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/*
 * Copyright (C) 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
 * in compliance with the License. You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software distributed under the License
 * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
 * or implied. See the License for the specific language governing permissions and limitations under
 * the License.
 */

package org.robolectric.shadows;


import android.graphics.drawable.VectorDrawable;
import org.robolectric.annotation.Implementation;
import org.robolectric.annotation.Implements;

import java.nio.ByteBuffer;
import java.nio.ByteOrder;

import static android.os.Build.VERSION_CODES.N;
import static org.robolectric.shadows.ShadowVirtualRefBasePtr.get;
import static org.robolectric.shadows.ShadowVirtualRefBasePtr.put;

@Implements(value = VectorDrawable.class, minSdk = N)
public class ShadowVectorDrawable extends ShadowDrawable {
  //  private static native long nCreateTree(long rootGroupPtr);
//  private static native long nCreateTreeFromCopy(long treeToCopy, long rootGroupPtr);
//  private static native void nSetRendererViewportSize(long rendererPtr, float viewportWidth,
//                                                      float viewportHeight);
//  private static native boolean nSetRootAlpha(long rendererPtr, float alpha);
//  private static native float nGetRootAlpha(long rendererPtr);
//  private static native void nSetAllowCaching(long rendererPtr, boolean allowCaching);
//
//  private static native int nDraw(long rendererPtr, long canvasWrapperPtr,
//                                  long colorFilterPtr, Rect bounds, boolean needsMirroring, boolean canReuseCache);

  private static final int STROKE_WIDTH_INDEX = 0;
  private static final int STROKE_COLOR_INDEX = 1;
  private static final int STROKE_ALPHA_INDEX = 2;
  private static final int FILL_COLOR_INDEX = 3;
  private static final int FILL_ALPHA_INDEX = 4;
  private static final int TRIM_PATH_START_INDEX = 5;
  private static final int TRIM_PATH_END_INDEX = 6;
  private static final int TRIM_PATH_OFFSET_INDEX = 7;
  private static final int STROKE_LINE_CAP_INDEX = 8;
  private static final int STROKE_LINE_JOIN_INDEX = 9;
  private static final int STROKE_MITER_LIMIT_INDEX = 10;
  private static final int FILL_TYPE_INDEX = 11;
  private static final int TOTAL_PROPERTY_COUNT = 12;

  private static class Path implements Cloneable {
    float strokeWidth;
    int strokeColor;
    float strokeAlpha;
    int fillColor;
    float fillAlpha;
    float trimPathStart;
    float trimPathEnd;
    float trimPathOffset;
    int strokeLineCap;
    int strokeLineJoin;
    float strokeMiterLimit;
    int fillType;

    @Override
    protected Object clone() {
      try {
        return super.clone();
      } catch (CloneNotSupportedException e) {
        throw new RuntimeException(e);
      }
    }
  }

  private static Path getPath(long pathPtr) {
    return get(pathPtr);
  }


  @Implementation
  public static long nCreateFullPath() {
    return put(new Path());
  }

  @Implementation
  public static long nCreateFullPath(long nativeFullPathPtr) {
    return put(getPath(nativeFullPathPtr).clone());
  }

  @Implementation
  public static boolean nGetFullPathProperties(long pathPtr, byte[] properties,
                                               int length) {
    if (length != TOTAL_PROPERTY_COUNT * 4) return false;

    Path path = getPath(pathPtr);
    ByteBuffer propertiesBB = ByteBuffer.wrap(properties);
    propertiesBB.order(ByteOrder.nativeOrder());
    propertiesBB.putFloat(STROKE_WIDTH_INDEX * 4, path.strokeWidth);
    propertiesBB.putInt(STROKE_COLOR_INDEX * 4, path.strokeColor);
    propertiesBB.putFloat(STROKE_ALPHA_INDEX * 4, path.strokeAlpha);
    propertiesBB.putInt(FILL_COLOR_INDEX * 4, path.fillColor);
    propertiesBB.putFloat(FILL_ALPHA_INDEX * 4, path.fillAlpha);
    propertiesBB.putFloat(TRIM_PATH_START_INDEX * 4, path.trimPathStart);
    propertiesBB.putFloat(TRIM_PATH_END_INDEX * 4, path.trimPathEnd);
    propertiesBB.putFloat(TRIM_PATH_OFFSET_INDEX * 4, path.trimPathOffset);
    propertiesBB.putInt(STROKE_LINE_CAP_INDEX * 4, path.strokeLineCap);
    propertiesBB.putInt(STROKE_LINE_JOIN_INDEX * 4, path.strokeLineJoin);
    propertiesBB.putFloat(STROKE_MITER_LIMIT_INDEX * 4, path.strokeMiterLimit);
    propertiesBB.putInt(FILL_TYPE_INDEX * 4, path.fillType);

    return true;
  }

  @Implementation
  public static void nUpdateFullPathProperties(long pathPtr, float strokeWidth,
                                               int strokeColor, float strokeAlpha, int fillColor, float fillAlpha, float trimPathStart,
                                               float trimPathEnd, float trimPathOffset, float strokeMiterLimit, int strokeLineCap,
                                               int strokeLineJoin, int fillType) {
    Path path = getPath(pathPtr);
    path.strokeWidth = strokeWidth;
    path.strokeColor = strokeColor;
    path.strokeAlpha = strokeAlpha;
    path.fillColor = fillColor;
    path.fillAlpha = fillAlpha;
    path.trimPathStart = trimPathStart;
    path.trimPathEnd = trimPathEnd;
    path.trimPathOffset = trimPathOffset;
    path.strokeLineCap = strokeLineCap;
    path.strokeLineJoin = strokeLineJoin;
    path.strokeMiterLimit = strokeMiterLimit;
    path.fillType = fillType;
  }

