean that indicates whether a connect event
* is for a network to which the connectivity manager was failing over
* following a disconnect on another network.
* Retrieve it with {@link android.content.Intent#getBooleanExtra(String,boolean)}.
*/
public static final String EXTRA_IS_FAILOVER = "isFailover";
/**
* The lookup key for a {@link NetworkInfo} object. This is supplied when
* there is another network that it may be possible to connect to. Retrieve with
* {@link android.content.Intent#getParcelableExtra(String)}.
*/
public static final String EXTRA_OTHER_NETWORK_INFO = "otherNetwork";
/**
* The lookup key for a boolean that indicates whether there is a
* complete lack of connectivity, i.e., no network is available.
* Retrieve it with {@link android.content.Intent#getBooleanExtra(String,boolean)}.
*/
public static final String EXTRA_NO_CONNECTIVITY = "noConnectivity";
/**
* The lookup key for a string that indicates why an attempt to connect
* to a network failed. The string has no particular structure. It is
* intended to be used in notifications presented to users. Retrieve
* it with {@link android.content.Intent#getStringExtra(String)}.
*/
public static final String EXTRA_REASON = "reason";
/**
* The lookup key for a string that provides optionally supplied
* extra information about the network state. The information
* may be passed up from the lower networking layers, and its
* meaning may be specific to a particular network type. Retrieve
* it with {@link android.content.Intent#getStringExtra(String)}.
*/
public static final String EXTRA_EXTRA_INFO = "extraInfo";
/**
* The lookup key for an int that provides information about
* our connection to the internet at large. 0 indicates no connection,
* 100 indicates a great connection. Retrieve it with
* {@link android.content.Intent#getIntExtra(String, int)}.
* {@hide}
*/
public static final String EXTRA_INET_CONDITION = "inetCondition";
/**
* The lookup key for a {@link CaptivePortal} object included with the
* {@link #ACTION_CAPTIVE_PORTAL_SIGN_IN} intent. The {@code CaptivePortal}
* object can be used to either indicate to the system that the captive
* portal has been dismissed or that the user does not want to pursue
* signing in to captive portal. Retrieve it with
* {@link android.content.Intent#getParcelableExtra(String)}.
*/
public static final String EXTRA_CAPTIVE_PORTAL = "android.net.extra.CAPTIVE_PORTAL";
/**
* Key for passing a URL to the captive portal login activity.
*/
public static final String EXTRA_CAPTIVE_PORTAL_URL = "android.net.extra.CAPTIVE_PORTAL_URL";
/**
* Broadcast action to indicate the change of data activity status
* (idle or active) on a network in a recent period.
* The network becomes active when data transmission is started, or
* idle if there is no data transmission for a period of time.
* {@hide}
*/
@SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
public static final String ACTION_DATA_ACTIVITY_CHANGE = "android.net.conn.DATA_ACTIVITY_CHANGE";
/**
* The lookup key for an enum that indicates the network device type on which this data activity
* change happens.
* {@hide}
*/
public static final String EXTRA_DEVICE_TYPE = "deviceType";
/**
* The lookup key for a boolean that indicates the device is active or not. {@code true} means
* it is actively sending or receiving data and {@code false} means it is idle.
* {@hide}
*/
public static final String EXTRA_IS_ACTIVE = "isActive";
/**
* The lookup key for a long that contains the timestamp (nanos) of the radio state change.
* {@hide}
*/
public static final String EXTRA_REALTIME_NS = "tsNanos";
/**
* Broadcast Action: The setting for background data usage has changed
* values. Use {@link #getBackgroundDataSetting()} to get the current value.
*
* If an application uses the network in the background, it should listen
* for this broadcast and stop using the background data if the value is
* {@code false}.
*
*
* @deprecated As of {@link VERSION_CODES#ICE_CREAM_SANDWICH}, availability
* of background data depends on several combined factors, and
* this broadcast is no longer sent. Instead, when background
* data is unavailable, {@link #getActiveNetworkInfo()} will now
* appear disconnected. During first boot after a platform
* upgrade, this broadcast will be sent once if
* {@link #getBackgroundDataSetting()} was {@code false} before
* the upgrade.
*/
@SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
@Deprecated
public static final String ACTION_BACKGROUND_DATA_SETTING_CHANGED =
"android.net.conn.BACKGROUND_DATA_SETTING_CHANGED";
/**
* Broadcast Action: The network connection may not be good
* uses {@code ConnectivityManager.EXTRA_INET_CONDITION} and
* {@code ConnectivityManager.EXTRA_NETWORK_INFO} to specify
* the network and it's condition.
* @hide
*/
@SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
public static final String INET_CONDITION_ACTION =
"android.net.conn.INET_CONDITION_ACTION";
/**
* Broadcast Action: A tetherable connection has come or gone.
* Uses {@code ConnectivityManager.EXTRA_AVAILABLE_TETHER},
* {@code ConnectivityManager.EXTRA_ACTIVE_TETHER} and
* {@code ConnectivityManager.EXTRA_ERRORED_TETHER} to indicate
* the current state of tethering. Each include a list of
* interface names in that state (may be empty).
* @hide
*/
@SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
public static final String ACTION_TETHER_STATE_CHANGED =
"android.net.conn.TETHER_STATE_CHANGED";
/**
* @hide
* gives a String[] listing all the interfaces configured for
* tethering and currently available for tethering.
*/
public static final String EXTRA_AVAILABLE_TETHER = "availableArray";
/**
* @hide
* gives a String[] listing all the interfaces currently tethered
* (ie, has dhcp support and packets potentially forwarded/NATed)
*/
public static final String EXTRA_ACTIVE_TETHER = "activeArray";
/**
* @hide
* gives a String[] listing all the interfaces we tried to tether and
* failed. Use {@link #getLastTetherError} to find the error code
* for any interfaces listed here.
*/
public static final String EXTRA_ERRORED_TETHER = "erroredArray";
/**
* Broadcast Action: The captive portal tracker has finished its test.
* Sent only while running Setup Wizard, in lieu of showing a user
* notification.
* @hide
*/
@SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
public static final String ACTION_CAPTIVE_PORTAL_TEST_COMPLETED =
"android.net.conn.CAPTIVE_PORTAL_TEST_COMPLETED";
/**
* The lookup key for a boolean that indicates whether a captive portal was detected.
* Retrieve it with {@link android.content.Intent#getBooleanExtra(String,boolean)}.
* @hide
*/
public static final String EXTRA_IS_CAPTIVE_PORTAL = "captivePortal";
/**
* Action used to display a dialog that asks the user whether to connect to a network that is
* not validated. This intent is used to start the dialog in settings via startActivity.
*
* @hide
*/
public static final String ACTION_PROMPT_UNVALIDATED = "android.net.conn.PROMPT_UNVALIDATED";
/**
* Invalid tethering type.
* @see #startTethering(int, OnStartTetheringCallback, boolean)
* @hide
*/
public static final int TETHERING_INVALID = -1;
/**
* Wifi tethering type.
* @see #startTethering(int, OnStartTetheringCallback, boolean)
* @hide
*/
@SystemApi
public static final int TETHERING_WIFI = 0;
/**
* USB tethering type.
* @see #startTethering(int, OnStartTetheringCallback, boolean)
* @hide
*/
@SystemApi
public static final int TETHERING_USB = 1;
/**
* Bluetooth tethering type.
* @see #startTethering(int, OnStartTetheringCallback, boolean)
* @hide
*/
@SystemApi
public static final int TETHERING_BLUETOOTH = 2;
/**
* Extra used for communicating with the TetherService. Includes the type of tethering to
* enable if any.
* @hide
*/
public static final String EXTRA_ADD_TETHER_TYPE = "extraAddTetherType";
/**
* Extra used for communicating with the TetherService. Includes the type of tethering for
* which to cancel provisioning.
* @hide
*/
public static final String EXTRA_REM_TETHER_TYPE = "extraRemTetherType";
/**
* Extra used for communicating with the TetherService. True to schedule a recheck of tether
* provisioning.
* @hide
*/
public static final String EXTRA_SET_ALARM = "extraSetAlarm";
/**
* Tells the TetherService to run a provision check now.
* @hide
*/
public static final String EXTRA_RUN_PROVISION = "extraRunProvision";
/**
* Extra used for communicating with the TetherService. Contains the {@link ResultReceiver}
* which will receive provisioning results. Can be left empty.
* @hide
*/
public static final String EXTRA_PROVISION_CALLBACK = "extraProvisionCallback";
/**
* The absence of a connection type.
* @hide
*/
public static final int TYPE_NONE = -1;
/**
* The Mobile data connection. When active, all data traffic
* will use this network type's interface by default
* (it has a default route)
*/
public static final int TYPE_MOBILE = 0;
/**
* The WIFI data connection. When active, all data traffic
* will use this network type's interface by default
* (it has a default route).
*/
public static final int TYPE_WIFI = 1;
/**
* An MMS-specific Mobile data connection. This network type may use the
* same network interface as {@link #TYPE_MOBILE} or it may use a different
* one. This is used by applications needing to talk to the carrier's
* Multimedia Messaging Service servers.
*
* @deprecated Applications should instead use
* {@link #requestNetwork(NetworkRequest, NetworkCallback)} to request a network that
* provides the {@link NetworkCapabilities#NET_CAPABILITY_MMS} capability.
*/
public static final int TYPE_MOBILE_MMS = 2;
/**
* A SUPL-specific Mobile data connection. This network type may use the
* same network interface as {@link #TYPE_MOBILE} or it may use a different
* one. This is used by applications needing to talk to the carrier's
* Secure User Plane Location servers for help locating the device.
*
* @deprecated Applications should instead use
* {@link #requestNetwork(NetworkRequest, NetworkCallback)} to request a network that
* provides the {@link NetworkCapabilities#NET_CAPABILITY_SUPL} capability.
*/
public static final int TYPE_MOBILE_SUPL = 3;
/**
* A DUN-specific Mobile data connection. This network type may use the
* same network interface as {@link #TYPE_MOBILE} or it may use a different
* one. This is sometimes by the system when setting up an upstream connection
* for tethering so that the carrier is aware of DUN traffic.
*/
public static final int TYPE_MOBILE_DUN = 4;
/**
* A High Priority Mobile data connection. This network type uses the
* same network interface as {@link #TYPE_MOBILE} but the routing setup
* is different.
*
* @deprecated Applications should instead use
* {@link #requestNetwork(NetworkRequest, NetworkCallback)} to request a network that
* uses the {@link NetworkCapabilities#TRANSPORT_CELLULAR} transport.
*/
public static final int TYPE_MOBILE_HIPRI = 5;
/**
* The WiMAX data connection. When active, all data traffic
* will use this network type's interface by default
* (it has a default route).
*/
public static final int TYPE_WIMAX = 6;
/**
* The Bluetooth data connection. When active, all data traffic
* will use this network type's interface by default
* (it has a default route).
*/
public static final int TYPE_BLUETOOTH = 7;
/**
* Dummy data connection. This should not be used on shipping devices.
*/
public static final int TYPE_DUMMY = 8;
/**
* The Ethernet data connection. When active, all data traffic
* will use this network type's interface by default
* (it has a default route).
*/
public static final int TYPE_ETHERNET = 9;
/**
* Over the air Administration.
* {@hide}
*/
public static final int TYPE_MOBILE_FOTA = 10;
/**
* IP Multimedia Subsystem.
* {@hide}
*/
public static final int TYPE_MOBILE_IMS = 11;
/**
* Carrier Branded Services.
* {@hide}
*/
public static final int TYPE_MOBILE_CBS = 12;
/**
* A Wi-Fi p2p connection. Only requesting processes will have access to
* the peers connected.
* {@hide}
*/
public static final int TYPE_WIFI_P2P = 13;
/**
* The network to use for initially attaching to the network
* {@hide}
*/
public static final int TYPE_MOBILE_IA = 14;
/**
* Emergency PDN connection for emergency services. This
* may include IMS and MMS in emergency situations.
* {@hide}
*/
public static final int TYPE_MOBILE_EMERGENCY = 15;
/**
* The network that uses proxy to achieve connectivity.
* {@hide}
*/
public static final int TYPE_PROXY = 16;
/**
* A virtual network using one or more native bearers.
* It may or may not be providing security services.
