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A library jar that provides APIs for Applications written for the Google Android Platform.

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/*
 * Copyright (C) 2015 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.view;

import android.graphics.Rect;

/**
 * These callbacks are used to communicate window configuration changes while the user is performing
 * window changes.
 * Note: Note that at the time of onWindowDragResizeStart the content size isn't known. A consumer
 * should therfore not draw anything before the additional onContentDraw call has arrived.
 * @hide
 */
public interface WindowCallbacks {

    public static final int RESIZE_MODE_INVALID = -1;
    public static final int RESIZE_MODE_FREEFORM = 0;
    public static final int RESIZE_MODE_DOCKED_DIVIDER = 1;

    /**
     * Called by the system when the window got changed by the user, before the layouter got called.
     * It also gets called when the insets changed, or when the window switched between a fullscreen
     * layout or a non-fullscreen layout. It can be used to perform a "quick and dirty" resize which
     * should never take more then 4ms to complete.
     *
     * 

At the time the layouting has not happened yet. * * @param newBounds The new window frame bounds. * @param fullscreen Whether the window is currently drawing in fullscreen. * @param systemInsets The current visible system insets for the window. * @param stableInsets The stable insets for the window. */ void onWindowSizeIsChanging(Rect newBounds, boolean fullscreen, Rect systemInsets, Rect stableInsets); /** * Called when a drag resize starts. * * @param initialBounds The initial bounds where the window will be. * @param fullscreen Whether the window is currently drawing in fullscreen. * @param systemInsets The current visible system insets for the window. * @param stableInsets The stable insets for the window. */ void onWindowDragResizeStart(Rect initialBounds, boolean fullscreen, Rect systemInsets, Rect stableInsets, int resizeMode); /** * Called when a drag resize ends. */ void onWindowDragResizeEnd(); /** * The content will now be drawn to these bounds. Returns true if * a draw should be requested after the next content draw. */ boolean onContentDrawn(int offsetX, int offsetY, int sizeX, int sizeY); /** * Called to request the window to draw one frame. * @param reportNextDraw Whether it should report when the requested draw finishes. */ void onRequestDraw(boolean reportNextDraw); /** * Called after all the content has drawn and the callback now has the ability to draw something * on top of everything. Call {@link ViewRootImpl#requestInvalidateRootRenderNode} when this * content needs to be redrawn. * * @param canvas The canvas to draw on. */ void onPostDraw(DisplayListCanvas canvas); }





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