
scalafx.scene.PointLight.scala Maven / Gradle / Ivy
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/*
* Copyright (c) 2011-2024, ScalaFX Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the ScalaFX Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE SCALAFX PROJECT OR ITS CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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package scalafx.scene
import javafx.{scene => jfxs}
import scalafx.Includes._
import scalafx.beans.property.DoubleProperty
import scalafx.delegate.SFXDelegate
import scalafx.scene.paint.Color
import scala.language.implicitConversions
object PointLight {
implicit def sfxPointLight2jfx(pl: PointLight): jfxs.PointLight = if (pl != null) pl.delegate else null
}
/**
* Defines a point light source object.
* An attenuated light source that has a fixed point in space and radiates light equally
* in all directions away from itself.
*/
class PointLight(override val delegate: jfxs.PointLight = new jfxs.PointLight())
extends LightBase(delegate)
with SFXDelegate[jfxs.PointLight] {
/** Creates a new instance of `PointLight` class using the specified color. */
def this(color: Color) = {
this(new jfxs.PointLight(color))
}
/**
* The constant attenuation coefficient. This is the term `ca` in the attenuation formula:
* {{{
* attn = 1 / (ca + la * dist + qa * dist^2)
* }}}
* where `dist` is the distance between the light source and the pixel.
*
* @since 16
*/
def constantAttenuation: DoubleProperty = delegate.constantAttenuationProperty
def constantAttenuation_=(v: Double): Unit = {
constantAttenuation() = v
}
/**
* The linear attenuation coefficient. This is the term `la` in the attenuation formula:
* {{{
* attn = 1 / (ca + la * dist + qa * dist^2)
* }}}
* where `dist` is the distance between the light source and the pixel.
*
* @since JavaFX 16
*/
def linearAttenuation: DoubleProperty = delegate.linearAttenuationProperty
def linearAttenuation_=(v: Double): Unit = {
linearAttenuation() = v
}
/**
* The quadratic attenuation coefficient. This is the term `qa` in the attenuation formula:
* {{{
* attn = 1 / (ca + la * dist + qa * dist^2)
* }}}
* where `dist` is the distance between the light source and the pixel.
*
* @since JavaFX 16
*/
def quadraticAttenuation: DoubleProperty = delegate.quadraticAttenuationProperty
def quadraticAttenuation_=(v: Double): Unit = {
quadraticAttenuation() = v
}
/**
* The maximum range of this `PointLight`. For a pixel to be affected by this light, its distance to the
* light source must be less than or equal to the light's maximum range. Any negative value will be treated as 0.
*
* Lower `maxRange` values can give better performance as pixels outside the range of the light
* will not require complex calculation. The attenuation formula can be used to calculate a realistic
* `maxRange` value by finding the distance where the attenuation is close enough to 0.
*
* Nodes that are inside the light's range can still be excluded from the light's effect by removing them from
* its [[scalafx.scene.LightBase.scope scope]] (or including them in its [[scalafx.scene.LightBase.exclusionScope exclusionScope]]). If a
* node is known to always be outside of the light's range, it is more performant to exclude it from its scope.
*
* @since Java 16
*/
def maxRange: DoubleProperty = delegate.maxRangeProperty
def maxRange_=(v: Double): Unit = {
constantAttenuation() = v
}
}
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