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JNA bindings for the Oculus SDK C API
package com.oculusvr.capi;
import java.util.Arrays;
import java.util.List;
import com.sun.jna.Pointer;
import com.sun.jna.Structure;
/**
* native declaration : /usr/include/stdint.h
* This file was autogenerated by JNAerator,
* a tool written by Olivier Chafik that uses a few
* opensource projects..
* For help, please visit NativeLibs4Java , Rococoa, or JNA.
*/
public class TextureHeader extends Structure {
/**
* @see ovrRenderAPIType
* C type : ovrRenderAPIType
*/
public int API = OvrLibrary.ovrRenderAPIType.ovrRenderAPI_OpenGL;;
/** C type : ovrSizei */
public OvrSizei TextureSize;
/**
* Pixel viewport in texture that holds eye image.
* C type : ovrRecti
*/
public OvrRecti RenderViewport;
public TextureHeader() {
super();
}
@Override
protected List> getFieldOrder() {
return Arrays.asList("API", "TextureSize", "RenderViewport");
}
/**
* @param API
* @see ovrRenderAPIType
* C type : ovrRenderAPIType
* @param TextureSize
* C type : ovrSizei
* @param RenderViewport
* Pixel viewport in texture that holds eye image.
* C type : ovrRecti
*/
public TextureHeader(OvrSizei TextureSize, OvrRecti RenderViewport) {
super();
this.TextureSize = TextureSize;
this.RenderViewport = RenderViewport;
}
public TextureHeader(Pointer peer) {
super(peer);
}
public static class ByReference extends TextureHeader implements Structure.ByReference {
};
public static class ByValue extends TextureHeader implements Structure.ByValue {
};
}