scalafx.scene.shape.TriangleMesh.scala Maven / Gradle / Ivy
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/*
* Copyright (c) 2011-2014, ScalaFX Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the ScalaFX Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE SCALAFX PROJECT OR ITS CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package scalafx.scene.shape
import javafx.scene.{shape => jfxss}
import scala.language.implicitConversions
import scalafx.Includes._
import scalafx.beans.property.ObjectProperty
import scalafx.collections.{ObservableFloatArray, ObservableIntegerArray}
import scalafx.delegate.SFXDelegate
object TriangleMesh {
implicit def sfxTriangleMesh2jfx(tm: TriangleMesh): jfxss.TriangleMesh = if (tm != null) tm.delegate else null
}
/**
* Wraps [[http://docs.oracle.com/javafx/8/api/javafx/scene/shape/TriangleMesh.html]].
*/
class TriangleMesh(override val delegate: jfxss.TriangleMesh = new jfxss.TriangleMesh())
extends Mesh(delegate)
with SFXDelegate[jfxss.TriangleMesh] {
/**
* Creates a new instance of `TriangleMesh` class with the specified `VertexFormat`.
*
* @param vertexFormat specifies the vertex format type.
*/
def this(vertexFormat: VertexFormat) = this(new jfxss.TriangleMesh(vertexFormat))
/**
* Specifies the vertex format of this `TriangleMesh`, one of
* [[VertexFormat.PointTexcoord]] or [[VertexFormat.PointNormalTexcoord]].
*
* Default value [[VertexFormat.PointTexcoord]]
*/
def vertexFormat: ObjectProperty[jfxss.VertexFormat] = delegate.vertexFormatProperty()
def vertexFormat_=(v: VertexFormat): Unit = {
ObjectProperty.fillProperty(vertexFormat, v)
}
/** Gets the number of array components representing a single face. */
def faceElementSize = delegate.getFaceElementSize()
/** Gets the ObservableIntegerArray of faces, indices into the points and texCoords arrays, of this TriangleMesh */
def faces: ObservableIntegerArray = delegate.getFaces
/**
* Set faces to given array.
*
* @param a Integer array to replace the contents of the faces array.
*/
def faces_=(a: Array[Int]) {
delegate.getFaces.setAll(a, 0, a.length)
}
/** Gets the ObservableIntegerArray of face smoothing groups of this TriangleMesh. */
def faceSmoothingGroups: ObservableIntegerArray = delegate.getFaceSmoothingGroups
/**
* Set face smoothing groups to given array.
*
* @param a Integer array to replace the contents of the face smoothing groups array.
*/
def faceSmoothingGroups_=(a: Array[Int]) {
delegate.getFaceSmoothingGroups.setAll(a, 0, a.length)
}
/** Gets the number of array components representing a single point. */
def pointElementSize = delegate.getPointElementSize()
/** Gets the ObservableFloatArray of points of this TriangleMesh. */
def points: ObservableFloatArray = delegate.getPoints
/**
* Set points to given array.
*
* @param a Float array to replace the contents of the points array.
*/
def points_=(a: Array[Float]) {
delegate.getPoints.setAll(a, 0, a.length)
}
/** Gets the number of array components representing a single text coordinate. */
def texCoordElementSize = delegate.getTexCoordElementSize()
/** Gets the ObservableFloatArray of texture coordinates of this TriangleMesh. */
def texCoords: ObservableFloatArray = delegate.getTexCoords
/**
* Set texture coordinates to given array.
*
* @param a Float array to replace the contents of the texture coordinates array.
*/
def texCoords_=(a: Array[Float]) {
delegate.getTexCoords.setAll(a, 0, a.length)
}
}
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