//  @Implementation
//  public static void nUpdateFullPathFillGradient(long pathPtr, long fillGradientPtr) {
//
//  }
//
//  @Implementation
//  public static void nUpdateFullPathStrokeGradient(long pathPtr, long strokeGradientPtr) {
//
//  }
//
//  private static native long nCreateClipPath();
//  private static native long nCreateClipPath(long clipPathPtr);


  static class Group implements Cloneable {
    float rotation;
    float pivotX;
    float pivotY;
    float scaleX;
    float scaleY;
    float translateX;
    float translateY;

    @Override
    protected Object clone() {
      try {
        return super.clone();
      } catch (CloneNotSupportedException e) {
        throw new RuntimeException(e);
      }
    }
  }

  private static Group getGroup(long groupPtr) {
    return get(groupPtr);
  }

  @Implementation
  public static long nCreateGroup() {
    return put(new Group());
  }

  @Implementation
  public static long nCreateGroup(long groupPtr) {
    return put(getGroup(groupPtr).clone());
  }

//  public static void nSetName(long nodePtr, String name) {
//  }

  @Implementation
  public static boolean nGetGroupProperties(long groupPtr, float[] properties,
                                            int length) {
    if (length != 7) return false;
    Group group = getGroup(groupPtr);
    properties[0] = group.rotation;
    properties[1] = group.pivotX;
    properties[2] = group.pivotY;
    properties[3] = group.scaleX;
    properties[4] = group.scaleY;
    properties[5] = group.translateX;
    properties[6] = group.translateY;
    return true;
  }

  @Implementation
  public static void nUpdateGroupProperties(long groupPtr, float rotate, float pivotX,
                                            float pivotY, float scaleX, float scaleY, float translateX, float translateY) {
    Group group = getGroup(groupPtr);
    group.rotation = rotate;
    group.pivotX = pivotX;
    group.pivotY = pivotY;
    group.scaleX = scaleX;
    group.scaleY = scaleY;
    group.translateX = translateX;
    group.translateY = translateY;
  }

//  private static native void nAddChild(long groupPtr, long nodePtr);
//  private static native void nSetPathString(long pathPtr, String pathString, int length);
//
//  /**
//   * The setters and getters below for paths and groups are here temporarily, and will be
//   * removed once the animation in AVD is replaced with RenderNodeAnimator, in which case the
//   * animation will modify these properties in native. By then no JNI hopping would be necessary
//   * for VD during animation, and these setters and getters will be obsolete.
//   */
//  // Setters and getters during animation.
//  private static native float nGetRotation(long groupPtr);
//  private static native void nSetRotation(long groupPtr, float rotation);
//  private static native float nGetPivotX(long groupPtr);
//  private static native void nSetPivotX(long groupPtr, float pivotX);
//  private static native float nGetPivotY(long groupPtr);
//  private static native void nSetPivotY(long groupPtr, float pivotY);
//  private static native float nGetScaleX(long groupPtr);
//  private static native void nSetScaleX(long groupPtr, float scaleX);
//  private static native float nGetScaleY(long groupPtr);
//  private static native void nSetScaleY(long groupPtr, float scaleY);
//  private static native float nGetTranslateX(long groupPtr);
//  private static native void nSetTranslateX(long groupPtr, float translateX);
//  private static native float nGetTranslateY(long groupPtr);
//  private static native void nSetTranslateY(long groupPtr, float translateY);
//
//  // Setters and getters for VPath during animation.
//  private static native void nSetPathData(long pathPtr, long pathDataPtr);
//  private static native float nGetStrokeWidth(long pathPtr);
//  private static native void nSetStrokeWidth(long pathPtr, float width);
//  private static native int nGetStrokeColor(long pathPtr);
//  private static native void nSetStrokeColor(long pathPtr, int strokeColor);
//  private static native float nGetStrokeAlpha(long pathPtr);
//  private static native void nSetStrokeAlpha(long pathPtr, float alpha);
//  private static native int nGetFillColor(long pathPtr);
//  private static native void nSetFillColor(long pathPtr, int fillColor);
//  private static native float nGetFillAlpha(long pathPtr);
//  private static native void nSetFillAlpha(long pathPtr, float fillAlpha);
//  private static native float nGetTrimPathStart(long pathPtr);
//  private static native void nSetTrimPathStart(long pathPtr, float trimPathStart);
//  private static native float nGetTrimPathEnd(long pathPtr);
//  private static native void nSetTrimPathEnd(long pathPtr, float trimPathEnd);
//  private static native float nGetTrimPathOffset(long pathPtr);
//  private static native void nSetTrimPathOffset(long pathPtr, float trimPathOffset);

}




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