org.robolectric.shadows.ShadowNativeRenderNodeAnimatorQ Maven / Gradle / Ivy
package org.robolectric.shadows;
import static android.os.Build.VERSION_CODES.O;
import static android.os.Build.VERSION_CODES.Q;
import org.robolectric.annotation.Implementation;
import org.robolectric.annotation.Implements;
import org.robolectric.nativeruntime.DefaultNativeRuntimeLoader;
import org.robolectric.nativeruntime.RenderNodeAnimatorNatives;
import org.robolectric.shadows.ShadowNativeRenderNodeAnimatorQ.Picker;
/**
* Shadow for {@link android.view.RenderNodeAnimator} for Android Q and below that is backed by
* native code
*/
@Implements(
className = "android.view.RenderNodeAnimator",
minSdk = O,
maxSdk = Q,
looseSignatures = true,
shadowPicker = Picker.class)
public class ShadowNativeRenderNodeAnimatorQ {
@Implementation
protected static long nCreateAnimator(int property, float finalValue) {
DefaultNativeRuntimeLoader.injectAndLoad();
return RenderNodeAnimatorNatives.nCreateAnimator(property, finalValue);
}
@Implementation
protected static long nCreateCanvasPropertyFloatAnimator(long canvasProperty, float finalValue) {
DefaultNativeRuntimeLoader.injectAndLoad();
return RenderNodeAnimatorNatives.nCreateCanvasPropertyFloatAnimator(canvasProperty, finalValue);
}
@Implementation
protected static long nCreateCanvasPropertyPaintAnimator(
long canvasProperty, int paintField, float finalValue) {
DefaultNativeRuntimeLoader.injectAndLoad();
return RenderNodeAnimatorNatives.nCreateCanvasPropertyPaintAnimator(
canvasProperty, paintField, finalValue);
}
@Implementation
protected static long nCreateRevealAnimator(int x, int y, float startRadius, float endRadius) {
DefaultNativeRuntimeLoader.injectAndLoad();
return RenderNodeAnimatorNatives.nCreateRevealAnimator(x, y, startRadius, endRadius);
}
@Implementation
protected static void nSetStartValue(long nativePtr, float startValue) {
RenderNodeAnimatorNatives.nSetStartValue(nativePtr, startValue);
}
@Implementation
protected static void nSetDuration(long nativePtr, long duration) {
RenderNodeAnimatorNatives.nSetDuration(nativePtr, duration);
}
@Implementation
protected static long nGetDuration(long nativePtr) {
return RenderNodeAnimatorNatives.nGetDuration(nativePtr);
}
@Implementation
protected static void nSetStartDelay(long nativePtr, long startDelay) {
RenderNodeAnimatorNatives.nSetStartDelay(nativePtr, startDelay);
}
@Implementation
protected static void nSetInterpolator(long animPtr, long interpolatorPtr) {
RenderNodeAnimatorNatives.nSetInterpolator(animPtr, interpolatorPtr);
}
@Implementation
protected static void nSetAllowRunningAsync(long animPtr, boolean mayRunAsync) {
RenderNodeAnimatorNatives.nSetAllowRunningAsync(animPtr, mayRunAsync);
}
@Implementation
protected static void nSetListener(Object animPtr, Object listener) {
RenderNodeAnimatorNatives.nSetListener((long) animPtr, listener);
}
@Implementation
protected static void nStart(long animPtr) {
RenderNodeAnimatorNatives.nStart(animPtr);
}
@Implementation
protected static void nEnd(long animPtr) {
RenderNodeAnimatorNatives.nEnd(animPtr);
}
/** Shadow picker for {@link android.view.RenderNodeAnimator}. */
public static final class Picker extends GraphicsShadowPicker
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