*/
public static final int TYPE_VPN = 17;
/** {@hide} */
public static final int MAX_RADIO_TYPE = TYPE_VPN;
/** {@hide} */
public static final int MAX_NETWORK_TYPE = TYPE_VPN;
/**
* If you want to set the default network preference,you can directly
* change the networkAttributes array in framework's config.xml.
*
* @deprecated Since we support so many more networks now, the single
* network default network preference can't really express
* the hierarchy. Instead, the default is defined by the
* networkAttributes in config.xml. You can determine
* the current value by calling {@link #getNetworkPreference()}
* from an App.
*/
@Deprecated
public static final int DEFAULT_NETWORK_PREFERENCE = TYPE_WIFI;
/**
* @hide
*/
public final static int REQUEST_ID_UNSET = 0;
/**
* A NetID indicating no Network is selected.
* Keep in sync with bionic/libc/dns/include/resolv_netid.h
* @hide
*/
public static final int NETID_UNSET = 0;
private final IConnectivityManager mService;
/**
* A kludge to facilitate static access where a Context pointer isn't available, like in the
* case of the static set/getProcessDefaultNetwork methods and from the Network class.
* TODO: Remove this after deprecating the static methods in favor of non-static methods or
* methods that take a Context argument.
*/
private static ConnectivityManager sInstance;
private final Context mContext;
private INetworkManagementService mNMService;
private INetworkPolicyManager mNPManager;
/**
* Tests if a given integer represents a valid network type.
* @param networkType the type to be tested
* @return a boolean. {@code true} if the type is valid, else {@code false}
* @deprecated All APIs accepting a network type are deprecated. There should be no need to
* validate a network type.
*/
public static boolean isNetworkTypeValid(int networkType) {
return networkType >= 0 && networkType <= MAX_NETWORK_TYPE;
}
/**
* Returns a non-localized string representing a given network type.
* ONLY used for debugging output.
* @param type the type needing naming
* @return a String for the given type, or a string version of the type ("87")
* if no name is known.
* {@hide}
*/
public static String getNetworkTypeName(int type) {
switch (type) {
case TYPE_MOBILE:
return "MOBILE";
case TYPE_WIFI:
return "WIFI";
case TYPE_MOBILE_MMS:
return "MOBILE_MMS";
case TYPE_MOBILE_SUPL:
return "MOBILE_SUPL";
case TYPE_MOBILE_DUN:
return "MOBILE_DUN";
case TYPE_MOBILE_HIPRI:
return "MOBILE_HIPRI";
case TYPE_WIMAX:
return "WIMAX";
case TYPE_BLUETOOTH:
return "BLUETOOTH";
case TYPE_DUMMY:
return "DUMMY";
case TYPE_ETHERNET:
return "ETHERNET";
case TYPE_MOBILE_FOTA:
return "MOBILE_FOTA";
case TYPE_MOBILE_IMS:
return "MOBILE_IMS";
case TYPE_MOBILE_CBS:
return "MOBILE_CBS";
case TYPE_WIFI_P2P:
return "WIFI_P2P";
case TYPE_MOBILE_IA:
return "MOBILE_IA";
case TYPE_MOBILE_EMERGENCY:
return "MOBILE_EMERGENCY";
case TYPE_PROXY:
return "PROXY";
case TYPE_VPN:
return "VPN";
default:
return Integer.toString(type);
}
}
/**
* Checks if a given type uses the cellular data connection.
* This should be replaced in the future by a network property.
* @param networkType the type to check
* @return a boolean - {@code true} if uses cellular network, else {@code false}
* {@hide}
*/
public static boolean isNetworkTypeMobile(int networkType) {
switch (networkType) {
case TYPE_MOBILE:
case TYPE_MOBILE_MMS:
case TYPE_MOBILE_SUPL:
case TYPE_MOBILE_DUN:
case TYPE_MOBILE_HIPRI:
case TYPE_MOBILE_FOTA:
case TYPE_MOBILE_IMS:
case TYPE_MOBILE_CBS:
case TYPE_MOBILE_IA:
case TYPE_MOBILE_EMERGENCY:
return true;
default:
return false;
}
}
/**
* Checks if the given network type is backed by a Wi-Fi radio.
*
* @hide
*/
public static boolean isNetworkTypeWifi(int networkType) {
switch (networkType) {
case TYPE_WIFI:
case TYPE_WIFI_P2P:
return true;
default:
return false;
}
}
/**
* Specifies the preferred network type. When the device has more
* than one type available the preferred network type will be used.
*
* @param preference the network type to prefer over all others. It is
* unspecified what happens to the old preferred network in the
* overall ordering.
* @deprecated Functionality has been removed as it no longer makes sense,
* with many more than two networks - we'd need an array to express
* preference. Instead we use dynamic network properties of
* the networks to describe their precedence.
*/
public void setNetworkPreference(int preference) {
}
/**
* Retrieves the current preferred network type.
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
*
* @return an integer representing the preferred network type
*
* @deprecated Functionality has been removed as it no longer makes sense,
* with many more than two networks - we'd need an array to express
* preference. Instead we use dynamic network properties of
* the networks to describe their precedence.
*/
public int getNetworkPreference() {
return TYPE_NONE;
}
/**
* Returns details about the currently active default data network. When
* connected, this network is the default route for outgoing connections.
* You should always check {@link NetworkInfo#isConnected()} before initiating
* network traffic. This may return {@code null} when there is no default
* network.
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
*
* @return a {@link NetworkInfo} object for the current default network
* or {@code null} if no default network is currently active
*/
public NetworkInfo getActiveNetworkInfo() {
try {
return mService.getActiveNetworkInfo();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns a {@link Network} object corresponding to the currently active
* default data network. In the event that the current active default data
* network disconnects, the returned {@code Network} object will no longer
* be usable. This will return {@code null} when there is no default
* network.
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
*
* @return a {@link Network} object for the current default network or
* {@code null} if no default network is currently active
*/
public Network getActiveNetwork() {
try {
return mService.getActiveNetwork();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns a {@link Network} object corresponding to the currently active
* default data network for a specific UID. In the event that the default data
* network disconnects, the returned {@code Network} object will no longer
* be usable. This will return {@code null} when there is no default
* network for the UID.
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#CONNECTIVITY_INTERNAL}.
*
* @return a {@link Network} object for the current default network for the
* given UID or {@code null} if no default network is currently active
*
* @hide
*/
public Network getActiveNetworkForUid(int uid) {
return getActiveNetworkForUid(uid, false);
}
/** {@hide} */
public Network getActiveNetworkForUid(int uid, boolean ignoreBlocked) {
try {
return mService.getActiveNetworkForUid(uid, ignoreBlocked);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Configures an always-on VPN connection through a specific application.
* This connection is automatically granted and persisted after a reboot.
*
*
The designated package should declare a {@link VpnService} in its
* manifest guarded by {@link android.Manifest.permission.BIND_VPN_SERVICE},
* otherwise the call will fail.
*
* @param userId The identifier of the user to set an always-on VPN for.
* @param vpnPackage The package name for an installed VPN app on the device, or {@code null}
* to remove an existing always-on VPN configuration.
* @param lockdownEnabled {@code true} to disallow networking when the VPN is not connected or
* {@code false} otherwise.
* @return {@code true} if the package is set as always-on VPN controller;
* {@code false} otherwise.
* @hide
*/
public boolean setAlwaysOnVpnPackageForUser(int userId, @Nullable String vpnPackage,
boolean lockdownEnabled) {
try {
return mService.setAlwaysOnVpnPackage(userId, vpnPackage, lockdownEnabled);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns the package name of the currently set always-on VPN application.
* If there is no always-on VPN set, or the VPN is provided by the system instead
* of by an app, {@code null} will be returned.
*
* @return Package name of VPN controller responsible for always-on VPN,
* or {@code null} if none is set.
* @hide
*/
public String getAlwaysOnVpnPackageForUser(int userId) {
try {
return mService.getAlwaysOnVpnPackage(userId);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns details about the currently active default data network
* for a given uid. This is for internal use only to avoid spying
* other apps.
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#CONNECTIVITY_INTERNAL}
*
* @return a {@link NetworkInfo} object for the current default network
* for the given uid or {@code null} if no default network is
* available for the specified uid.
*
* {@hide}
*/
public NetworkInfo getActiveNetworkInfoForUid(int uid) {
return getActiveNetworkInfoForUid(uid, false);
}
/** {@hide} */
public NetworkInfo getActiveNetworkInfoForUid(int uid, boolean ignoreBlocked) {
try {
return mService.getActiveNetworkInfoForUid(uid, ignoreBlocked);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns connection status information about a particular
* network type.
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
*
* @param networkType integer specifying which networkType in
* which you're interested.
* @return a {@link NetworkInfo} object for the requested
* network type or {@code null} if the type is not
* supported by the device.
*
* @deprecated This method does not support multiple connected networks
* of the same type. Use {@link #getAllNetworks} and
* {@link #getNetworkInfo(android.net.Network)} instead.
*/
public NetworkInfo getNetworkInfo(int networkType) {
try {
return mService.getNetworkInfo(networkType);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns connection status information about a particular
* Network.
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
*
* @param network {@link Network} specifying which network
* in which you're interested.
* @return a {@link NetworkInfo} object for the requested
* network or {@code null} if the {@code Network}
* is not valid.
*/
public NetworkInfo getNetworkInfo(Network network) {
return getNetworkInfoForUid(network, Process.myUid(), false);
}
/** {@hide} */
public NetworkInfo getNetworkInfoForUid(Network network, int uid, boolean ignoreBlocked) {
try {
return mService.getNetworkInfoForUid(network, uid, ignoreBlocked);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns connection status information about all network
* types supported by the device.
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
*
* @return an array of {@link NetworkInfo} objects. Check each
* {@link NetworkInfo#getType} for which type each applies.
*
* @deprecated This method does not support multiple connected networks
* of the same type. Use {@link #getAllNetworks} and
* {@link #getNetworkInfo(android.net.Network)} instead.
*/
public NetworkInfo[] getAllNetworkInfo() {
try {
return mService.getAllNetworkInfo();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns the {@link Network} object currently serving a given type, or
* null if the given type is not connected.
*
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
*
* @hide
* @deprecated This method does not support multiple connected networks
* of the same type. Use {@link #getAllNetworks} and
* {@link #getNetworkInfo(android.net.Network)} instead.
*/
public Network getNetworkForType(int networkType) {
try {
return mService.getNetworkForType(networkType);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns an array of all {@link Network} currently tracked by the
* framework.
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
*
* @return an array of {@link Network} objects.
*/
public Network[] getAllNetworks() {
try {
return mService.getAllNetworks();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns an array of {@link android.net.NetworkCapabilities} objects, representing
* the Networks that applications run by the given user will use by default.
* @hide
*/
public NetworkCapabilities[] getDefaultNetworkCapabilitiesForUser(int userId) {
try {
return mService.getDefaultNetworkCapabilitiesForUser(userId);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns the IP information for the current default network.
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
*
* @return a {@link LinkProperties} object describing the IP info
* for the current default network, or {@code null} if there
* is no current default network.
*
* {@hide}
*/
public LinkProperties getActiveLinkProperties() {
try {
return mService.getActiveLinkProperties();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns the IP information for a given network type.
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
*
* @param networkType the network type of interest.
* @return a {@link LinkProperties} object describing the IP info
* for the given networkType, or {@code null} if there is
* no current default network.
*
* {@hide}
* @deprecated This method does not support multiple connected networks
* of the same type. Use {@link #getAllNetworks},
* {@link #getNetworkInfo(android.net.Network)}, and
* {@link #getLinkProperties(android.net.Network)} instead.
*/
public LinkProperties getLinkProperties(int networkType) {
try {
return mService.getLinkPropertiesForType(networkType);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Get the {@link LinkProperties} for the given {@link Network}. This
* will return {@code null} if the network is unknown.
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
*
* @param network The {@link Network} object identifying the network in question.
* @return The {@link LinkProperties} for the network, or {@code null}.
*/
public LinkProperties getLinkProperties(Network network) {
try {
return mService.getLinkProperties(network);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Get the {@link android.net.NetworkCapabilities} for the given {@link Network}. This
* will return {@code null} if the network is unknown.
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
*
* @param network The {@link Network} object identifying the network in question.
* @return The {@link android.net.NetworkCapabilities} for the network, or {@code null}.
*/
public NetworkCapabilities getNetworkCapabilities(Network network) {
try {
return mService.getNetworkCapabilities(network);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Gets the URL that should be used for resolving whether a captive portal is present.
