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package org.robolectric.shadows;

/**
 * Java representation of framework native system headers Transliterated from oreo-mr1 (SDK 27)
 * frameworks/native/include/android/Input.h
 *
 * @see include/android/input.h
 */
public class NativeAndroidInput {

  /**
   * Key states (may be returned by queries about the current state of a particular key code, scan
   * code or switch).
   */
  /** The key state is unknown or the requested key itself is not supported. */
  static final int AKEY_STATE_UNKNOWN = -1;
  /** The key is up. */
  static final int AKEY_STATE_UP = 0;
  /** The key is down. */
  static final int AKEY_STATE_DOWN = 1;
  /** The key is down but is a virtual key press that is being emulated by the system. */
  static final int AKEY_STATE_VIRTUAL = 2;

  /** Meta key / modifer state. */
  /** No meta keys are pressed. */
  static final int AMETA_NONE = 0;
  /** This mask is used to check whether one of the ALT meta keys is pressed. */
  static final int AMETA_ALT_ON = 0x02;
  /** This mask is used to check whether the left ALT meta key is pressed. */
  static final int AMETA_ALT_LEFT_ON = 0x10;
  /** This mask is used to check whether the right ALT meta key is pressed. */
  static final int AMETA_ALT_RIGHT_ON = 0x20;
  /** This mask is used to check whether one of the SHIFT meta keys is pressed. */
  static final int AMETA_SHIFT_ON = 0x01;
  /** This mask is used to check whether the left SHIFT meta key is pressed. */
  static final int AMETA_SHIFT_LEFT_ON = 0x40;
  /** This mask is used to check whether the right SHIFT meta key is pressed. */
  static final int AMETA_SHIFT_RIGHT_ON = 0x80;
  /** This mask is used to check whether the SYM meta key is pressed. */
  static final int AMETA_SYM_ON = 0x04;
  /** This mask is used to check whether the FUNCTION meta key is pressed. */
  static final int AMETA_FUNCTION_ON = 0x08;
  /** This mask is used to check whether one of the CTRL meta keys is pressed. */
  static final int AMETA_CTRL_ON = 0x1000;
  /** This mask is used to check whether the left CTRL meta key is pressed. */
  static final int AMETA_CTRL_LEFT_ON = 0x2000;
  /** This mask is used to check whether the right CTRL meta key is pressed. */
  static final int AMETA_CTRL_RIGHT_ON = 0x4000;
  /** This mask is used to check whether one of the META meta keys is pressed. */
  static final int AMETA_META_ON = 0x10000;
  /** This mask is used to check whether the left META meta key is pressed. */
  static final int AMETA_META_LEFT_ON = 0x20000;
  /** This mask is used to check whether the right META meta key is pressed. */
  static final int AMETA_META_RIGHT_ON = 0x40000;
  /** This mask is used to check whether the CAPS LOCK meta key is on. */
  static final int AMETA_CAPS_LOCK_ON = 0x100000;
  /** This mask is used to check whether the NUM LOCK meta key is on. */
  static final int AMETA_NUM_LOCK_ON = 0x200000;
  /** This mask is used to check whether the SCROLL LOCK meta key is on. */
  static final int AMETA_SCROLL_LOCK_ON = 0x400000;

  /** Input event types. */
  /** Indicates that the input event is a key event. */
  static final int AINPUT_EVENT_TYPE_KEY = 1;
  /** Indicates that the input event is a motion event. */
  static final int AINPUT_EVENT_TYPE_MOTION = 2;

  /** Key event actions. */
  /** The key has been pressed down. */
  static final int AKEY_EVENT_ACTION_DOWN = 0;
  /** The key has been released. */
  static final int AKEY_EVENT_ACTION_UP = 1;
  /**
   * Multiple duplicate key events have occurred in a row, or a complex string is being delivered.
   * The repeat_count property of the key event contains the number of times the given key code
   * should be executed.
   */
  static final int AKEY_EVENT_ACTION_MULTIPLE = 2;

  /** Key event flags. */

  /** This mask is set if the device woke because of this key event. */
  static final int AKEY_EVENT_FLAG_WOKE_HERE = 0x1;
  /** This mask is set if the key event was generated by a software keyboard. */
  static final int AKEY_EVENT_FLAG_SOFT_KEYBOARD = 0x2;
  /** This mask is set if we don't want the key event to cause us to leave touch mode. */
  static final int AKEY_EVENT_FLAG_KEEP_TOUCH_MODE = 0x4;
  /**
   * This mask is set if an event was known to come from a trusted part of the system. That is; the
   * event is known to come from the user; and could not have been spoofed by a third party
   * component.
   */
  static final int AKEY_EVENT_FLAG_FROM_SYSTEM = 0x8;
  /**
   * This mask is used for compatibility; to identify enter keys that are coming from an IME whose
   * enter key has been auto-labelled "next" or "done". This allows TextView to dispatch these as
   * normal enter keys for old applications; but still do the appropriate action when receiving
   * them.
   */
  static final int AKEY_EVENT_FLAG_EDITOR_ACTION = 0x10;
  /**
   * When associated with up key events; this indicates that the key press has been canceled.
   * Typically this is used with virtual touch screen keys; where the user can slide from the
   * virtual key area on to the display: in that case; the application will receive a canceled up
   * event and should not perform the action normally associated with the key. Note that for this to
   * work; the application can not perform an action for a key until it receives an up or the long
   * press timeout has expired.
   */
  static final int AKEY_EVENT_FLAG_CANCELED = 0x20;
  /**
   * This key event was generated by a virtual (on-screen) hard key area. Typically this is an area
   * of the touchscreen; outside of the regular display; dedicated to "hardware" buttons.
   */
  static final int AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY = 0x40;
  /** This flag is set for the first key repeat that occurs after the long press timeout. */
  static final int AKEY_EVENT_FLAG_LONG_PRESS = 0x80;
  /**
   * Set when a key event has AKEY_EVENT_FLAG_CANCELED set because a long press action was executed
   * while it was down.
   */
  static final int AKEY_EVENT_FLAG_CANCELED_LONG_PRESS = 0x100;
  /**
   * Set for AKEY_EVENT_ACTION_UP when this event's key code is still being tracked from its initial
   * down. That is; somebody requested that tracking started on the key down and a long press has
   * not caused the tracking to be canceled.
   */
  static final int AKEY_EVENT_FLAG_TRACKING = 0x200;
  /**
   * Set when a key event has been synthesized to implement default behavior for an event that the
   * application did not handle. Fallback key events are generated by unhandled trackball motions
   * (to emulate a directional keypad) and by certain unhandled key presses that are declared in the
   * key map (such as special function numeric keypad keys when numlock is off).
   */
  static final int AKEY_EVENT_FLAG_FALLBACK = 0x400;

