Many resources are needed to download a project. Please understand that we have to compensate our server costs. Thank you in advance. Project price only 1 $
You can buy this project and download/modify it how often you want.
/*
* Copyright 2001-2008 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Sun designates this
* particular file as subject to the "Classpath" exception as provided
* by Sun in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*
*/
package javax.media.j3d;
class CachedTargets {
// cached targets, used by J3d threads
// 0 - Data type is GeometryAtom.
// 1 - Data type is Light, Fog, Background, ModelClip, AlternateAppearance,
// Clip
// 2 - Data type is BehaviorRetained.
// 3 - Data type is Sound or Soundscape
// 4 - Data type is ViewPlatformRetained.
// 5 - Data type is BoundingLeafRetained.
// 6 - Data type is GroupRetained.
// Order of index is as above.
// The handling of BoundingLeaf isn't optimize. Target threads should be
// more specific.
static String typeString[] = {
"GEO_TARGETS",
"ENV_TARGETS",
"BEH_TARGETS",
"SND_TARGETS",
"VPF_TARGETS",
"BLN_TARGETS",
"GRP_TARGETS",
};
static int updateTargetThreads[] = {
// GEO
J3dThread.UPDATE_TRANSFORM | J3dThread.UPDATE_RENDER |
J3dThread.UPDATE_GEOMETRY,
// ENV
J3dThread.UPDATE_RENDER | J3dThread.UPDATE_RENDERING_ENVIRONMENT,
// BEH
J3dThread.UPDATE_BEHAVIOR,
// SND
J3dThread.UPDATE_SOUND | J3dThread.SOUND_SCHEDULER,
// VPF
J3dThread.UPDATE_RENDER | J3dThread.UPDATE_BEHAVIOR |
J3dThread.UPDATE_SOUND | J3dThread.SOUND_SCHEDULER,
// BLN
J3dThread.UPDATE_RENDER | J3dThread.UPDATE_RENDERING_ENVIRONMENT |
J3dThread.UPDATE_BEHAVIOR | J3dThread.UPDATE_SOUND,
// GRP
J3dThread.UPDATE_TRANSFORM | J3dThread.UPDATE_GEOMETRY
};
NnuId targetArr[][] = new NnuId[Targets.MAX_NODELIST][];
int computeTargetThreads() {
int targetThreads = 0;
for (int i=0; i < Targets.MAX_NODELIST; i++) {
if (targetArr[i] != null) {
targetThreads |= updateTargetThreads[i];
}
}
return targetThreads;
}
void copy( CachedTargets ct ) {
for(int i=0; i