* 1. This URL should respond with a 204 response to a GET request to indicate no captive
* portal is present.
* 2. This URL must be HTTP as redirect responses are used to find captive portal
* sign-in pages. Captive portals cannot respond to HTTPS requests with redirects.
*
* @hide
*/
@SystemApi
public String getCaptivePortalServerUrl() {
try {
return mService.getCaptivePortalServerUrl();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Tells the underlying networking system that the caller wants to
* begin using the named feature. The interpretation of {@code feature}
* is completely up to each networking implementation.
*
*
This method requires the caller to hold either the
* {@link android.Manifest.permission#CHANGE_NETWORK_STATE} permission
* or the ability to modify system settings as determined by
* {@link android.provider.Settings.System#canWrite}.
*
* @param networkType specifies which network the request pertains to
* @param feature the name of the feature to be used
* @return an integer value representing the outcome of the request.
* The interpretation of this value is specific to each networking
* implementation+feature combination, except that the value {@code -1}
* always indicates failure.
*
* @deprecated Deprecated in favor of the cleaner
* {@link #requestNetwork(NetworkRequest, NetworkCallback)} API.
* In {@link VERSION_CODES#M}, and above, this method is unsupported and will
* throw {@code UnsupportedOperationException} if called.
*/
public int startUsingNetworkFeature(int networkType, String feature) {
checkLegacyRoutingApiAccess();
NetworkCapabilities netCap = networkCapabilitiesForFeature(networkType, feature);
if (netCap == null) {
Log.d(TAG, "Can't satisfy startUsingNetworkFeature for " + networkType + ", " +
feature);
return PhoneConstants.APN_REQUEST_FAILED;
}
NetworkRequest request = null;
synchronized (sLegacyRequests) {
LegacyRequest l = sLegacyRequests.get(netCap);
if (l != null) {
Log.d(TAG, "renewing startUsingNetworkFeature request " + l.networkRequest);
renewRequestLocked(l);
if (l.currentNetwork != null) {
return PhoneConstants.APN_ALREADY_ACTIVE;
} else {
return PhoneConstants.APN_REQUEST_STARTED;
}
}
request = requestNetworkForFeatureLocked(netCap);
}
if (request != null) {
Log.d(TAG, "starting startUsingNetworkFeature for request " + request);
return PhoneConstants.APN_REQUEST_STARTED;
} else {
Log.d(TAG, " request Failed");
return PhoneConstants.APN_REQUEST_FAILED;
}
}
/**
* Tells the underlying networking system that the caller is finished
* using the named feature. The interpretation of {@code feature}
* is completely up to each networking implementation.
*
* This method requires the caller to hold either the
* {@link android.Manifest.permission#CHANGE_NETWORK_STATE} permission
* or the ability to modify system settings as determined by
* {@link android.provider.Settings.System#canWrite}.
*
* @param networkType specifies which network the request pertains to
* @param feature the name of the feature that is no longer needed
* @return an integer value representing the outcome of the request.
* The interpretation of this value is specific to each networking
* implementation+feature combination, except that the value {@code -1}
* always indicates failure.
*
* @deprecated Deprecated in favor of the cleaner
* {@link #unregisterNetworkCallback(NetworkCallback)} API.
* In {@link VERSION_CODES#M}, and above, this method is unsupported and will
* throw {@code UnsupportedOperationException} if called.
*/
public int stopUsingNetworkFeature(int networkType, String feature) {
checkLegacyRoutingApiAccess();
NetworkCapabilities netCap = networkCapabilitiesForFeature(networkType, feature);
if (netCap == null) {
Log.d(TAG, "Can't satisfy stopUsingNetworkFeature for " + networkType + ", " +
feature);
return -1;
}
if (removeRequestForFeature(netCap)) {
Log.d(TAG, "stopUsingNetworkFeature for " + networkType + ", " + feature);
}
return 1;
}
private NetworkCapabilities networkCapabilitiesForFeature(int networkType, String feature) {
if (networkType == TYPE_MOBILE) {
int cap = -1;
if ("enableMMS".equals(feature)) {
cap = NetworkCapabilities.NET_CAPABILITY_MMS;
} else if ("enableSUPL".equals(feature)) {
cap = NetworkCapabilities.NET_CAPABILITY_SUPL;
} else if ("enableDUN".equals(feature) || "enableDUNAlways".equals(feature)) {
cap = NetworkCapabilities.NET_CAPABILITY_DUN;
} else if ("enableHIPRI".equals(feature)) {
cap = NetworkCapabilities.NET_CAPABILITY_INTERNET;
} else if ("enableFOTA".equals(feature)) {
cap = NetworkCapabilities.NET_CAPABILITY_FOTA;
} else if ("enableIMS".equals(feature)) {
cap = NetworkCapabilities.NET_CAPABILITY_IMS;
} else if ("enableCBS".equals(feature)) {
cap = NetworkCapabilities.NET_CAPABILITY_CBS;
} else {
return null;
}
NetworkCapabilities netCap = new NetworkCapabilities();
netCap.addTransportType(NetworkCapabilities.TRANSPORT_CELLULAR).addCapability(cap);
netCap.maybeMarkCapabilitiesRestricted();
return netCap;
} else if (networkType == TYPE_WIFI) {
if ("p2p".equals(feature)) {
NetworkCapabilities netCap = new NetworkCapabilities();
netCap.addTransportType(NetworkCapabilities.TRANSPORT_WIFI);
netCap.addCapability(NetworkCapabilities.NET_CAPABILITY_WIFI_P2P);
netCap.maybeMarkCapabilitiesRestricted();
return netCap;
}
}
return null;
}
/**
* Guess what the network request was trying to say so that the resulting
* network is accessible via the legacy (deprecated) API such as
* requestRouteToHost.
*
* This means we should try to be fairly precise about transport and
* capability but ignore things such as networkSpecifier.
* If the request has more than one transport or capability it doesn't
* match the old legacy requests (they selected only single transport/capability)
* so this function cannot map the request to a single legacy type and
* the resulting network will not be available to the legacy APIs.
*
* This code is only called from the requestNetwork API (L and above).
*
* Setting a legacy type causes CONNECTIVITY_ACTION broadcasts, which are expensive
* because they wake up lots of apps - see http://b/23350688 . So we currently only
* do this for SUPL requests, which are the only ones that we know need it. If
* omitting these broadcasts causes unacceptable app breakage, then for backwards
* compatibility we can send them:
*
* if (targetSdkVersion < Build.VERSION_CODES.M) && // legacy API unsupported >= M
* targetSdkVersion >= Build.VERSION_CODES.LOLLIPOP)) // requestNetwork not present < L
*
* TODO - This should be removed when the legacy APIs are removed.
*/
private int inferLegacyTypeForNetworkCapabilities(NetworkCapabilities netCap) {
if (netCap == null) {
return TYPE_NONE;
}
if (!netCap.hasTransport(NetworkCapabilities.TRANSPORT_CELLULAR)) {
return TYPE_NONE;
}
// Do this only for SUPL, until GnssLocationProvider is fixed. http://b/25876485 .
if (!netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_SUPL)) {
// NOTE: if this causes app breakage, we should not just comment out this early return;
// instead, we should make this early return conditional on the requesting app's target
// SDK version, as described in the comment above.
return TYPE_NONE;
}
String type = null;
int result = TYPE_NONE;
if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_CBS)) {
type = "enableCBS";
result = TYPE_MOBILE_CBS;
} else if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_IMS)) {
type = "enableIMS";
result = TYPE_MOBILE_IMS;
} else if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_FOTA)) {
type = "enableFOTA";
result = TYPE_MOBILE_FOTA;
} else if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_DUN)) {
type = "enableDUN";
result = TYPE_MOBILE_DUN;
} else if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_SUPL)) {
type = "enableSUPL";
result = TYPE_MOBILE_SUPL;
// back out this hack for mms as they no longer need this and it's causing
// device slowdowns - b/23350688 (note, supl still needs this)
//} else if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_MMS)) {
// type = "enableMMS";
// result = TYPE_MOBILE_MMS;
} else if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_INTERNET)) {
type = "enableHIPRI";
result = TYPE_MOBILE_HIPRI;
}
if (type != null) {
NetworkCapabilities testCap = networkCapabilitiesForFeature(TYPE_MOBILE, type);
if (testCap.equalsNetCapabilities(netCap) && testCap.equalsTransportTypes(netCap)) {
return result;
}
}
return TYPE_NONE;
}
private int legacyTypeForNetworkCapabilities(NetworkCapabilities netCap) {
if (netCap == null) return TYPE_NONE;
if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_CBS)) {
return TYPE_MOBILE_CBS;
}
if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_IMS)) {
return TYPE_MOBILE_IMS;
}
if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_FOTA)) {
return TYPE_MOBILE_FOTA;
}
if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_DUN)) {
return TYPE_MOBILE_DUN;
}
if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_SUPL)) {
return TYPE_MOBILE_SUPL;
}
if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_MMS)) {
return TYPE_MOBILE_MMS;
}
if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_INTERNET)) {
return TYPE_MOBILE_HIPRI;
}
if (netCap.hasCapability(NetworkCapabilities.NET_CAPABILITY_WIFI_P2P)) {
return TYPE_WIFI_P2P;
}
return TYPE_NONE;
}
private static class LegacyRequest {
NetworkCapabilities networkCapabilities;
NetworkRequest networkRequest;
int expireSequenceNumber;
Network currentNetwork;
int delay = -1;
private void clearDnsBinding() {
if (currentNetwork != null) {
currentNetwork = null;
setProcessDefaultNetworkForHostResolution(null);
}
}
NetworkCallback networkCallback = new NetworkCallback() {
@Override
public void onAvailable(Network network) {
currentNetwork = network;
Log.d(TAG, "startUsingNetworkFeature got Network:" + network);
setProcessDefaultNetworkForHostResolution(network);
}
@Override
public void onLost(Network network) {
if (network.equals(currentNetwork)) clearDnsBinding();
Log.d(TAG, "startUsingNetworkFeature lost Network:" + network);
}
};
}
private static HashMap sLegacyRequests =
new HashMap();
private NetworkRequest findRequestForFeature(NetworkCapabilities netCap) {
synchronized (sLegacyRequests) {
LegacyRequest l = sLegacyRequests.get(netCap);
if (l != null) return l.networkRequest;
}
return null;
}
private void renewRequestLocked(LegacyRequest l) {
l.expireSequenceNumber++;
Log.d(TAG, "renewing request to seqNum " + l.expireSequenceNumber);
sendExpireMsgForFeature(l.networkCapabilities, l.expireSequenceNumber, l.delay);
}
private void expireRequest(NetworkCapabilities netCap, int sequenceNum) {
int ourSeqNum = -1;
synchronized (sLegacyRequests) {
LegacyRequest l = sLegacyRequests.get(netCap);
if (l == null) return;
ourSeqNum = l.expireSequenceNumber;
if (l.expireSequenceNumber == sequenceNum) removeRequestForFeature(netCap);
}
Log.d(TAG, "expireRequest with " + ourSeqNum + ", " + sequenceNum);
}
private NetworkRequest requestNetworkForFeatureLocked(NetworkCapabilities netCap) {
int delay = -1;
int type = legacyTypeForNetworkCapabilities(netCap);
try {
delay = mService.getRestoreDefaultNetworkDelay(type);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
LegacyRequest l = new LegacyRequest();
l.networkCapabilities = netCap;
l.delay = delay;
l.expireSequenceNumber = 0;
l.networkRequest = sendRequestForNetwork(netCap, l.networkCallback, 0,
REQUEST, type);
if (l.networkRequest == null) return null;
sLegacyRequests.put(netCap, l);
sendExpireMsgForFeature(netCap, l.expireSequenceNumber, delay);
return l.networkRequest;
}
private void sendExpireMsgForFeature(NetworkCapabilities netCap, int seqNum, int delay) {
if (delay >= 0) {
Log.d(TAG, "sending expire msg with seqNum " + seqNum + " and delay " + delay);
Message msg = sCallbackHandler.obtainMessage(EXPIRE_LEGACY_REQUEST, seqNum, 0, netCap);
sCallbackHandler.sendMessageDelayed(msg, delay);
}
}
private boolean removeRequestForFeature(NetworkCapabilities netCap) {
final LegacyRequest l;
synchronized (sLegacyRequests) {
l = sLegacyRequests.remove(netCap);
}
if (l == null) return false;
unregisterNetworkCallback(l.networkCallback);
l.clearDnsBinding();
return true;
}
/** @hide */
public static class PacketKeepaliveCallback {
/** The requested keepalive was successfully started. */
public void onStarted() {}
/** The keepalive was successfully stopped. */
public void onStopped() {}
/** An error occurred. */
public void onError(int error) {}
}
/**
* Allows applications to request that the system periodically send specific packets on their
* behalf, using hardware offload to save battery power.