  /**
   * Bit shift for the action bits holding the pointer index as defined by
   * AMOTION_EVENT_ACTION_POINTER_INDEX_MASK.
   */
  static final int AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT = 8;

  /** Motion event actions */

  /** Bit mask of the parts of the action code that are the action itself. */
  static final int AMOTION_EVENT_ACTION_MASK = 0xff;
  /**
   * Bits in the action code that represent a pointer index; used with
   * AMOTION_EVENT_ACTION_POINTER_DOWN and AMOTION_EVENT_ACTION_POINTER_UP. Shifting down by
   * AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT provides the actual pointer index where the data for
   * the pointer going up or down can be found.
   */
  static final int AMOTION_EVENT_ACTION_POINTER_INDEX_MASK = 0xff00;
  /** A pressed gesture has started; the motion contains the initial starting location. */
  static final int AMOTION_EVENT_ACTION_DOWN = 0;
  /**
   * A pressed gesture has finished; the motion contains the final release location as well as any
   * intermediate points since the last down or move event.
   */
  static final int AMOTION_EVENT_ACTION_UP = 1;
  /**
   * A change has happened during a press gesture (between AMOTION_EVENT_ACTION_DOWN and
   * AMOTION_EVENT_ACTION_UP). The motion contains the most recent point; as well as any
   * intermediate points since the last down or move event.
   */
  static final int AMOTION_EVENT_ACTION_MOVE = 2;
  /**
   * The current gesture has been aborted. You will not receive any more points in it. You should
   * treat this as an up event; but not perform any action that you normally would.
   */
  static final int AMOTION_EVENT_ACTION_CANCEL = 3;
  /**
   * A movement has happened outside of the normal bounds of the UI element. This does not provide a
   * full gesture; but only the initial location of the movement/touch.
   */
  static final int AMOTION_EVENT_ACTION_OUTSIDE = 4;
  /**
   * A non-primary pointer has gone down. The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK
   * indicate which pointer changed.
   */
  static final int AMOTION_EVENT_ACTION_POINTER_DOWN = 5;
  /**
   * A non-primary pointer has gone up. The bits in AMOTION_EVENT_ACTION_POINTER_INDEX_MASK indicate
   * which pointer changed.
   */
  static final int AMOTION_EVENT_ACTION_POINTER_UP = 6;
  /**
   * A change happened but the pointer is not down (unlike AMOTION_EVENT_ACTION_MOVE). The motion
   * contains the most recent point; as well as any intermediate points since the last hover move
   * event.
   */
  static final int AMOTION_EVENT_ACTION_HOVER_MOVE = 7;
  /**
   * The motion event contains relative vertical and/or horizontal scroll offsets. Use getAxisValue
   * to retrieve the information from AMOTION_EVENT_AXIS_VSCROLL and AMOTION_EVENT_AXIS_HSCROLL. The
   * pointer may or may not be down when this event is dispatched. This action is always delivered
   * to the winder under the pointer; which may not be the window currently touched.
   */
  static final int AMOTION_EVENT_ACTION_SCROLL = 8;
  /** The pointer is not down but has entered the boundaries of a window or view. */
  static final int AMOTION_EVENT_ACTION_HOVER_ENTER = 9;
  /** The pointer is not down but has exited the boundaries of a window or view. */
  static final int AMOTION_EVENT_ACTION_HOVER_EXIT = 10;
  /* One or more buttons have been pressed. */
  static final int AMOTION_EVENT_ACTION_BUTTON_PRESS = 11;
  /* One or more buttons have been released. */
  static final int AMOTION_EVENT_ACTION_BUTTON_RELEASE = 12;

  /** Motion event flags. */
  /**
   * This flag indicates that the window that received this motion event is partly or wholly
   * obscured by another visible window above it. This flag is set to true even if the event did not
   * directly pass through the obscured area. A security sensitive application can check this flag
   * to identify situations in which a malicious application may have covered up part of its content
   * for the purpose of misleading the user or hijacking touches. An appropriate response might be
   * to drop the suspect touches or to take additional precautions to confirm the user's actual
   * intent.
   */
  static final int AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED = 0x1;

  /** Motion event edge touch flags. */
  /** No edges intersected. */
  static final int AMOTION_EVENT_EDGE_FLAG_NONE = 0;
  /** Flag indicating the motion event intersected the top edge of the screen. */
  static final int AMOTION_EVENT_EDGE_FLAG_TOP = 0x01;
  /** Flag indicating the motion event intersected the bottom edge of the screen. */
  static final int AMOTION_EVENT_EDGE_FLAG_BOTTOM = 0x02;
  /** Flag indicating the motion event intersected the left edge of the screen. */
  static final int AMOTION_EVENT_EDGE_FLAG_LEFT = 0x04;
  /** Flag indicating the motion event intersected the right edge of the screen. */
  static final int AMOTION_EVENT_EDGE_FLAG_RIGHT = 0x08;

  /**
   * Constants that identify each individual axis of a motion event.
   *
   * @anchor AMOTION_EVENT_AXIS
   */
  /**
   * Axis constant: X axis of a motion event.
   *
   * 

