scalafx.scene.effect.InnerShadow.scala Maven / Gradle / Ivy
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/*
* Copyright (c) 2011-2014, ScalaFX Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the ScalaFX Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE SCALAFX PROJECT OR ITS CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package scalafx.scene.effect
import javafx.scene.{effect => jfxse}
import scala.language.implicitConversions
import scalafx.Includes._
import scalafx.beans.property.{DoubleProperty, ObjectProperty}
import scalafx.delegate.{DimensionDelegate, SFXDelegate}
import scalafx.scene.paint.Color
object InnerShadow {
implicit def sfxInnerShadow2jfx(ii: InnerShadow): jfxse.InnerShadow = if (ii != null) ii.delegate else null
}
/**
* Wraps [[http://docs.oracle.com/javase/8/javafx/api/javafx/scene/effect/InnerShadow.html]]
*/
class InnerShadow(override val delegate: jfxse.InnerShadow = new jfxse.InnerShadow)
extends Effect(delegate)
with ColorDelegate[jfxse.InnerShadow]
with DimensionDelegate[jfxse.InnerShadow]
with InputDelegate[jfxse.InnerShadow]
with SFXDelegate[jfxse.InnerShadow] {
/**
* Creates a new instance of InnerShadow with the specified blurType, color, radius, spread, offsetX and offsetY.
*/
def this(blurType: jfxse.BlurType, color: Color, radius: Double, choke: Double, offsetX: Double, offsetY: Double) =
this(new jfxse.InnerShadow(blurType, color, radius, choke, offsetX, offsetY))
/**
* Creates a new instance of InnerShadow with specified radius and color.
*/
def this(radius: Double, color: Color) = this(new jfxse.InnerShadow(radius, color))
/**
* Creates a new instance of InnerShadow with specified radius, offsetX, offsetY and color.
*/
def this(radius: Double, offsetX: Double, offsetY: Double, color: Color) =
this(new jfxse.InnerShadow(radius, offsetX, offsetY, color))
/**
* The algorithm used to blur the shadow.
*/
def blurType: ObjectProperty[jfxse.BlurType] = delegate.blurTypeProperty
def blurType_=(v: BlurType) {
blurType() = v
}
/**
* The choke of the shadow.
*/
def choke: DoubleProperty = delegate.chokeProperty
def choke_=(v: Double) {
choke() = v
}
/**
* The shadow offset in the x direction, in pixels.
*/
def offsetX: DoubleProperty = delegate.offsetXProperty
def offsetX_=(v: Double) {
offsetX() = v
}
/**
* The shadow offset in the y direction, in pixels.
*/
def offsetY: DoubleProperty = delegate.offsetYProperty
def offsetY_=(v: Double) {
offsetY() = v
}
/**
* The radius of the shadow blur kernel.
*/
def radius: DoubleProperty = delegate.radiusProperty
def radius_=(v: Double) {
radius() = v
}
}
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