*
* To request that the system send keepalives, call one of the methods that return a
* {@link ConnectivityManager.PacketKeepalive} object, such as {@link #startNattKeepalive},
* passing in a non-null callback. If the callback is successfully started, the callback's
* {@code onStarted} method will be called. If an error occurs, {@code onError} will be called,
* specifying one of the {@code ERROR_*} constants in this class.
*
* To stop an existing keepalive, call {@link stop}. The system will call {@code onStopped} if
* the operation was successfull or {@code onError} if an error occurred.
*
* @hide
*/
public class PacketKeepalive {
private static final String TAG = "PacketKeepalive";
/** @hide */
public static final int SUCCESS = 0;
/** @hide */
public static final int NO_KEEPALIVE = -1;
/** @hide */
public static final int BINDER_DIED = -10;
/** The specified {@code Network} is not connected. */
public static final int ERROR_INVALID_NETWORK = -20;
/** The specified IP addresses are invalid. For example, the specified source IP address is
* not configured on the specified {@code Network}. */
public static final int ERROR_INVALID_IP_ADDRESS = -21;
/** The requested port is invalid. */
public static final int ERROR_INVALID_PORT = -22;
/** The packet length is invalid (e.g., too long). */
public static final int ERROR_INVALID_LENGTH = -23;
/** The packet transmission interval is invalid (e.g., too short). */
public static final int ERROR_INVALID_INTERVAL = -24;
/** The hardware does not support this request. */
public static final int ERROR_HARDWARE_UNSUPPORTED = -30;
/** The hardware returned an error. */
public static final int ERROR_HARDWARE_ERROR = -31;
public static final int NATT_PORT = 4500;
private final Network mNetwork;
private final PacketKeepaliveCallback mCallback;
private final Looper mLooper;
private final Messenger mMessenger;
private volatile Integer mSlot;
void stopLooper() {
mLooper.quit();
}
public void stop() {
try {
mService.stopKeepalive(mNetwork, mSlot);
} catch (RemoteException e) {
Log.e(TAG, "Error stopping packet keepalive: ", e);
stopLooper();
}
}
private PacketKeepalive(Network network, PacketKeepaliveCallback callback) {
checkNotNull(network, "network cannot be null");
checkNotNull(callback, "callback cannot be null");
mNetwork = network;
mCallback = callback;
HandlerThread thread = new HandlerThread(TAG);
thread.start();
mLooper = thread.getLooper();
mMessenger = new Messenger(new Handler(mLooper) {
@Override
public void handleMessage(Message message) {
switch (message.what) {
case NetworkAgent.EVENT_PACKET_KEEPALIVE:
int error = message.arg2;
try {
if (error == SUCCESS) {
if (mSlot == null) {
mSlot = message.arg1;
mCallback.onStarted();
} else {
mSlot = null;
stopLooper();
mCallback.onStopped();
}
} else {
stopLooper();
mCallback.onError(error);
}
} catch (Exception e) {
Log.e(TAG, "Exception in keepalive callback(" + error + ")", e);
}
break;
default:
Log.e(TAG, "Unhandled message " + Integer.toHexString(message.what));
break;
}
}
});
}
}
/**
* Starts an IPsec NAT-T keepalive packet with the specified parameters.
*
* @hide
*/
public PacketKeepalive startNattKeepalive(
Network network, int intervalSeconds, PacketKeepaliveCallback callback,
InetAddress srcAddr, int srcPort, InetAddress dstAddr) {
final PacketKeepalive k = new PacketKeepalive(network, callback);
try {
mService.startNattKeepalive(network, intervalSeconds, k.mMessenger, new Binder(),
srcAddr.getHostAddress(), srcPort, dstAddr.getHostAddress());
} catch (RemoteException e) {
Log.e(TAG, "Error starting packet keepalive: ", e);
k.stopLooper();
return null;
}
return k;
}
/**
* Ensure that a network route exists to deliver traffic to the specified
* host via the specified network interface. An attempt to add a route that
* already exists is ignored, but treated as successful.
*
* This method requires the caller to hold either the
* {@link android.Manifest.permission#CHANGE_NETWORK_STATE} permission
* or the ability to modify system settings as determined by
* {@link android.provider.Settings.System#canWrite}.
*
* @param networkType the type of the network over which traffic to the specified
* host is to be routed
* @param hostAddress the IP address of the host to which the route is desired
* @return {@code true} on success, {@code false} on failure
*
* @deprecated Deprecated in favor of the
* {@link #requestNetwork(NetworkRequest, NetworkCallback)},
* {@link #bindProcessToNetwork} and {@link Network#getSocketFactory} API.
* In {@link VERSION_CODES#M}, and above, this method is unsupported and will
* throw {@code UnsupportedOperationException} if called.
*/
public boolean requestRouteToHost(int networkType, int hostAddress) {
return requestRouteToHostAddress(networkType, NetworkUtils.intToInetAddress(hostAddress));
}
/**
* Ensure that a network route exists to deliver traffic to the specified
* host via the specified network interface. An attempt to add a route that
* already exists is ignored, but treated as successful.
*
* This method requires the caller to hold either the
* {@link android.Manifest.permission#CHANGE_NETWORK_STATE} permission
* or the ability to modify system settings as determined by
* {@link android.provider.Settings.System#canWrite}.
*
* @param networkType the type of the network over which traffic to the specified
* host is to be routed
* @param hostAddress the IP address of the host to which the route is desired
* @return {@code true} on success, {@code false} on failure
* @hide
* @deprecated Deprecated in favor of the {@link #requestNetwork} and
* {@link #bindProcessToNetwork} API.
*/
public boolean requestRouteToHostAddress(int networkType, InetAddress hostAddress) {
checkLegacyRoutingApiAccess();
try {
return mService.requestRouteToHostAddress(networkType, hostAddress.getAddress());
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns the value of the setting for background data usage. If false,
* applications should not use the network if the application is not in the
* foreground. Developers should respect this setting, and check the value
* of this before performing any background data operations.
*
* All applications that have background services that use the network
* should listen to {@link #ACTION_BACKGROUND_DATA_SETTING_CHANGED}.
*
* @deprecated As of {@link VERSION_CODES#ICE_CREAM_SANDWICH}, availability of
* background data depends on several combined factors, and this method will
* always return {@code true}. Instead, when background data is unavailable,
* {@link #getActiveNetworkInfo()} will now appear disconnected.
*
* @return Whether background data usage is allowed.
*/
@Deprecated
public boolean getBackgroundDataSetting() {
// assume that background data is allowed; final authority is
// NetworkInfo which may be blocked.
return true;
}
/**
* Sets the value of the setting for background data usage.
*
* @param allowBackgroundData Whether an application should use data while
* it is in the background.
*
* @attr ref android.Manifest.permission#CHANGE_BACKGROUND_DATA_SETTING
* @see #getBackgroundDataSetting()
* @hide
*/
@Deprecated
public void setBackgroundDataSetting(boolean allowBackgroundData) {
// ignored
}
/**
* Return quota status for the current active network, or {@code null} if no
* network is active. Quota status can change rapidly, so these values
* shouldn't be cached.
*
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
*
* @hide
*/
public NetworkQuotaInfo getActiveNetworkQuotaInfo() {
try {
return mService.getActiveNetworkQuotaInfo();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* @hide
* @deprecated Talk to TelephonyManager directly
*/
public boolean getMobileDataEnabled() {
IBinder b = ServiceManager.getService(Context.TELEPHONY_SERVICE);
if (b != null) {
try {
ITelephony it = ITelephony.Stub.asInterface(b);
int subId = SubscriptionManager.getDefaultDataSubscriptionId();
Log.d("ConnectivityManager", "getMobileDataEnabled()+ subId=" + subId);
boolean retVal = it.getDataEnabled(subId);
Log.d("ConnectivityManager", "getMobileDataEnabled()- subId=" + subId
+ " retVal=" + retVal);
return retVal;
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
Log.d("ConnectivityManager", "getMobileDataEnabled()- remote exception retVal=false");
return false;
}
/**
* Callback for use with {@link ConnectivityManager#addDefaultNetworkActiveListener}
* to find out when the system default network has gone in to a high power state.
*/
public interface OnNetworkActiveListener {
/**
* Called on the main thread of the process to report that the current data network
* has become active, and it is now a good time to perform any pending network
* operations. Note that this listener only tells you when the network becomes
* active; if at any other time you want to know whether it is active (and thus okay
* to initiate network traffic), you can retrieve its instantaneous state with
* {@link ConnectivityManager#isDefaultNetworkActive}.
*/
public void onNetworkActive();
}
private INetworkManagementService getNetworkManagementService() {
synchronized (this) {
if (mNMService != null) {
return mNMService;
}
IBinder b = ServiceManager.getService(Context.NETWORKMANAGEMENT_SERVICE);
mNMService = INetworkManagementService.Stub.asInterface(b);
return mNMService;
}
}
private final ArrayMap
mNetworkActivityListeners
= new ArrayMap();
/**
* Start listening to reports when the system's default data network is active, meaning it is
* a good time to perform network traffic. Use {@link #isDefaultNetworkActive()}
* to determine the current state of the system's default network after registering the
* listener.
*
* If the process default network has been set with
* {@link ConnectivityManager#bindProcessToNetwork} this function will not
* reflect the process's default, but the system default.
*
* @param l The listener to be told when the network is active.
*/
public void addDefaultNetworkActiveListener(final OnNetworkActiveListener l) {
INetworkActivityListener rl = new INetworkActivityListener.Stub() {
@Override
public void onNetworkActive() throws RemoteException {
l.onNetworkActive();
}
};
try {
getNetworkManagementService().registerNetworkActivityListener(rl);
mNetworkActivityListeners.put(l, rl);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Remove network active listener previously registered with
* {@link #addDefaultNetworkActiveListener}.
*
* @param l Previously registered listener.
*/
public void removeDefaultNetworkActiveListener(OnNetworkActiveListener l) {
INetworkActivityListener rl = mNetworkActivityListeners.get(l);
if (rl == null) {
throw new IllegalArgumentException("Listener not registered: " + l);
}
try {
getNetworkManagementService().unregisterNetworkActivityListener(rl);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Return whether the data network is currently active. An active network means that
* it is currently in a high power state for performing data transmission. On some
* types of networks, it may be expensive to move and stay in such a state, so it is
* more power efficient to batch network traffic together when the radio is already in
* this state. This method tells you whether right now is currently a good time to
* initiate network traffic, as the network is already active.
*/
public boolean isDefaultNetworkActive() {
try {
return getNetworkManagementService().isNetworkActive();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* {@hide}
*/
public ConnectivityManager(Context context, IConnectivityManager service) {
mContext = checkNotNull(context, "missing context");
mService = checkNotNull(service, "missing IConnectivityManager");
sInstance = this;
}
/** {@hide} */
public static ConnectivityManager from(Context context) {
return (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
}
/** {@hide} */
public static final void enforceChangePermission(Context context) {
int uid = Binder.getCallingUid();
Settings.checkAndNoteChangeNetworkStateOperation(context, uid, Settings
.getPackageNameForUid(context, uid), true /* throwException */);
}
/** {@hide */
public static final void enforceTetherChangePermission(Context context) {
if (context.getResources().getStringArray(
com.android.internal.R.array.config_mobile_hotspot_provision_app).length == 2) {
// Have a provisioning app - must only let system apps (which check this app)
// turn on tethering
context.enforceCallingOrSelfPermission(
android.Manifest.permission.TETHER_PRIVILEGED, "ConnectivityService");
} else {
int uid = Binder.getCallingUid();
Settings.checkAndNoteWriteSettingsOperation(context, uid, Settings
.getPackageNameForUid(context, uid), true /* throwException */);
}
}
/**
* @deprecated - use getSystemService. This is a kludge to support static access in certain
* situations where a Context pointer is unavailable.