- For a touch screen, reports the absolute X screen position of the center of the touch * contact area. The units are display pixels. - For a touch pad, reports the absolute X surface * position of the center of the touch contact area. The units are device-dependent. - For a * mouse, reports the absolute X screen position of the mouse pointer. The units are display * pixels. - For a trackball, reports the relative horizontal displacement of the trackball. The * value is normalized to a range from -1.0 (left) to 1.0 (right). - For a joystick, reports the * absolute X position of the joystick. The value is normalized to a range from -1.0 (left) to 1.0 * (right). */ static final int AMOTION_EVENT_AXIS_X = 0; /** * Axis constant: Y axis of a motion event. * *

- For a touch screen; reports the absolute Y screen position of the center of the touch * contact area. The units are display pixels. - For a touch pad; reports the absolute Y surface * position of the center of the touch contact area. The units are device-dependent. - For a * mouse; reports the absolute Y screen position of the mouse pointer. The units are display * pixels. - For a trackball; reports the relative vertical displacement of the trackball. The * value is normalized to a range from -1.0 (up) to 1.0 (down). - For a joystick; reports the * absolute Y position of the joystick. The value is normalized to a range from -1.0 (up or far) * to 1.0 (down or near). */ static final int AMOTION_EVENT_AXIS_Y = 1; /** * Axis constant: Pressure axis of a motion event. * *

- For a touch screen or touch pad; reports the approximate pressure applied to the surface * by a finger or other tool. The value is normalized to a range from 0 (no pressure at all) to 1 * (normal pressure); although values higher than 1 may be generated depending on the calibration * of the input device. - For a trackball; the value is set to 1 if the trackball button is * pressed or 0 otherwise. - For a mouse; the value is set to 1 if the primary mouse button is * pressed or 0 otherwise. */ static final int AMOTION_EVENT_AXIS_PRESSURE = 2; /** * Axis constant: Size axis of a motion event. * *

- For a touch screen or touch pad; reports the approximate size of the contact area in * relation to the maximum detectable size for the device. The value is normalized to a range from * 0 (smallest detectable size) to 1 (largest detectable size); although it is not a linear scale. * This value is of limited use. To obtain calibrated size information; see {@link * AMOTION_EVENT_AXIS_TOUCH_MAJOR} or {@link AMOTION_EVENT_AXIS_TOOL_MAJOR}. */ static final int AMOTION_EVENT_AXIS_SIZE = 3; /** * Axis constant: TouchMajor axis of a motion event. * *

- For a touch screen; reports the length of the major axis of an ellipse that represents the * touch area at the point of contact. The units are display pixels. - For a touch pad; reports * the length of the major axis of an ellipse that represents the touch area at the point of * contact. The units are device-dependent. */ static final int AMOTION_EVENT_AXIS_TOUCH_MAJOR = 4; /** * Axis constant: TouchMinor axis of a motion event. * *

- For a touch screen; reports the length of the minor axis of an ellipse that represents the * touch area at the point of contact. The units are display pixels. - For a touch pad; reports * the length of the minor axis of an ellipse that represents the touch area at the point of * contact. The units are device-dependent. * *

When the touch is circular; the major and minor axis lengths will be equal to one another. */ static final int AMOTION_EVENT_AXIS_TOUCH_MINOR = 5; /** * Axis constant: ToolMajor axis of a motion event. * *

- For a touch screen; reports the length of the major axis of an ellipse that represents the * size of the approaching finger or tool used to make contact. - For a touch pad; reports the * length of the major axis of an ellipse that represents the size of the approaching finger or * tool used to make contact. The units are device-dependent. * *

When the touch is circular; the major and minor axis lengths will be equal to one another. * *

The tool size may be larger than the touch size since the tool may not be fully in contact * with the touch sensor. */ static final int AMOTION_EVENT_AXIS_TOOL_MAJOR = 6; /** * Axis constant: ToolMinor axis of a motion event. * *

- For a touch screen; reports the length of the minor axis of an ellipse that represents the * size of the approaching finger or tool used to make contact. - For a touch pad; reports the * length of the minor axis of an ellipse that represents the size of the approaching finger or * tool used to make contact. The units are device-dependent. * *

When the touch is circular; the major and minor axis lengths will be equal to one another. * *

The tool size may be larger than the touch size since the tool may not be fully in contact * with the touch sensor. */ static final int AMOTION_EVENT_AXIS_TOOL_MINOR = 7; /** * Axis constant: Orientation axis of a motion event. * *

- For a touch screen or touch pad; reports the orientation of the finger or tool in radians * relative to the vertical plane of the device. An angle of 0 radians indicates that the major * axis of contact is oriented upwards; is perfectly circular or is of unknown orientation. A * positive angle indicates that the major axis of contact is oriented to the right. A negative * angle indicates that the major axis of contact is oriented to the left. The full range is from * -PI/2 radians (finger pointing fully left) to PI/2 radians (finger pointing fully right). - For * a stylus; the orientation indicates the direction in which the stylus is pointing in relation * to the vertical axis of the current orientation of the screen. The range is from -PI radians to * PI radians; where 0 is pointing up; -PI/2 radians is pointing left; -PI or PI radians is * pointing down; and PI/2 radians is pointing right. See also {@link AMOTION_EVENT_AXIS_TILT}. */ static final int AMOTION_EVENT_AXIS_ORIENTATION = 8; /** * Axis constant: Vertical Scroll axis of a motion event. * *

- For a mouse; reports the relative movement of the vertical scroll wheel. The value is * normalized to a range from -1.0 (down) to 1.0 (up). * *

This axis should be used to scroll views vertically. */ static final int AMOTION_EVENT_AXIS_VSCROLL = 9; /** * Axis constant: Horizontal Scroll axis of a motion event. * *

- For a mouse; reports the relative movement of the horizontal scroll wheel. The value is * normalized to a range from -1.0 (left) to 1.0 (right). * *

This axis should be used to scroll views horizontally. */ static final int AMOTION_EVENT_AXIS_HSCROLL = 10; /** * Axis constant: Z axis of a motion event. * *

- For a joystick; reports the absolute Z position of the joystick. The value is normalized * to a range from -1.0 (high) to 1.0 (low). On game pads with two analog joysticks; this axis * is often reinterpreted to report the absolute X position of the second joystick instead. */ static final int AMOTION_EVENT_AXIS_Z = 11; /** * Axis constant: X Rotation axis of a motion event. * *

