scalafx.HelloScalaFX.scala Maven / Gradle / Ivy
/*
* Copyright (c) 2011-2013, ScalaFX Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the ScalaFX Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE SCALAFX PROJECT OR ITS CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package scalafx
import scalafx.application.JFXApp
import scalafx.application.JFXApp.PrimaryStage
import scalafx.scene.Scene
import scalafx.scene.layout.HBox
import scalafx.scene.paint.Color._
import scene.effect._
import scene.paint.{ Stops, LinearGradient }
import scene.text.Text
object HelloScalaFX extends JFXApp {
stage = new PrimaryStage {
title = "ScalaFX Hello World"
width = 650
height = 450
scene = new Scene {
fill = BLACK
content = new HBox {
// padding = Insets(5)
content = Seq(new Text {
text = "Scala"
style = "-fx-font-size: 100pt"
fill = new LinearGradient(
endX = 0,
stops = Stops(PALEGREEN, SEAGREEN))
}, new Text {
text = "FX"
style = "-fx-font-size: 100pt"
fill = new LinearGradient(
endX = 0,
stops = Stops(CYAN, DODGERBLUE))
effect = new DropShadow {
color = DODGERBLUE
radius = 25
spread = 0.25
}
})
effect = new Reflection {
fraction = 0.5
topOffset = -5.0
bottomOpacity = 0.75
input = new Lighting {
light = new Light.Distant {
elevation = 60
}
}
}
}
}
}
}