* @hide
*/
static ConnectivityManager getInstanceOrNull() {
return sInstance;
}
/**
* @deprecated - use getSystemService. This is a kludge to support static access in certain
* situations where a Context pointer is unavailable.
* @hide
*/
private static ConnectivityManager getInstance() {
if (getInstanceOrNull() == null) {
throw new IllegalStateException("No ConnectivityManager yet constructed");
}
return getInstanceOrNull();
}
/**
* Get the set of tetherable, available interfaces. This list is limited by
* device configuration and current interface existence.
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
*
* @return an array of 0 or more Strings of tetherable interface names.
*
* {@hide}
*/
public String[] getTetherableIfaces() {
try {
return mService.getTetherableIfaces();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Get the set of tethered interfaces.
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
*
* @return an array of 0 or more String of currently tethered interface names.
*
* {@hide}
*/
public String[] getTetheredIfaces() {
try {
return mService.getTetheredIfaces();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Get the set of interface names which attempted to tether but
* failed. Re-attempting to tether may cause them to reset to the Tethered
* state. Alternatively, causing the interface to be destroyed and recreated
* may cause them to reset to the available state.
* {@link ConnectivityManager#getLastTetherError} can be used to get more
* information on the cause of the errors.
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
*
* @return an array of 0 or more String indicating the interface names
* which failed to tether.
*
* {@hide}
*/
public String[] getTetheringErroredIfaces() {
try {
return mService.getTetheringErroredIfaces();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Get the set of tethered dhcp ranges.
*
* @return an array of 0 or more {@code String} of tethered dhcp ranges.
* {@hide}
*/
public String[] getTetheredDhcpRanges() {
try {
return mService.getTetheredDhcpRanges();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Attempt to tether the named interface. This will setup a dhcp server
* on the interface, forward and NAT IP packets and forward DNS requests
* to the best active upstream network interface. Note that if no upstream
* IP network interface is available, dhcp will still run and traffic will be
* allowed between the tethered devices and this device, though upstream net
* access will of course fail until an upstream network interface becomes
* active.
*
*
This method requires the caller to hold either the
* {@link android.Manifest.permission#CHANGE_NETWORK_STATE} permission
* or the ability to modify system settings as determined by
* {@link android.provider.Settings.System#canWrite}.
*
* WARNING: New clients should not use this function. The only usages should be in PanService
* and WifiStateMachine which need direct access. All other clients should use
* {@link #startTethering} and {@link #stopTethering} which encapsulate proper provisioning
* logic.
*
* @param iface the interface name to tether.
* @return error a {@code TETHER_ERROR} value indicating success or failure type
*
* {@hide}
*/
public int tether(String iface) {
try {
return mService.tether(iface);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Stop tethering the named interface.
*
* This method requires the caller to hold either the
* {@link android.Manifest.permission#CHANGE_NETWORK_STATE} permission
* or the ability to modify system settings as determined by
* {@link android.provider.Settings.System#canWrite}.
*
* WARNING: New clients should not use this function. The only usages should be in PanService
* and WifiStateMachine which need direct access. All other clients should use
* {@link #startTethering} and {@link #stopTethering} which encapsulate proper provisioning
* logic.
*
* @param iface the interface name to untether.
* @return error a {@code TETHER_ERROR} value indicating success or failure type
*
* {@hide}
*/
public int untether(String iface) {
try {
return mService.untether(iface);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Check if the device allows for tethering. It may be disabled via
* {@code ro.tether.denied} system property, Settings.TETHER_SUPPORTED or
* due to device configuration.
* This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
*
* @return a boolean - {@code true} indicating Tethering is supported.
*
* {@hide}
*/
@SystemApi
public boolean isTetheringSupported() {
try {
return mService.isTetheringSupported();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Callback for use with {@link #startTethering} to find out whether tethering succeeded.
* @hide
*/
@SystemApi
public static abstract class OnStartTetheringCallback {
/**
* Called when tethering has been successfully started.
*/
public void onTetheringStarted() {};
/**
* Called when starting tethering failed.
*/
public void onTetheringFailed() {};
}
/**
* Convenient overload for
* {@link #startTethering(int, boolean, OnStartTetheringCallback, Handler)} which passes a null
* handler to run on the current thread's {@link Looper}.
* @hide
*/
@SystemApi
public void startTethering(int type, boolean showProvisioningUi,
final OnStartTetheringCallback callback) {
startTethering(type, showProvisioningUi, callback, null);
}
/**
* Runs tether provisioning for the given type if needed and then starts tethering if
* the check succeeds. If no carrier provisioning is required for tethering, tethering is
* enabled immediately. If provisioning fails, tethering will not be enabled. It also
* schedules tether provisioning re-checks if appropriate.
*
* @param type The type of tethering to start. Must be one of
* {@link ConnectivityManager.TETHERING_WIFI},
* {@link ConnectivityManager.TETHERING_USB}, or
* {@link ConnectivityManager.TETHERING_BLUETOOTH}.
* @param showProvisioningUi a boolean indicating to show the provisioning app UI if there
* is one. This should be true the first time this function is called and also any time
* the user can see this UI. It gives users information from their carrier about the
* check failing and how they can sign up for tethering if possible.
* @param callback an {@link OnStartTetheringCallback} which will be called to notify the caller
* of the result of trying to tether.
* @param handler {@link Handler} to specify the thread upon which the callback will be invoked.
* @hide
*/
@SystemApi
public void startTethering(int type, boolean showProvisioningUi,
final OnStartTetheringCallback callback, Handler handler) {
ResultReceiver wrappedCallback = new ResultReceiver(handler) {
@Override
protected void onReceiveResult(int resultCode, Bundle resultData) {
if (resultCode == TETHER_ERROR_NO_ERROR) {
callback.onTetheringStarted();
} else {
callback.onTetheringFailed();
}
}
};
try {
mService.startTethering(type, wrappedCallback, showProvisioningUi);
} catch (RemoteException e) {
Log.e(TAG, "Exception trying to start tethering.", e);
wrappedCallback.send(TETHER_ERROR_SERVICE_UNAVAIL, null);
}
}
/**
* Stops tethering for the given type. Also cancels any provisioning rechecks for that type if
* applicable.
*
* @param type The type of tethering to stop. Must be one of
* {@link ConnectivityManager.TETHERING_WIFI},
* {@link ConnectivityManager.TETHERING_USB}, or
* {@link ConnectivityManager.TETHERING_BLUETOOTH}.
* @hide
*/
@SystemApi
public void stopTethering(int type) {
try {
mService.stopTethering(type);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Get the list of regular expressions that define any tetherable
* USB network interfaces. If USB tethering is not supported by the
* device, this list should be empty.
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
*
* @return an array of 0 or more regular expression Strings defining
* what interfaces are considered tetherable usb interfaces.
*
* {@hide}
*/
public String[] getTetherableUsbRegexs() {
try {
return mService.getTetherableUsbRegexs();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Get the list of regular expressions that define any tetherable
* Wifi network interfaces. If Wifi tethering is not supported by the
* device, this list should be empty.
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
*
* @return an array of 0 or more regular expression Strings defining
* what interfaces are considered tetherable wifi interfaces.
*
* {@hide}
*/
public String[] getTetherableWifiRegexs() {
try {
return mService.getTetherableWifiRegexs();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Get the list of regular expressions that define any tetherable
* Bluetooth network interfaces. If Bluetooth tethering is not supported by the
* device, this list should be empty.
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
*
* @return an array of 0 or more regular expression Strings defining
* what interfaces are considered tetherable bluetooth interfaces.
*
* {@hide}
*/
public String[] getTetherableBluetoothRegexs() {
try {
return mService.getTetherableBluetoothRegexs();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Attempt to both alter the mode of USB and Tethering of USB. A
* utility method to deal with some of the complexity of USB - will
* attempt to switch to Rndis and subsequently tether the resulting
* interface on {@code true} or turn off tethering and switch off
* Rndis on {@code false}.
*
*
This method requires the caller to hold either the
* {@link android.Manifest.permission#CHANGE_NETWORK_STATE} permission
* or the ability to modify system settings as determined by
* {@link android.provider.Settings.System#canWrite}.
*
* @param enable a boolean - {@code true} to enable tethering
* @return error a {@code TETHER_ERROR} value indicating success or failure type
*
* {@hide}
*/
public int setUsbTethering(boolean enable) {
try {
return mService.setUsbTethering(enable);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/** {@hide} */
public static final int TETHER_ERROR_NO_ERROR = 0;
/** {@hide} */
public static final int TETHER_ERROR_UNKNOWN_IFACE = 1;
/** {@hide} */
public static final int TETHER_ERROR_SERVICE_UNAVAIL = 2;
/** {@hide} */
public static final int TETHER_ERROR_UNSUPPORTED = 3;
/** {@hide} */
public static final int TETHER_ERROR_UNAVAIL_IFACE = 4;
/** {@hide} */
public static final int TETHER_ERROR_MASTER_ERROR = 5;
/** {@hide} */
public static final int TETHER_ERROR_TETHER_IFACE_ERROR = 6;
/** {@hide} */
public static final int TETHER_ERROR_UNTETHER_IFACE_ERROR = 7;
/** {@hide} */
public static final int TETHER_ERROR_ENABLE_NAT_ERROR = 8;
/** {@hide} */
public static final int TETHER_ERROR_DISABLE_NAT_ERROR = 9;
/** {@hide} */
public static final int TETHER_ERROR_IFACE_CFG_ERROR = 10;
/** {@hide} */
public static final int TETHER_ERROR_PROVISION_FAILED = 11;
/**
* Get a more detailed error code after a Tethering or Untethering
* request asynchronously failed.
* This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
*
* @param iface The name of the interface of interest
* @return error The error code of the last error tethering or untethering the named
* interface
*
* {@hide}
*/
public int getLastTetherError(String iface) {
try {
return mService.getLastTetherError(iface);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Report network connectivity status. This is currently used only
* to alter status bar UI.
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#STATUS_BAR}.
*
* @param networkType The type of network you want to report on
* @param percentage The quality of the connection 0 is bad, 100 is good
* {@hide}
*/
public void reportInetCondition(int networkType, int percentage) {
try {
mService.reportInetCondition(networkType, percentage);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Report a problem network to the framework. This provides a hint to the system
* that there might be connectivity problems on this network and may cause
* the framework to re-evaluate network connectivity and/or switch to another
* network.
*
* @param network The {@link Network} the application was attempting to use
* or {@code null} to indicate the current default network.
* @deprecated Use {@link #reportNetworkConnectivity} which allows reporting both
* working and non-working connectivity.
*/
public void reportBadNetwork(Network network) {
try {
// One of these will be ignored because it matches system's current state.
// The other will trigger the necessary reevaluation.
mService.reportNetworkConnectivity(network, true);
mService.reportNetworkConnectivity(network, false);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Report to the framework whether a network has working connectivity.
* This provides a hint to the system that a particular network is providing
* working connectivity or not. In response the framework may re-evaluate
* the network's connectivity and might take further action thereafter.
*
* @param network The {@link Network} the application was attempting to use
* or {@code null} to indicate the current default network.
* @param hasConnectivity {@code true} if the application was able to successfully access the
* Internet using {@code network} or {@code false} if not.
*/
public void reportNetworkConnectivity(Network network, boolean hasConnectivity) {
try {
mService.reportNetworkConnectivity(network, hasConnectivity);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Set a network-independent global http proxy. This is not normally what you want
* for typical HTTP proxies - they are general network dependent. However if you're
* doing something unusual like general internal filtering this may be useful. On
* a private network where the proxy is not accessible, you may break HTTP using this.
*
This method requires the caller to hold the permission
* android.Manifest.permission#CONNECTIVITY_INTERNAL.
*
* @param p A {@link ProxyInfo} object defining the new global
* HTTP proxy. A {@code null} value will clear the global HTTP proxy.
* @hide
*/
public void setGlobalProxy(ProxyInfo p) {
try {
mService.setGlobalProxy(p);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Retrieve any network-independent global HTTP proxy.
*
* @return {@link ProxyInfo} for the current global HTTP proxy or {@code null}
* if no global HTTP proxy is set.
* @hide
*/
public ProxyInfo getGlobalProxy() {
try {
return mService.getGlobalProxy();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Retrieve the global HTTP proxy, or if no global HTTP proxy is set, a
* network-specific HTTP proxy. If {@code network} is null, the
* network-specific proxy returned is the proxy of the default active
* network.