- For a joystick; reports the absolute rotation angle about the X axis. The value is * normalized to a range from -1.0 (counter-clockwise) to 1.0 (clockwise). */ static final int AMOTION_EVENT_AXIS_RX = 12; /** * Axis constant: Y Rotation axis of a motion event. * *

- For a joystick; reports the absolute rotation angle about the Y axis. The value is * normalized to a range from -1.0 (counter-clockwise) to 1.0 (clockwise). */ static final int AMOTION_EVENT_AXIS_RY = 13; /** * Axis constant: Z Rotation axis of a motion event. * *

- For a joystick; reports the absolute rotation angle about the Z axis. The value is * normalized to a range from -1.0 (counter-clockwise) to 1.0 (clockwise). On game pads with two * analog joysticks; this axis is often reinterpreted to report the absolute Y position of the * second joystick instead. */ static final int AMOTION_EVENT_AXIS_RZ = 14; /** * Axis constant: Hat X axis of a motion event. * *

- For a joystick; reports the absolute X position of the directional hat control. The value * is normalized to a range from -1.0 (left) to 1.0 (right). */ static final int AMOTION_EVENT_AXIS_HAT_X = 15; /** * Axis constant: Hat Y axis of a motion event. * *

- For a joystick; reports the absolute Y position of the directional hat control. The value * is normalized to a range from -1.0 (up) to 1.0 (down). */ static final int AMOTION_EVENT_AXIS_HAT_Y = 16; /** * Axis constant: Left Trigger axis of a motion event. * *

- For a joystick; reports the absolute position of the left trigger control. The value is * normalized to a range from 0.0 (released) to 1.0 (fully pressed). */ static final int AMOTION_EVENT_AXIS_LTRIGGER = 17; /** * Axis constant: Right Trigger axis of a motion event. * *

- For a joystick; reports the absolute position of the right trigger control. The value is * normalized to a range from 0.0 (released) to 1.0 (fully pressed). */ static final int AMOTION_EVENT_AXIS_RTRIGGER = 18; /** * Axis constant: Throttle axis of a motion event. * *

- For a joystick; reports the absolute position of the throttle control. The value is * normalized to a range from 0.0 (fully open) to 1.0 (fully closed). */ static final int AMOTION_EVENT_AXIS_THROTTLE = 19; /** * Axis constant: Rudder axis of a motion event. * *

- For a joystick; reports the absolute position of the rudder control. The value is * normalized to a range from -1.0 (turn left) to 1.0 (turn right). */ static final int AMOTION_EVENT_AXIS_RUDDER = 20; /** * Axis constant: Wheel axis of a motion event. * *

- For a joystick; reports the absolute position of the steering wheel control. The value is * normalized to a range from -1.0 (turn left) to 1.0 (turn right). */ static final int AMOTION_EVENT_AXIS_WHEEL = 21; /** * Axis constant: Gas axis of a motion event. * *

- For a joystick; reports the absolute position of the gas (accelerator) control. The value * is normalized to a range from 0.0 (no acceleration) to 1.0 (maximum acceleration). */ static final int AMOTION_EVENT_AXIS_GAS = 22; /** * Axis constant: Brake axis of a motion event. * *

- For a joystick; reports the absolute position of the brake control. The value is * normalized to a range from 0.0 (no braking) to 1.0 (maximum braking). */ static final int AMOTION_EVENT_AXIS_BRAKE = 23; /** * Axis constant: Distance axis of a motion event. * *

- For a stylus; reports the distance of the stylus from the screen. A value of 0.0 indicates * direct contact and larger values indicate increasing distance from the surface. */ static final int AMOTION_EVENT_AXIS_DISTANCE = 24; /** * Axis constant: Tilt axis of a motion event. * *

- For a stylus; reports the tilt angle of the stylus in radians where 0 radians indicates * that the stylus is being held perpendicular to the surface; and PI/2 radians indicates that the * stylus is being held flat against the surface. */ static final int AMOTION_EVENT_AXIS_TILT = 25; /** * Axis constant: Generic scroll axis of a motion event. * *

- This is used for scroll axis motion events that can't be classified as strictly vertical * or horizontal. The movement of a rotating scroller is an example of this. */ static final int AMOTION_EVENT_AXIS_SCROLL = 26; /** * Axis constant: The movement of x position of a motion event. * *

- For a mouse; reports a difference of x position between the previous position. This is * useful when pointer is captured; in that case the mouse pointer doesn't change the location but * this axis reports the difference which allows the app to see how the mouse is moved. */ static final int AMOTION_EVENT_AXIS_RELATIVE_X = 27; /** * Axis constant: The movement of y position of a motion event. * *

