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JNA bindings for the Oculus SDK C API
package com.oculusvr.capi;
import java.util.Arrays;
import java.util.List;
import com.sun.jna.Pointer;
import com.sun.jna.Structure;
/**
* native declaration : /usr/include/stdint.h
* This file was autogenerated by JNAerator,
* a tool written by Olivier Chafik that uses a few
* opensource projects..
* For help, please visit NativeLibs4Java , Rococoa, or JNA.
*/
public class OvrQuaternionf extends Structure {
public float x;
public float y;
public float z;
public float w;
public OvrQuaternionf() {
super();
}
@Override
protected List> getFieldOrder() {
return Arrays.asList("x", "y", "z", "w");
}
public OvrQuaternionf(float x, float y, float z, float w) {
super();
this.x = x;
this.y = y;
this.z = z;
this.w = w;
}
public OvrQuaternionf(Pointer peer) {
super(peer);
}
public static class ByReference extends OvrQuaternionf implements Structure.ByReference {
};
public static class ByValue extends OvrQuaternionf implements Structure.ByValue {
};
}