*
* @return {@link ProxyInfo} for the current global HTTP proxy, or if no
* global HTTP proxy is set, {@code ProxyInfo} for {@code network},
* or when {@code network} is {@code null},
* the {@code ProxyInfo} for the default active network. Returns
* {@code null} when no proxy applies or the caller doesn't have
* permission to use {@code network}.
* @hide
*/
public ProxyInfo getProxyForNetwork(Network network) {
try {
return mService.getProxyForNetwork(network);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Get the current default HTTP proxy settings. If a global proxy is set it will be returned,
* otherwise if this process is bound to a {@link Network} using
* {@link #bindProcessToNetwork} then that {@code Network}'s proxy is returned, otherwise
* the default network's proxy is returned.
*
* @return the {@link ProxyInfo} for the current HTTP proxy, or {@code null} if no
* HTTP proxy is active.
*/
public ProxyInfo getDefaultProxy() {
return getProxyForNetwork(getBoundNetworkForProcess());
}
/**
* Returns true if the hardware supports the given network type
* else it returns false. This doesn't indicate we have coverage
* or are authorized onto a network, just whether or not the
* hardware supports it. For example a GSM phone without a SIM
* should still return {@code true} for mobile data, but a wifi only
* tablet would return {@code false}.
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
*
* @param networkType The network type we'd like to check
* @return {@code true} if supported, else {@code false}
*
* @hide
*/
public boolean isNetworkSupported(int networkType) {
try {
return mService.isNetworkSupported(networkType);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Returns if the currently active data network is metered. A network is
* classified as metered when the user is sensitive to heavy data usage on
* that connection due to monetary costs, data limitations or
* battery/performance issues. You should check this before doing large
* data transfers, and warn the user or delay the operation until another
* network is available.
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
*
* @return {@code true} if large transfers should be avoided, otherwise
* {@code false}.
*/
public boolean isActiveNetworkMetered() {
try {
return mService.isActiveNetworkMetered();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* If the LockdownVpn mechanism is enabled, updates the vpn
* with a reload of its profile.
*
* @return a boolean with {@code} indicating success
*
*
This method can only be called by the system UID
* {@hide}
*/
public boolean updateLockdownVpn() {
try {
return mService.updateLockdownVpn();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Check mobile provisioning.
*
* @param suggestedTimeOutMs, timeout in milliseconds
*
* @return time out that will be used, maybe less that suggestedTimeOutMs
* -1 if an error.
*
* {@hide}
*/
public int checkMobileProvisioning(int suggestedTimeOutMs) {
int timeOutMs = -1;
try {
timeOutMs = mService.checkMobileProvisioning(suggestedTimeOutMs);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
return timeOutMs;
}
/**
* Get the mobile provisioning url.
* {@hide}
*/
public String getMobileProvisioningUrl() {
try {
return mService.getMobileProvisioningUrl();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Set sign in error notification to visible or in visible
*
* @param visible
* @param networkType
*
* {@hide}
* @deprecated Doesn't properly deal with multiple connected networks of the same type.
*/
public void setProvisioningNotificationVisible(boolean visible, int networkType,
String action) {
try {
mService.setProvisioningNotificationVisible(visible, networkType, action);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Set the value for enabling/disabling airplane mode
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#CONNECTIVITY_INTERNAL}.
*
* @param enable whether to enable airplane mode or not
*
* @hide
*/
public void setAirplaneMode(boolean enable) {
try {
mService.setAirplaneMode(enable);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/** {@hide} */
public void registerNetworkFactory(Messenger messenger, String name) {
try {
mService.registerNetworkFactory(messenger, name);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/** {@hide} */
public void unregisterNetworkFactory(Messenger messenger) {
try {
mService.unregisterNetworkFactory(messenger);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* @hide
* Register a NetworkAgent with ConnectivityService.
* @return NetID corresponding to NetworkAgent.
*/
public int registerNetworkAgent(Messenger messenger, NetworkInfo ni, LinkProperties lp,
NetworkCapabilities nc, int score, NetworkMisc misc) {
try {
return mService.registerNetworkAgent(messenger, ni, lp, nc, score, misc);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Base class for NetworkRequest callbacks. Used for notifications about network
* changes. Should be extended by applications wanting notifications.
*/
public static class NetworkCallback {
/**
* Called when the framework connects to a new network to evaluate whether it satisfies this
* request. If evaluation succeeds, this callback may be followed by an {@link #onAvailable}
* callback. There is no guarantee that this new network will satisfy any requests, or that
* the network will stay connected for longer than the time necessary to evaluate it.
*
* Most applications should not act on this callback, and should instead use
* {@link #onAvailable}. This callback is intended for use by applications that can assist
* the framework in properly evaluating the network — for example, an application that
* can automatically log in to a captive portal without user intervention.
*
* @param network The {@link Network} of the network that is being evaluated.
*
* @hide
*/
public void onPreCheck(Network network) {}
/**
* Called when the framework connects and has declared a new network ready for use.
* This callback may be called more than once if the {@link Network} that is
* satisfying the request changes.
*
* @param network The {@link Network} of the satisfying network.
*/
public void onAvailable(Network network) {}
/**
* Called when the network is about to be disconnected. Often paired with an
* {@link NetworkCallback#onAvailable} call with the new replacement network
* for graceful handover. This may not be called if we have a hard loss
* (loss without warning). This may be followed by either a
* {@link NetworkCallback#onLost} call or a
* {@link NetworkCallback#onAvailable} call for this network depending
* on whether we lose or regain it.
*
* @param network The {@link Network} that is about to be disconnected.
* @param maxMsToLive The time in ms the framework will attempt to keep the
* network connected. Note that the network may suffer a
* hard loss at any time.
*/
public void onLosing(Network network, int maxMsToLive) {}
/**
* Called when the framework has a hard loss of the network or when the
* graceful failure ends.
*
* @param network The {@link Network} lost.
*/
public void onLost(Network network) {}
/**
* Called if no network is found in the given timeout time. If no timeout is given,
* this will not be called.
* @hide
*/
public void onUnavailable() {}
/**
* Called when the network the framework connected to for this request
* changes capabilities but still satisfies the stated need.
*
* @param network The {@link Network} whose capabilities have changed.
* @param networkCapabilities The new {@link android.net.NetworkCapabilities} for this network.
*/
public void onCapabilitiesChanged(Network network,
NetworkCapabilities networkCapabilities) {}
/**
* Called when the network the framework connected to for this request
* changes {@link LinkProperties}.
*
* @param network The {@link Network} whose link properties have changed.
* @param linkProperties The new {@link LinkProperties} for this network.
*/
public void onLinkPropertiesChanged(Network network, LinkProperties linkProperties) {}
/**
* Called when the network the framework connected to for this request
* goes into {@link NetworkInfo.DetailedState.SUSPENDED}.
* This generally means that while the TCP connections are still live,
* temporarily network data fails to transfer. Specifically this is used
* on cellular networks to mask temporary outages when driving through
* a tunnel, etc.
* @hide
*/
public void onNetworkSuspended(Network network) {}
/**
* Called when the network the framework connected to for this request
* returns from a {@link NetworkInfo.DetailedState.SUSPENDED} state.
* This should always be preceeded by a matching {@code onNetworkSuspended}
* call.
* @hide
*/
public void onNetworkResumed(Network network) {}
private NetworkRequest networkRequest;
}
private static final int BASE = Protocol.BASE_CONNECTIVITY_MANAGER;
/** @hide */
public static final int CALLBACK_PRECHECK = BASE + 1;
/** @hide */
public static final int CALLBACK_AVAILABLE = BASE + 2;
/** @hide arg1 = TTL */
public static final int CALLBACK_LOSING = BASE + 3;
/** @hide */
public static final int CALLBACK_LOST = BASE + 4;
/** @hide */
public static final int CALLBACK_UNAVAIL = BASE + 5;
/** @hide */
public static final int CALLBACK_CAP_CHANGED = BASE + 6;
/** @hide */
public static final int CALLBACK_IP_CHANGED = BASE + 7;
/** @hide */
public static final int CALLBACK_RELEASED = BASE + 8;
/** @hide */
public static final int CALLBACK_EXIT = BASE + 9;
/** @hide obj = NetworkCapabilities, arg1 = seq number */
private static final int EXPIRE_LEGACY_REQUEST = BASE + 10;
/** @hide */
public static final int CALLBACK_SUSPENDED = BASE + 11;
/** @hide */
public static final int CALLBACK_RESUMED = BASE + 12;
private class CallbackHandler extends Handler {
private final HashMapmCallbackMap;
private final AtomicInteger mRefCount;
private static final String TAG = "ConnectivityManager.CallbackHandler";
private final ConnectivityManager mCm;
private static final boolean DBG = false;
CallbackHandler(Looper looper, HashMapcallbackMap,
AtomicInteger refCount, ConnectivityManager cm) {
super(looper);
mCallbackMap = callbackMap;
mRefCount = refCount;
mCm = cm;
}
@Override
public void handleMessage(Message message) {
NetworkRequest request = (NetworkRequest) getObject(message, NetworkRequest.class);
Network network = (Network) getObject(message, Network.class);
if (DBG) {
Log.d(TAG, whatToString(message.what) + " for network " + network);
}
switch (message.what) {
case CALLBACK_PRECHECK: {
NetworkCallback callback = getCallback(request, "PRECHECK");
if (callback != null) {
callback.onPreCheck(network);
}
break;
}
case CALLBACK_AVAILABLE: {
NetworkCallback callback = getCallback(request, "AVAILABLE");
if (callback != null) {
callback.onAvailable(network);
}
break;
}
case CALLBACK_LOSING: {
NetworkCallback callback = getCallback(request, "LOSING");
if (callback != null) {
callback.onLosing(network, message.arg1);
}
break;
}
case CALLBACK_LOST: {
NetworkCallback callback = getCallback(request, "LOST");
if (callback != null) {
callback.onLost(network);
}
break;
}
case CALLBACK_UNAVAIL: {
NetworkCallback callback = getCallback(request, "UNAVAIL");
if (callback != null) {
callback.onUnavailable();
}
break;
}
case CALLBACK_CAP_CHANGED: {
NetworkCallback callback = getCallback(request, "CAP_CHANGED");
if (callback != null) {
NetworkCapabilities cap = (NetworkCapabilities)getObject(message,
NetworkCapabilities.class);
callback.onCapabilitiesChanged(network, cap);
}
break;
}
case CALLBACK_IP_CHANGED: {
NetworkCallback callback = getCallback(request, "IP_CHANGED");
if (callback != null) {
LinkProperties lp = (LinkProperties)getObject(message,
LinkProperties.class);
callback.onLinkPropertiesChanged(network, lp);
}
break;
}
case CALLBACK_SUSPENDED: {
NetworkCallback callback = getCallback(request, "SUSPENDED");
if (callback != null) {
callback.onNetworkSuspended(network);
}
break;
}
case CALLBACK_RESUMED: {
NetworkCallback callback = getCallback(request, "RESUMED");
if (callback != null) {
callback.onNetworkResumed(network);
}
break;
}
case CALLBACK_RELEASED: {
NetworkCallback callback = null;
synchronized(mCallbackMap) {
callback = mCallbackMap.remove(request);
}
if (callback != null) {
synchronized(mRefCount) {
if (mRefCount.decrementAndGet() == 0) {
getLooper().quit();
}
}
} else {
Log.e(TAG, "callback not found for RELEASED message");
}
break;
}
case CALLBACK_EXIT: {
Log.d(TAG, "Listener quitting");
getLooper().quit();
break;
}
case EXPIRE_LEGACY_REQUEST: {
expireRequest((NetworkCapabilities)message.obj, message.arg1);
break;
}
}
}
private Object getObject(Message msg, Class c) {
return msg.getData().getParcelable(c.getSimpleName());
}
private NetworkCallback getCallback(NetworkRequest req, String name) {
NetworkCallback callback;
synchronized(mCallbackMap) {
callback = mCallbackMap.get(req);
}
if (callback == null) {
Log.e(TAG, "callback not found for " + name + " message");
}
return callback;
}
}
private void incCallbackHandlerRefCount() {
synchronized(sCallbackRefCount) {
if (sCallbackRefCount.incrementAndGet() == 1) {
// TODO: switch this to ConnectivityThread
HandlerThread callbackThread = new HandlerThread("ConnectivityManager");
callbackThread.start();
sCallbackHandler = new CallbackHandler(callbackThread.getLooper(),
sNetworkCallback, sCallbackRefCount, this);
}
}
}
private void decCallbackHandlerRefCount() {
synchronized(sCallbackRefCount) {
if (sCallbackRefCount.decrementAndGet() == 0) {
sCallbackHandler.obtainMessage(CALLBACK_EXIT).sendToTarget();
sCallbackHandler = null;
}
}
}
static final HashMap sNetworkCallback =
new HashMap();
static final AtomicInteger sCallbackRefCount = new AtomicInteger(0);
static CallbackHandler sCallbackHandler = null;
private final static int LISTEN = 1;
private final static int REQUEST = 2;
private NetworkRequest sendRequestForNetwork(NetworkCapabilities need,
NetworkCallback networkCallback, int timeoutSec, int action,
int legacyType) {
if (networkCallback == null) {
throw new IllegalArgumentException("null NetworkCallback");
}
if (need == null && action != REQUEST) {
throw new IllegalArgumentException("null NetworkCapabilities");
}
try {
incCallbackHandlerRefCount();
synchronized(sNetworkCallback) {
if (action == LISTEN) {
networkCallback.networkRequest = mService.listenForNetwork(need,
new Messenger(sCallbackHandler), new Binder());
} else {
networkCallback.networkRequest = mService.requestNetwork(need,
new Messenger(sCallbackHandler), timeoutSec, new Binder(), legacyType);
}
if (networkCallback.networkRequest != null) {
sNetworkCallback.put(networkCallback.networkRequest, networkCallback);
}
}
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
if (networkCallback.networkRequest == null) decCallbackHandlerRefCount();
return networkCallback.networkRequest;
}
/**
* Helper function to request a network with a particular legacy type.