Same as {@link RELATIVE_X}; but for y position. */ static final int AMOTION_EVENT_AXIS_RELATIVE_Y = 28; /** * Axis constant: Generic 1 axis of a motion event. The interpretation of a generic axis is * device-specific. */ static final int AMOTION_EVENT_AXIS_GENERIC_1 = 32; /** * Axis constant: Generic 2 axis of a motion event. The interpretation of a generic axis is * device-specific. */ static final int AMOTION_EVENT_AXIS_GENERIC_2 = 33; /** * Axis constant: Generic 3 axis of a motion event. The interpretation of a generic axis is * device-specific. */ static final int AMOTION_EVENT_AXIS_GENERIC_3 = 34; /** * Axis constant: Generic 4 axis of a motion event. The interpretation of a generic axis is * device-specific. */ static final int AMOTION_EVENT_AXIS_GENERIC_4 = 35; /** * Axis constant: Generic 5 axis of a motion event. The interpretation of a generic axis is * device-specific. */ static final int AMOTION_EVENT_AXIS_GENERIC_5 = 36; /** * Axis constant: Generic 6 axis of a motion event. The interpretation of a generic axis is * device-specific. */ static final int AMOTION_EVENT_AXIS_GENERIC_6 = 37; /** * Axis constant: Generic 7 axis of a motion event. The interpretation of a generic axis is * device-specific. */ static final int AMOTION_EVENT_AXIS_GENERIC_7 = 38; /** * Axis constant: Generic 8 axis of a motion event. The interpretation of a generic axis is * device-specific. */ static final int AMOTION_EVENT_AXIS_GENERIC_8 = 39; /** * Axis constant: Generic 9 axis of a motion event. The interpretation of a generic axis is * device-specific. */ static final int AMOTION_EVENT_AXIS_GENERIC_9 = 40; /** * Axis constant: Generic 10 axis of a motion event. The interpretation of a generic axis is * device-specific. */ static final int AMOTION_EVENT_AXIS_GENERIC_10 = 41; /** * Axis constant: Generic 11 axis of a motion event. The interpretation of a generic axis is * device-specific. */ static final int AMOTION_EVENT_AXIS_GENERIC_11 = 42; /** * Axis constant: Generic 12 axis of a motion event. The interpretation of a generic axis is * device-specific. */ static final int AMOTION_EVENT_AXIS_GENERIC_12 = 43; /** * Axis constant: Generic 13 axis of a motion event. The interpretation of a generic axis is * device-specific. */ static final int AMOTION_EVENT_AXIS_GENERIC_13 = 44; /** * Axis constant: Generic 14 axis of a motion event. The interpretation of a generic axis is * device-specific. */ static final int AMOTION_EVENT_AXIS_GENERIC_14 = 45; /** * Axis constant: Generic 15 axis of a motion event. The interpretation of a generic axis is * device-specific. */ static final int AMOTION_EVENT_AXIS_GENERIC_15 = 46; /** * Axis constant: Generic 16 axis of a motion event. The interpretation of a generic axis is * device-specific. */ static final int AMOTION_EVENT_AXIS_GENERIC_16 = 47; // NOTE: If you add a new axis here you must also add it to several other files. // Refer to frameworks/base/core/java/android/view/MotionEvent.java for the full list. /** * Constants that identify buttons that are associated with motion events. Refer to the * documentation on the MotionEvent class for descriptions of each button. */ /** primary */ static final int AMOTION_EVENT_BUTTON_PRIMARY = 1 << 0; /** secondary */ static final int AMOTION_EVENT_BUTTON_SECONDARY = 1 << 1; /** tertiary */ static final int AMOTION_EVENT_BUTTON_TERTIARY = 1 << 2; /** back */ static final int AMOTION_EVENT_BUTTON_BACK = 1 << 3; /** forward */ static final int AMOTION_EVENT_BUTTON_FORWARD = 1 << 4; static final int AMOTION_EVENT_BUTTON_STYLUS_PRIMARY = 1 << 5; static final int AMOTION_EVENT_BUTTON_STYLUS_SECONDARY = 1 << 6; /** * Constants that identify tool types. Refer to the documentation on the MotionEvent class for * descriptions of each tool type. */ /** unknown */ static final int AMOTION_EVENT_TOOL_TYPE_UNKNOWN = 0; /** finger */ static final int AMOTION_EVENT_TOOL_TYPE_FINGER = 1; /** stylus */ static final int AMOTION_EVENT_TOOL_TYPE_STYLUS = 2; /** mouse */ static final int AMOTION_EVENT_TOOL_TYPE_MOUSE = 3; /** eraser */ static final int AMOTION_EVENT_TOOL_TYPE_ERASER = 4; /** * Input source masks. * *

Refer to the documentation on android.view.InputDevice for more details about input sources * and their correct interpretation. */ /** mask */ static final int AINPUT_SOURCE_CLASS_MASK = 0x000000ff; /** none */ static final int AINPUT_SOURCE_CLASS_NONE = 0x00000000; /** button */ static final int AINPUT_SOURCE_CLASS_BUTTON = 0x00000001; /** pointer */ static final int AINPUT_SOURCE_CLASS_POINTER = 0x00000002; /** navigation */ static final int AINPUT_SOURCE_CLASS_NAVIGATION = 0x00000004; /** position */ static final int AINPUT_SOURCE_CLASS_POSITION = 0x00000008; /** joystick */ static final int AINPUT_SOURCE_CLASS_JOYSTICK = 0x00000010; /** Input sources. */ /** unknown */ static final int AINPUT_SOURCE_UNKNOWN = 0x00000000; /** keyboard */ static final int AINPUT_SOURCE_KEYBOARD = 0x00000100 | AINPUT_SOURCE_CLASS_BUTTON; /** dpad */ static final int AINPUT_SOURCE_DPAD = 0x00000200 | AINPUT_SOURCE_CLASS_BUTTON; /** gamepad */ static final int AINPUT_SOURCE_GAMEPAD = 0x00000400 | AINPUT_SOURCE_CLASS_BUTTON; /** touchscreen */ static final int AINPUT_SOURCE_TOUCHSCREEN = 0x00001000 | AINPUT_SOURCE_CLASS_POINTER; /** mouse */ static final int AINPUT_SOURCE_MOUSE = 0x00002000 | AINPUT_SOURCE_CLASS_POINTER; /** stylus */ static final int AINPUT_SOURCE_STYLUS = 0x00004000 | AINPUT_SOURCE_CLASS_POINTER; /** bluetooth stylus */ static final int AINPUT_SOURCE_BLUETOOTH_STYLUS = 0x00008000 | AINPUT_SOURCE_STYLUS; /** trackball */ static final int AINPUT_SOURCE_TRACKBALL = 0x00010000 | AINPUT_SOURCE_CLASS_NAVIGATION; /** mouse relative */ static final int AINPUT_SOURCE_MOUSE_RELATIVE = 0x00020000 | AINPUT_SOURCE_CLASS_NAVIGATION; /** touchpad */ static final int AINPUT_SOURCE_TOUCHPAD = 0x00100000 | AINPUT_SOURCE_CLASS_POSITION; /** navigation */ static final int AINPUT_SOURCE_TOUCH_NAVIGATION = 0x00200000 | AINPUT_SOURCE_CLASS_NONE; /** joystick */ static final int AINPUT_SOURCE_JOYSTICK = 0x01000000 | AINPUT_SOURCE_CLASS_JOYSTICK; /** rotary encoder */ static final int AINPUT_SOURCE_ROTARY_ENCODER = 0x00400000 | AINPUT_SOURCE_CLASS_NONE; /** any */ static final int AINPUT_SOURCE_ANY = 0xffffff00; /** * Keyboard types. * *