*
* This is temporarily public @hide so it can be called by system code that uses the
* NetworkRequest API to request networks but relies on CONNECTIVITY_ACTION broadcasts for
* instead network notifications.
*
* TODO: update said system code to rely on NetworkCallbacks and make this method private.
*
* @hide
*/
public void requestNetwork(NetworkRequest request, NetworkCallback networkCallback,
int timeoutMs, int legacyType) {
sendRequestForNetwork(request.networkCapabilities, networkCallback, timeoutMs, REQUEST,
legacyType);
}
/**
* Request a network to satisfy a set of {@link android.net.NetworkCapabilities}.
*
* This {@link NetworkRequest} will live until released via
* {@link #unregisterNetworkCallback(NetworkCallback)} or the calling application exits.
* Status of the request can be followed by listening to the various
* callbacks described in {@link NetworkCallback}. The {@link Network}
* can be used to direct traffic to the network.
* It is presently unsupported to request a network with mutable
* {@link NetworkCapabilities} such as
* {@link NetworkCapabilities#NET_CAPABILITY_VALIDATED} or
* {@link NetworkCapabilities#NET_CAPABILITY_CAPTIVE_PORTAL}
* as these {@code NetworkCapabilities} represent states that a particular
* network may never attain, and whether a network will attain these states
* is unknown prior to bringing up the network so the framework does not
* know how to go about satisfing a request with these capabilities.
*
*
This method requires the caller to hold either the
* {@link android.Manifest.permission#CHANGE_NETWORK_STATE} permission
* or the ability to modify system settings as determined by
* {@link android.provider.Settings.System#canWrite}.
*
* @param request {@link NetworkRequest} describing this request.
* @param networkCallback The {@link NetworkCallback} to be utilized for this
* request. Note the callback must not be shared - they
* uniquely specify this request.
* @throws IllegalArgumentException if {@code request} specifies any mutable
* {@code NetworkCapabilities}.
*/
public void requestNetwork(NetworkRequest request, NetworkCallback networkCallback) {
requestNetwork(request, networkCallback, 0,
inferLegacyTypeForNetworkCapabilities(request.networkCapabilities));
}
/**
* Request a network to satisfy a set of {@link android.net.NetworkCapabilities}, limited
* by a timeout.
*
* This function behaves identically to the non-timedout version, but if a suitable
* network is not found within the given time (in milliseconds) the
* {@link NetworkCallback#unavailable} callback is called. The request must
* still be released normally by calling {@link unregisterNetworkCallback(NetworkCallback)}.
*
* This method requires the caller to hold either the
* {@link android.Manifest.permission#CHANGE_NETWORK_STATE} permission
* or the ability to modify system settings as determined by
* {@link android.provider.Settings.System#canWrite}.
*
* @param request {@link NetworkRequest} describing this request.
* @param networkCallback The callbacks to be utilized for this request. Note
* the callbacks must not be shared - they uniquely specify
* this request.
* @param timeoutMs The time in milliseconds to attempt looking for a suitable network
* before {@link NetworkCallback#unavailable} is called.
*
* TODO: Make timeouts work and then unhide this method.
*
* @hide
*/
public void requestNetwork(NetworkRequest request, NetworkCallback networkCallback,
int timeoutMs) {
requestNetwork(request, networkCallback, timeoutMs,
inferLegacyTypeForNetworkCapabilities(request.networkCapabilities));
}
/**
* The maximum number of milliseconds the framework will look for a suitable network
* during a timeout-equiped call to {@link requestNetwork}.
* {@hide}
*/
public final static int MAX_NETWORK_REQUEST_TIMEOUT_MS = 100 * 60 * 1000;
/**
* The lookup key for a {@link Network} object included with the intent after
* successfully finding a network for the applications request. Retrieve it with
* {@link android.content.Intent#getParcelableExtra(String)}.
*
* Note that if you intend to invoke {@link Network#openConnection(java.net.URL)}
* then you must get a ConnectivityManager instance before doing so.
*/
public static final String EXTRA_NETWORK = "android.net.extra.NETWORK";
/**
* The lookup key for a {@link NetworkRequest} object included with the intent after
* successfully finding a network for the applications request. Retrieve it with
* {@link android.content.Intent#getParcelableExtra(String)}.
*/
public static final String EXTRA_NETWORK_REQUEST = "android.net.extra.NETWORK_REQUEST";
/**
* Request a network to satisfy a set of {@link android.net.NetworkCapabilities}.
*
* This function behaves identically to the version that takes a NetworkCallback, but instead
* of {@link NetworkCallback} a {@link PendingIntent} is used. This means
* the request may outlive the calling application and get called back when a suitable
* network is found.
*
* The operation is an Intent broadcast that goes to a broadcast receiver that
* you registered with {@link Context#registerReceiver} or through the
* <receiver> tag in an AndroidManifest.xml file
*
* The operation Intent is delivered with two extras, a {@link Network} typed
* extra called {@link #EXTRA_NETWORK} and a {@link NetworkRequest}
* typed extra called {@link #EXTRA_NETWORK_REQUEST} containing
* the original requests parameters. It is important to create a new,
* {@link NetworkCallback} based request before completing the processing of the
* Intent to reserve the network or it will be released shortly after the Intent
* is processed.
*
* If there is already a request for this Intent registered (with the equality of
* two Intents defined by {@link Intent#filterEquals}), then it will be removed and
* replaced by this one, effectively releasing the previous {@link NetworkRequest}.
*
* The request may be released normally by calling
* {@link #releaseNetworkRequest(android.app.PendingIntent)}.
*
It is presently unsupported to request a network with either
* {@link NetworkCapabilities#NET_CAPABILITY_VALIDATED} or
* {@link NetworkCapabilities#NET_CAPABILITY_CAPTIVE_PORTAL}
* as these {@code NetworkCapabilities} represent states that a particular
* network may never attain, and whether a network will attain these states
* is unknown prior to bringing up the network so the framework does not
* know how to go about satisfing a request with these capabilities.
*
*
This method requires the caller to hold either the
* {@link android.Manifest.permission#CHANGE_NETWORK_STATE} permission
* or the ability to modify system settings as determined by
* {@link android.provider.Settings.System#canWrite}.
*
* @param request {@link NetworkRequest} describing this request.
* @param operation Action to perform when the network is available (corresponds
* to the {@link NetworkCallback#onAvailable} call. Typically
* comes from {@link PendingIntent#getBroadcast}. Cannot be null.
* @throws IllegalArgumentException if {@code request} contains either
* {@link NetworkCapabilities#NET_CAPABILITY_VALIDATED} or
* {@link NetworkCapabilities#NET_CAPABILITY_CAPTIVE_PORTAL}.
*/
public void requestNetwork(NetworkRequest request, PendingIntent operation) {
checkPendingIntent(operation);
try {
mService.pendingRequestForNetwork(request.networkCapabilities, operation);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Removes a request made via {@link #requestNetwork(NetworkRequest, android.app.PendingIntent)}
*
* This method has the same behavior as
* {@link #unregisterNetworkCallback(android.app.PendingIntent)} with respect to
* releasing network resources and disconnecting.
*
* @param operation A PendingIntent equal (as defined by {@link Intent#filterEquals}) to the
* PendingIntent passed to
* {@link #requestNetwork(NetworkRequest, android.app.PendingIntent)} with the
* corresponding NetworkRequest you'd like to remove. Cannot be null.
*/
public void releaseNetworkRequest(PendingIntent operation) {
checkPendingIntent(operation);
try {
mService.releasePendingNetworkRequest(operation);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
private void checkPendingIntent(PendingIntent intent) {
if (intent == null) {
throw new IllegalArgumentException("PendingIntent cannot be null.");
}
}
/**
* Registers to receive notifications about all networks which satisfy the given
* {@link NetworkRequest}. The callbacks will continue to be called until
* either the application exits or link #unregisterNetworkCallback(NetworkCallback)} is called.
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
*
* @param request {@link NetworkRequest} describing this request.
* @param networkCallback The {@link NetworkCallback} that the system will call as suitable
* networks change state.
*/
public void registerNetworkCallback(NetworkRequest request, NetworkCallback networkCallback) {
sendRequestForNetwork(request.networkCapabilities, networkCallback, 0, LISTEN, TYPE_NONE);
}
/**
* Registers a PendingIntent to be sent when a network is available which satisfies the given
* {@link NetworkRequest}.
*
* This function behaves identically to the version that takes a NetworkCallback, but instead
* of {@link NetworkCallback} a {@link PendingIntent} is used. This means
* the request may outlive the calling application and get called back when a suitable
* network is found.
*
* The operation is an Intent broadcast that goes to a broadcast receiver that
* you registered with {@link Context#registerReceiver} or through the
* <receiver> tag in an AndroidManifest.xml file
*
* The operation Intent is delivered with two extras, a {@link Network} typed
* extra called {@link #EXTRA_NETWORK} and a {@link NetworkRequest}
* typed extra called {@link #EXTRA_NETWORK_REQUEST} containing
* the original requests parameters.
*
* If there is already a request for this Intent registered (with the equality of
* two Intents defined by {@link Intent#filterEquals}), then it will be removed and
* replaced by this one, effectively releasing the previous {@link NetworkRequest}.
*
* The request may be released normally by calling
* {@link #unregisterNetworkCallback(android.app.PendingIntent)}.
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
* @param request {@link NetworkRequest} describing this request.
* @param operation Action to perform when the network is available (corresponds
* to the {@link NetworkCallback#onAvailable} call. Typically
* comes from {@link PendingIntent#getBroadcast}. Cannot be null.
*/
public void registerNetworkCallback(NetworkRequest request, PendingIntent operation) {
checkPendingIntent(operation);
try {
mService.pendingListenForNetwork(request.networkCapabilities, operation);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Registers to receive notifications about changes in the system default network. The callbacks
* will continue to be called until either the application exits or
* {@link #unregisterNetworkCallback(NetworkCallback)} is called.
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#ACCESS_NETWORK_STATE}.
*
* @param networkCallback The {@link NetworkCallback} that the system will call as the
* system default network changes.
*/
public void registerDefaultNetworkCallback(NetworkCallback networkCallback) {
// This works because if the NetworkCapabilities are null,
// ConnectivityService takes them from the default request.
//
// Since the capabilities are exactly the same as the default request's
// capabilities, this request is guaranteed, at all times, to be
// satisfied by the same network, if any, that satisfies the default
// request, i.e., the system default network.
sendRequestForNetwork(null, networkCallback, 0, REQUEST, TYPE_NONE);
}
/**
* Requests bandwidth update for a given {@link Network} and returns whether the update request
* is accepted by ConnectivityService. Once accepted, ConnectivityService will poll underlying
* network connection for updated bandwidth information. The caller will be notified via
* {@link ConnectivityManager.NetworkCallback} if there is an update. Notice that this
* method assumes that the caller has previously called
* {@link #registerNetworkCallback(NetworkRequest, NetworkCallback)} to listen for network
* changes.