Refer to the documentation on android.view.InputDevice for more details. */ /** none */ static final int AINPUT_KEYBOARD_TYPE_NONE = 0; /** non alphabetic */ static final int AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC = 1; /** alphabetic */ static final int AINPUT_KEYBOARD_TYPE_ALPHABETIC = 2; // /** // * Constants used to retrieve information about the range of motion for a particular // * coordinate of a motion event. // * // * Refer to the documentation on android.view.InputDevice for more details about input sources // * and their correct interpretation. // * // * @deprecated These constants are deprecated. Use {@link AMOTION_EVENT_AXIS // AMOTION_EVENT_AXIS_*} constants instead. // */ // /** x */ // AINPUT_MOTION_RANGE_X = AMOTION_EVENT_AXIS_X; // /** y */ // AINPUT_MOTION_RANGE_Y = AMOTION_EVENT_AXIS_Y; // /** pressure */ // AINPUT_MOTION_RANGE_PRESSURE = AMOTION_EVENT_AXIS_PRESSURE; // /** size */ // AINPUT_MOTION_RANGE_SIZE = AMOTION_EVENT_AXIS_SIZE; // /** touch major */ // AINPUT_MOTION_RANGE_TOUCH_MAJOR = AMOTION_EVENT_AXIS_TOUCH_MAJOR; // /** touch minor */ // AINPUT_MOTION_RANGE_TOUCH_MINOR = AMOTION_EVENT_AXIS_TOUCH_MINOR; // /** tool major */ // AINPUT_MOTION_RANGE_TOOL_MAJOR = AMOTION_EVENT_AXIS_TOOL_MAJOR; // /** tool minor */ // AINPUT_MOTION_RANGE_TOOL_MINOR = AMOTION_EVENT_AXIS_TOOL_MINOR; // /** orientation */ // AINPUT_MOTION_RANGE_ORIENTATION = AMOTION_EVENT_AXIS_ORIENTATION; // }; // /** // * Input event accessors. // * // * Note that most functions can only be used on input events that are of a given type. // * Calling these functions on input events of other types will yield undefined behavior. // */ // /*** Accessors for all input events. ***/ // /** Get the input event type. */ // int32_t AInputEvent_getType(const AInputEvent* event); // /** Get the id for the device that an input event came from. // * // * Input events can be generated by multiple different input devices. // * Use the input device id to obtain information about the input // * device that was responsible for generating a particular event. // * // * An input device id of 0 indicates that the event didn't come from a physical device; // * other numbers are arbitrary and you shouldn't depend on the values. // * Use the provided input device query API to obtain information about input devices. // */ // int32_t AInputEvent_getDeviceId(const AInputEvent* event); // /** Get the input event source. */ // int32_t AInputEvent_getSource(const AInputEvent* event); // /*** Accessors for key events only. ***/ // /** Get the key event action. */ // int32_t AKeyEvent_getAction(const AInputEvent* key_event); // /** Get the key event flags. */ // int32_t AKeyEvent_getFlags(const AInputEvent* key_event); // /** // * Get the key code of the key event. // * This is the physical key that was pressed, not the Unicode character. // */ // int32_t AKeyEvent_getKeyCode(const AInputEvent* key_event); // /** // * Get the hardware key id of this key event. // * These values are not reliable and vary from device to device. // */ // int32_t AKeyEvent_getScanCode(const AInputEvent* key_event); // /** Get the meta key state. */ // int32_t AKeyEvent_getMetaState(const AInputEvent* key_event); // /** // * Get the repeat count of the event. // * For both key up an key down events, this is the number of times the key has // * repeated with the first down starting at 0 and counting up from there. For // * multiple key events, this is the number of down/up pairs that have occurred. // */ // int32_t AKeyEvent_getRepeatCount(const AInputEvent* key_event); // /** // * Get the time of the most recent key down event, in the // * java.lang.System.nanoTime() time base. If this is a down event, // * this will be the same as eventTime. // * Note that when chording keys, this value is the down time of the most recently // * pressed key, which may not be the same physical key of this event. // */ // int64_t AKeyEvent_getDownTime(const AInputEvent* key_event); // /** // * Get the time this event occurred, in the // * java.lang.System.nanoTime() time base. // */ // int64_t AKeyEvent_getEventTime(const AInputEvent* key_event); // /*** Accessors for motion events only. ***/ // /** Get the combined motion event action code and pointer index. */ // int32_t AMotionEvent_getAction(const AInputEvent* motion_event); // /** Get the motion event flags. */ // int32_t AMotionEvent_getFlags(const AInputEvent* motion_event); // /** // * Get the state of any meta / modifier keys that were in effect when the // * event was generated. // */ // int32_t AMotionEvent_getMetaState(const AInputEvent* motion_event); // #if __ANDROID_API__ >= 14 // /** Get the button state of all buttons that are pressed. */ // int32_t AMotionEvent_getButtonState(const AInputEvent* motion_event); // #endif // /** // * Get a bitfield indicating which edges, if any, were touched by this motion event. // * For touch events, clients can use this to determine if the user's finger was // * touching the edge of the display. // */ // int32_t AMotionEvent_getEdgeFlags(const AInputEvent* motion_event); // /** // * Get the time when the user originally pressed down to start a stream of // * position events, in the java.lang.System.nanoTime() time base. // */ // int64_t AMotionEvent_getDownTime(const AInputEvent* motion_event); // /** // * Get the time when this specific event was generated, // * in the java.lang.System.nanoTime() time base. // */ // int64_t AMotionEvent_getEventTime(const AInputEvent* motion_event); // /** // * Get the X coordinate offset. // * For touch events on the screen, this is the delta that was added to the raw // * screen coordinates to adjust for the absolute position of the containing windows // * and views. // */ // float AMotionEvent_getXOffset(const AInputEvent* motion_event); // /** // * Get the Y coordinate offset. // * For touch events on the screen, this is the delta that was added to the raw // * screen coordinates to adjust for the absolute position of the containing windows // * and views. // */ // float AMotionEvent_getYOffset(const AInputEvent* motion_event); // /** // * Get the precision of the X coordinates being reported. // * You can multiply this number with an X coordinate sample to find the // * actual hardware value of the X coordinate. // */ // float AMotionEvent_getXPrecision(const AInputEvent* motion_event); // /** // * Get the precision of the Y coordinates being reported. // * You can multiply this number with a Y coordinate sample to find the // * actual hardware value of the Y coordinate. // */ // float AMotionEvent_getYPrecision(const AInputEvent* motion_event); // /** // * Get the number of pointers of data contained in this event. // * Always >= 1. // */ // size_t AMotionEvent_getPointerCount(const AInputEvent* motion_event); // /** // * Get the pointer identifier associated with a particular pointer // * data index in this event. The identifier tells you the actual pointer // * number associated with the data, accounting for individual pointers // * going up and down since the start of the current gesture. // */ // int32_t AMotionEvent_getPointerId(const AInputEvent* motion_event, size_t pointer_index); // #if __ANDROID_API__ >= 14 // /** // * Get the tool type of a pointer for the given pointer index. // * The tool type indicates the type of tool used to make contact such as a // * finger or stylus, if known. // */ // int32_t AMotionEvent_getToolType(const AInputEvent* motion_event, size_t pointer_index); // #endif // /** // * Get the original raw X coordinate of this event. // * For touch events on the screen, this is the original location of the event // * on the screen, before it had been adjusted for the containing window // * and views. // */ // float AMotionEvent_getRawX(const AInputEvent* motion_event, size_t pointer_index); // /** // * Get the original raw X coordinate of this event. // * For touch events on the screen, this is the original location of the event // * on the screen, before it had been adjusted for the containing window // * and views. // */ // float AMotionEvent_getRawY(const AInputEvent* motion_event, size_t pointer_index); // /** // * Get the current X coordinate of this event for the given pointer index. // * Whole numbers are pixels; the value may have a fraction for input devices // * that are sub-pixel precise. // */ // float AMotionEvent_getX(const AInputEvent* motion_event, size_t pointer_index); // /** // * Get the current Y coordinate of this event for the given pointer index. // * Whole numbers are pixels; the value may have a fraction for input devices // * that are sub-pixel precise. // */ // float AMotionEvent_getY(const AInputEvent* motion_event, size_t pointer_index); // /** // * Get the current pressure of this event for the given pointer index. // * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure), // * although values higher than 1 may be generated depending on the calibration of // * the input device. // */ // float AMotionEvent_getPressure(const AInputEvent* motion_event, size_t pointer_index); // /** // * Get the current scaled value of the approximate size for the given pointer index. // * This represents some approximation of the area of the screen being // * pressed; the actual value in pixels corresponding to the // * touch is normalized with the device specific range of values // * and scaled to a value between 0 and 1. The value of size can be used to // * determine fat touch events. // */ // float AMotionEvent_getSize(const AInputEvent* motion_event, size_t pointer_index); // /** // * Get the current length of the major axis of an ellipse that describes the touch area // * at the point of contact for the given pointer index. // */ // float AMotionEvent_getTouchMajor(const AInputEvent* motion_event, size_t pointer_index); // /** // * Get the current length of the minor axis of an ellipse that describes the touch area // * at the point of contact for the given pointer index. // */ // float AMotionEvent_getTouchMinor(const AInputEvent* motion_event, size_t pointer_index); // /** // * Get the current length of the major axis of an ellipse that describes the size // * of the approaching tool for the given pointer index. // * The tool area represents the estimated size of the finger or pen that is // * touching the device independent of its actual touch area at the point of contact. // */ // float AMotionEvent_getToolMajor(const AInputEvent* motion_event, size_t pointer_index); // /** // * Get the current length of the minor axis of an ellipse that describes the size // * of the approaching tool for the given pointer index. // * The tool area represents the estimated size of the finger or pen that is // * touching the device independent of its actual touch area at the point of contact. // */ // float AMotionEvent_getToolMinor(const AInputEvent* motion_event, size_t pointer_index); // /** // * Get the current orientation of the touch area and tool area in radians clockwise from // * vertical for the given pointer index. // * An angle of 0 degrees indicates that the major axis of contact is oriented // * upwards, is perfectly circular or is of unknown orientation. A positive angle // * indicates that the major axis of contact is oriented to the right. A negative angle // * indicates that the major axis of contact is oriented to the left. // * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians // * (finger pointing fully right). // */ // float AMotionEvent_getOrientation(const AInputEvent* motion_event, size_t pointer_index); // #if __ANDROID_API__ >= 13 // /** Get the value of the request axis for the given pointer index. */ // float AMotionEvent_getAxisValue(const AInputEvent* motion_event, // int32_t axis, size_t pointer_index); // #endif // /** // * Get the number of historical points in this event. These are movements that // * have occurred between this event and the previous event. This only applies // * to AMOTION_EVENT_ACTION_MOVE events -- all other actions will have a size of 0. // * Historical samples are indexed from oldest to newest. // */ // size_t AMotionEvent_getHistorySize(const AInputEvent* motion_event); // /** // * Get the time that a historical movement occurred between this event and // * the previous event, in the java.lang.System.nanoTime() time base. // */ // int64_t AMotionEvent_getHistoricalEventTime(const AInputEvent* motion_event, // size_t history_index); // /** // * Get the historical raw X coordinate of this event for the given pointer index that // * occurred between this event and the previous motion event. // * For touch events on the screen, this is the original location of the event // * on the screen, before it had been adjusted for the containing window // * and views. // * Whole numbers are pixels; the value may have a fraction for input devices // * that are sub-pixel precise. // */ // float AMotionEvent_getHistoricalRawX(const AInputEvent* motion_event, size_t pointer_index, // size_t history_index); // /** // * Get the historical raw Y coordinate of this event for the given pointer index that // * occurred between this event and the previous motion event. // * For touch events on the screen, this is the original location of the event // * on the screen, before it had been adjusted for the containing window // * and views. // * Whole numbers are pixels; the value may have a fraction for input devices // * that are sub-pixel precise. // */ // float AMotionEvent_getHistoricalRawY(const AInputEvent* motion_event, size_t