*
* @param network {@link Network} specifying which network you're interested.
* @return {@code true} on success, {@code false} if the {@link Network} is no longer valid.
*/
public boolean requestBandwidthUpdate(Network network) {
try {
return mService.requestBandwidthUpdate(network);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Unregisters callbacks about and possibly releases networks originating from
* {@link #requestNetwork(NetworkRequest, NetworkCallback)} and
* {@link #registerNetworkCallback(NetworkRequest, NetworkCallback)} calls.
* If the given {@code NetworkCallback} had previously been used with
* {@code #requestNetwork}, any networks that had been connected to only to satisfy that request
* will be disconnected.
*
* @param networkCallback The {@link NetworkCallback} used when making the request.
*/
public void unregisterNetworkCallback(NetworkCallback networkCallback) {
if (networkCallback == null || networkCallback.networkRequest == null ||
networkCallback.networkRequest.requestId == REQUEST_ID_UNSET) {
throw new IllegalArgumentException("Invalid NetworkCallback");
}
try {
mService.releaseNetworkRequest(networkCallback.networkRequest);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
synchronized (sNetworkCallback) {
sNetworkCallback.remove(networkCallback.networkRequest);
}
}
/**
* Unregisters a callback previously registered via
* {@link #registerNetworkCallback(NetworkRequest, android.app.PendingIntent)}.
*
* @param operation A PendingIntent equal (as defined by {@link Intent#filterEquals}) to the
* PendingIntent passed to
* {@link #registerNetworkCallback(NetworkRequest, android.app.PendingIntent)}.
* Cannot be null.
*/
public void unregisterNetworkCallback(PendingIntent operation) {
releaseNetworkRequest(operation);
}
/**
* Informs the system whether it should switch to {@code network} regardless of whether it is
* validated or not. If {@code accept} is true, and the network was explicitly selected by the
* user (e.g., by selecting a Wi-Fi network in the Settings app), then the network will become
* the system default network regardless of any other network that's currently connected. If
* {@code always} is true, then the choice is remembered, so that the next time the user
* connects to this network, the system will switch to it.
*
*
This method requires the caller to hold the permission
* {@link android.Manifest.permission#CONNECTIVITY_INTERNAL}
*
* @param network The network to accept.
* @param accept Whether to accept the network even if unvalidated.
* @param always Whether to remember this choice in the future.
*
* @hide
*/
public void setAcceptUnvalidated(Network network, boolean accept, boolean always) {
try {
mService.setAcceptUnvalidated(network, accept, always);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Resets all connectivity manager settings back to factory defaults.
* @hide
*/
public void factoryReset() {
try {
mService.factoryReset();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Binds the current process to {@code network}. All Sockets created in the future
* (and not explicitly bound via a bound SocketFactory from
* {@link Network#getSocketFactory() Network.getSocketFactory()}) will be bound to
* {@code network}. All host name resolutions will be limited to {@code network} as well.
* Note that if {@code network} ever disconnects, all Sockets created in this way will cease to
* work and all host name resolutions will fail. This is by design so an application doesn't
* accidentally use Sockets it thinks are still bound to a particular {@link Network}.
* To clear binding pass {@code null} for {@code network}. Using individually bound
* Sockets created by Network.getSocketFactory().createSocket() and
* performing network-specific host name resolutions via
* {@link Network#getAllByName Network.getAllByName} is preferred to calling
* {@code bindProcessToNetwork}.
*
* @param network The {@link Network} to bind the current process to, or {@code null} to clear
* the current binding.
* @return {@code true} on success, {@code false} if the {@link Network} is no longer valid.
*/
public boolean bindProcessToNetwork(Network network) {
// Forcing callers to call thru non-static function ensures ConnectivityManager
// instantiated.
return setProcessDefaultNetwork(network);
}
/**
* Binds the current process to {@code network}. All Sockets created in the future
* (and not explicitly bound via a bound SocketFactory from
* {@link Network#getSocketFactory() Network.getSocketFactory()}) will be bound to
* {@code network}. All host name resolutions will be limited to {@code network} as well.
* Note that if {@code network} ever disconnects, all Sockets created in this way will cease to
* work and all host name resolutions will fail. This is by design so an application doesn't
* accidentally use Sockets it thinks are still bound to a particular {@link Network}.
* To clear binding pass {@code null} for {@code network}. Using individually bound
* Sockets created by Network.getSocketFactory().createSocket() and
* performing network-specific host name resolutions via
* {@link Network#getAllByName Network.getAllByName} is preferred to calling
* {@code setProcessDefaultNetwork}.
*
* @param network The {@link Network} to bind the current process to, or {@code null} to clear
* the current binding.
* @return {@code true} on success, {@code false} if the {@link Network} is no longer valid.
* @deprecated This function can throw {@link IllegalStateException}. Use
* {@link #bindProcessToNetwork} instead. {@code bindProcessToNetwork}
* is a direct replacement.
*/
public static boolean setProcessDefaultNetwork(Network network) {
int netId = (network == null) ? NETID_UNSET : network.netId;
if (netId == NetworkUtils.getBoundNetworkForProcess()) {
return true;
}
if (NetworkUtils.bindProcessToNetwork(netId)) {
// Set HTTP proxy system properties to match network.
// TODO: Deprecate this static method and replace it with a non-static version.
try {
Proxy.setHttpProxySystemProperty(getInstance().getDefaultProxy());
} catch (SecurityException e) {
// The process doesn't have ACCESS_NETWORK_STATE, so we can't fetch the proxy.
Log.e(TAG, "Can't set proxy properties", e);
}
// Must flush DNS cache as new network may have different DNS resolutions.
InetAddress.clearDnsCache();
// Must flush socket pool as idle sockets will be bound to previous network and may
// cause subsequent fetches to be performed on old network.
NetworkEventDispatcher.getInstance().onNetworkConfigurationChanged();
return true;
} else {
return false;
}
}
/**
* Returns the {@link Network} currently bound to this process via
* {@link #bindProcessToNetwork}, or {@code null} if no {@link Network} is explicitly bound.
*
* @return {@code Network} to which this process is bound, or {@code null}.
*/
public Network getBoundNetworkForProcess() {
// Forcing callers to call thru non-static function ensures ConnectivityManager
// instantiated.
return getProcessDefaultNetwork();
}
/**
* Returns the {@link Network} currently bound to this process via
* {@link #bindProcessToNetwork}, or {@code null} if no {@link Network} is explicitly bound.
*
* @return {@code Network} to which this process is bound, or {@code null}.
* @deprecated Using this function can lead to other functions throwing
* {@link IllegalStateException}. Use {@link #getBoundNetworkForProcess} instead.
* {@code getBoundNetworkForProcess} is a direct replacement.
*/
public static Network getProcessDefaultNetwork() {
int netId = NetworkUtils.getBoundNetworkForProcess();
if (netId == NETID_UNSET) return null;
return new Network(netId);
}
private void unsupportedStartingFrom(int version) {
if (Process.myUid() == Process.SYSTEM_UID) {
// The getApplicationInfo() call we make below is not supported in system context, and
// we want to allow the system to use these APIs anyway.
return;
}
if (mContext.getApplicationInfo().targetSdkVersion >= version) {
throw new UnsupportedOperationException(
"This method is not supported in target SDK version " + version + " and above");
}
}
// Checks whether the calling app can use the legacy routing API (startUsingNetworkFeature,
// stopUsingNetworkFeature, requestRouteToHost), and if not throw UnsupportedOperationException.
// TODO: convert the existing system users (Tethering, GnssLocationProvider) to the new APIs and
// remove these exemptions. Note that this check is not secure, and apps can still access these
// functions by accessing ConnectivityService directly. However, it should be clear that doing
// so is unsupported and may break in the future. http://b/22728205
private void checkLegacyRoutingApiAccess() {
if (mContext.checkCallingOrSelfPermission("com.android.permission.INJECT_OMADM_SETTINGS")
== PackageManager.PERMISSION_GRANTED) {
return;
}
unsupportedStartingFrom(VERSION_CODES.M);
}
/**
* Binds host resolutions performed by this process to {@code network}.
* {@link #bindProcessToNetwork} takes precedence over this setting.
*
* @param network The {@link Network} to bind host resolutions from the current process to, or
* {@code null} to clear the current binding.
* @return {@code true} on success, {@code false} if the {@link Network} is no longer valid.
* @hide
* @deprecated This is strictly for legacy usage to support {@link #startUsingNetworkFeature}.
*/
public static boolean setProcessDefaultNetworkForHostResolution(Network network) {
return NetworkUtils.bindProcessToNetworkForHostResolution(
network == null ? NETID_UNSET : network.netId);
}
/**
* Device is not restricting metered network activity while application is running on
* background.
*/
public static final int RESTRICT_BACKGROUND_STATUS_DISABLED = 1;
/**
* Device is restricting metered network activity while application is running on background,
* but application is allowed to bypass it.
*
* In this state, application should take action to mitigate metered network access.
* For example, a music streaming application should switch to a low-bandwidth bitrate.
*/
public static final int RESTRICT_BACKGROUND_STATUS_WHITELISTED = 2;
/**
* Device is restricting metered network activity while application is running on background.
*
* In this state, application should not try to use the network while running on background,
* because it would be denied.
*/
public static final int RESTRICT_BACKGROUND_STATUS_ENABLED = 3;
/**
* A change in the background metered network activity restriction has occurred.
*
* Applications should call {@link #getRestrictBackgroundStatus()} to check if the restriction
* applies to them.
*
* This is only sent to registered receivers, not manifest receivers.
*/
@SdkConstant(SdkConstantType.BROADCAST_INTENT_ACTION)
public static final String ACTION_RESTRICT_BACKGROUND_CHANGED =
"android.net.conn.RESTRICT_BACKGROUND_CHANGED";
/** @hide */
@Retention(RetentionPolicy.SOURCE)
@IntDef(flag = false, value = {
RESTRICT_BACKGROUND_STATUS_DISABLED,
RESTRICT_BACKGROUND_STATUS_WHITELISTED,
RESTRICT_BACKGROUND_STATUS_ENABLED,
})
public @interface RestrictBackgroundStatus {
}
private INetworkPolicyManager getNetworkPolicyManager() {
synchronized (this) {
if (mNPManager != null) {
return mNPManager;
}
mNPManager = INetworkPolicyManager.Stub.asInterface(ServiceManager
.getService(Context.NETWORK_POLICY_SERVICE));
return mNPManager;
}
}
/**
* Determines if the calling application is subject to metered network restrictions while
* running on background.
*
* @return {@link #RESTRICT_BACKGROUND_STATUS_DISABLED},
* {@link #RESTRICT_BACKGROUND_STATUS_ENABLED},
* or {@link #RESTRICT_BACKGROUND_STATUS_WHITELISTED}
*/
public @RestrictBackgroundStatus int getRestrictBackgroundStatus() {
try {
return getNetworkPolicyManager().getRestrictBackgroundByCaller();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* A holder class for debug info (mapping CALLBACK values to field names). This is stored
* in a holder for two reasons:
* 1) The reflection necessary to establish the map can't be run at compile-time. Thus, this
* code will make the enclosing class not compile-time initializeable, deferring its
* initialization to zygote startup. This leads to dirty (but shared) memory.
* As this is debug info, use a holder that isn't initialized by default. This way the map
* will be created on demand, while ConnectivityManager can be compile-time initialized.
* 2) Static initialization is still preferred for its strong thread safety guarantees without
* requiring a lock.
*/
private static class NoPreloadHolder {
public static final SparseArray sMagicDecoderRing = MessageUtils.findMessageNames(
new Class[]{ConnectivityManager.class}, new String[]{"CALLBACK_"});
}
static {
// When debug is enabled, aggressively initialize the holder by touching the field (which
// will guarantee static initialization).
if (CallbackHandler.DBG) {
Object dummy = NoPreloadHolder.sMagicDecoderRing;
}
}
private static final String whatToString(int what) {
return NoPreloadHolder.sMagicDecoderRing.get(what, Integer.toString(what));
}
}