pointer_index, // size_t history_index); // /** // * Get the historical X coordinate of this event for the given pointer index that // * occurred between this event and the previous motion event. // * Whole numbers are pixels; the value may have a fraction for input devices // * that are sub-pixel precise. // */ // float AMotionEvent_getHistoricalX(const AInputEvent* motion_event, size_t pointer_index, // size_t history_index); // /** // * Get the historical Y coordinate of this event for the given pointer index that // * occurred between this event and the previous motion event. // * Whole numbers are pixels; the value may have a fraction for input devices // * that are sub-pixel precise. // */ // float AMotionEvent_getHistoricalY(const AInputEvent* motion_event, size_t pointer_index, // size_t history_index); // /** // * Get the historical pressure of this event for the given pointer index that // * occurred between this event and the previous motion event. // * The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure), // * although values higher than 1 may be generated depending on the calibration of // * the input device. // */ // float AMotionEvent_getHistoricalPressure(const AInputEvent* motion_event, size_t // pointer_index, // size_t history_index); // /** // * Get the current scaled value of the approximate size for the given pointer index that // * occurred between this event and the previous motion event. // * This represents some approximation of the area of the screen being // * pressed; the actual value in pixels corresponding to the // * touch is normalized with the device specific range of values // * and scaled to a value between 0 and 1. The value of size can be used to // * determine fat touch events. // */ // float AMotionEvent_getHistoricalSize(const AInputEvent* motion_event, size_t pointer_index, // size_t history_index); // /** // * Get the historical length of the major axis of an ellipse that describes the touch area // * at the point of contact for the given pointer index that // * occurred between this event and the previous motion event. // */ // float AMotionEvent_getHistoricalTouchMajor(const AInputEvent* motion_event, size_t // pointer_index, // size_t history_index); // /** // * Get the historical length of the minor axis of an ellipse that describes the touch area // * at the point of contact for the given pointer index that // * occurred between this event and the previous motion event. // */ // float AMotionEvent_getHistoricalTouchMinor(const AInputEvent* motion_event, size_t // pointer_index, // size_t history_index); // /** // * Get the historical length of the major axis of an ellipse that describes the size // * of the approaching tool for the given pointer index that // * occurred between this event and the previous motion event. // * The tool area represents the estimated size of the finger or pen that is // * touching the device independent of its actual touch area at the point of contact. // */ // float AMotionEvent_getHistoricalToolMajor(const AInputEvent* motion_event, size_t // pointer_index, // size_t history_index); // /** // * Get the historical length of the minor axis of an ellipse that describes the size // * of the approaching tool for the given pointer index that // * occurred between this event and the previous motion event. // * The tool area represents the estimated size of the finger or pen that is // * touching the device independent of its actual touch area at the point of contact. // */ // float AMotionEvent_getHistoricalToolMinor(const AInputEvent* motion_event, size_t // pointer_index, // size_t history_index); // /** // * Get the historical orientation of the touch area and tool area in radians clockwise from // * vertical for the given pointer index that // * occurred between this event and the previous motion event. // * An angle of 0 degrees indicates that the major axis of contact is oriented // * upwards, is perfectly circular or is of unknown orientation. A positive angle // * indicates that the major axis of contact is oriented to the right. A negative angle // * indicates that the major axis of contact is oriented to the left. // * The full range is from -PI/2 radians (finger pointing fully left) to PI/2 radians // * (finger pointing fully right). // */ // float AMotionEvent_getHistoricalOrientation(const AInputEvent* motion_event, size_t // pointer_index, // size_t history_index); // #if __ANDROID_API__ >= 13 // /** // * Get the historical value of the request axis for the given pointer index // * that occurred between this event and the previous motion event. // */ // float AMotionEvent_getHistoricalAxisValue(const AInputEvent* motion_event, // int32_t axis, size_t pointer_index, size_t history_index); // #endif // struct AInputQueue; // /** // * Input queue // * // * An input queue is the facility through which you retrieve input // * events. // */ // typedef struct AInputQueue AInputQueue; // /** // * Add this input queue to a looper for processing. See // * ALooper_addFd() for information on the ident, callback, and data params. // */ // void AInputQueue_attachLooper(AInputQueue* queue, ALooper* looper, // int ident, ALooper_callbackFunc callback, void* data); // /** // * Remove the input queue from the looper it is currently attached to. // */ // void AInputQueue_detachLooper(AInputQueue* queue); // /** // * Returns true if there are one or more events available in the // * input queue. Returns 1 if the queue has events; 0 if // * it does not have events; and a negative value if there is an error. // */ // int32_t AInputQueue_hasEvents(AInputQueue* queue); // /** // * Returns the next available event from the queue. Returns a negative // * value if no events are available or an error has occurred. // */ // int32_t AInputQueue_getEvent(AInputQueue* queue, AInputEvent** outEvent); // /** // * Sends the key for standard pre-dispatching -- that is, possibly deliver // * it to the current IME to be consumed before the app. Returns 0 if it // * was not pre-dispatched, meaning you can process it right now. If non-zero // * is returned, you must abandon the current event processing and allow the // * event to appear again in the event queue (if it does not get consumed during // * pre-dispatching). // */ // int32_t AInputQueue_preDispatchEvent(AInputQueue* queue, AInputEvent* event); // /** // * Report that dispatching has finished with the given event. // * This must be called after receiving an event with AInputQueue_get_event(). // */ // void AInputQueue_finishEvent(AInputQueue* queue, AInputEvent* event, int handled); // #ifdef __cplusplus // } // #endif // #endif // _ANDROID_INPUT_H // /** @} */ }





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