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/*
 * Copyright 1997-2008 Sun Microsystems, Inc.  All Rights Reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Sun designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Sun in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
 * CA 95054 USA or visit www.sun.com if you need additional information or
 * have any questions.
 *
 */

package org.scijava.java3d;


/**
 * The Clip leaf node defines the back, or far, clip distance in
 * the virtual universe.
 * The distance is specified in the local coordinate system of this node.
 * This node also specifies an application
 * region in which this clip node is active.
 * A Clip node is active when its application region intersects
 * the ViewPlatform's activation volume. If multiple Clip nodes
 * are active, the Clip node that is "closest" to the eye will be
 * used.
 * If no clip node is in scope of the view platform
 * associated with the current view, then the back clip distance is
 * defined by the View object.
 * The front clip distance is always defined by the
 * View object.
 *
 * @see View
 */
public class Clip extends Leaf {

    /**
     * Specifies that the Clip allows read access to its application
     * bounds and bounding leaf at runtime.
     */
    public static final int
    ALLOW_APPLICATION_BOUNDS_READ = CapabilityBits.CLIP_ALLOW_APPLICATION_BOUNDS_READ;

    /**
     * Specifies that the Clip allows write access to its application
     * bounds and bounding leaf at runtime.
     */
    public static final int
    ALLOW_APPLICATION_BOUNDS_WRITE = CapabilityBits.CLIP_ALLOW_APPLICATION_BOUNDS_WRITE;

    /**
      * Specifies that the Clip allows read access to its back distance
      * at runtime.
      */
     public static final int
    ALLOW_BACK_DISTANCE_READ = CapabilityBits.CLIP_ALLOW_BACK_DISTANCE_READ;

    /**
      * Specifies that the Clip allows write access to its back distance
      * at runtime.
      */
     public static final int
    ALLOW_BACK_DISTANCE_WRITE = CapabilityBits.CLIP_ALLOW_BACK_DISTANCE_WRITE;

   // Array for setting default read capabilities
    private static final int[] readCapabilities = {
        ALLOW_APPLICATION_BOUNDS_READ,
        ALLOW_BACK_DISTANCE_READ
    };

    /**
     * Constructs a Clip node with default parameters.  The default
     * values are as follows:
     * 
    * back clip distance : 100 meters * application bounds : null
    * application bounding leaf : null
    *
*/ public Clip () { // Just use the defaults // set default read capabilities setDefaultReadCapabilities(readCapabilities); } /** * Constructs a Clip node with the specified back clip distance. */ public Clip(double backDistance) { // set default read capabilities setDefaultReadCapabilities(readCapabilities); ((ClipRetained)this.retained).initBackDistance(backDistance); } /** * Sets the back clip distance to the specified value. * There are several considerations that need to be taken into * account when choosing values for the front and back clip * distances. These are enumerated in the description of * * View.setFrontClipDistance. * @param backDistance the new back clip distance in meters * @see View#setFrontClipDistance * @see View#setBackClipDistance */ public void setBackDistance(double backDistance) { if (isLiveOrCompiled()) if(!this.getCapability(ALLOW_BACK_DISTANCE_WRITE)) throw new CapabilityNotSetException(J3dI18N.getString("Clip0")); if (isLive()) ((ClipRetained)this.retained).setBackDistance(backDistance); else ((ClipRetained)this.retained).initBackDistance(backDistance); } /** * Retrieves the back clip distance. * @return the current back clip distance, in meters */ public double getBackDistance() { if (isLiveOrCompiled()) if(!this.getCapability(ALLOW_BACK_DISTANCE_READ)) throw new CapabilityNotSetException(J3dI18N.getString("Clip1")); return ((ClipRetained)this.retained).getBackDistance(); } /** * Set the Clip's application region to the specified bounds. * This is used when the application bounding leaf is set to null. * @param region the bounds that contains the Clip's new application * region. * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph */ public void setApplicationBounds(Bounds region) { if (isLiveOrCompiled()) if(!this.getCapability(ALLOW_APPLICATION_BOUNDS_WRITE)) throw new CapabilityNotSetException(J3dI18N.getString("Clip2")); if (isLive()) ((ClipRetained)this.retained).setApplicationBounds(region); else ((ClipRetained)this.retained).initApplicationBounds(region); } /** * Retrieves the Clip node's application bounds. * @return this Clip's application bounds information * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph */ public Bounds getApplicationBounds() { if (isLiveOrCompiled()) if(!this.getCapability(ALLOW_APPLICATION_BOUNDS_READ)) throw new CapabilityNotSetException(J3dI18N.getString("Clip3")); return ((ClipRetained)this.retained).getApplicationBounds(); } /** * Set the Clip's application region to the specified bounding leaf. * When set to a value other than null, this overrides the application * bounds object. * @param region the bounding leaf node used to specify the Clip * node's new application region. * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph */ public void setApplicationBoundingLeaf(BoundingLeaf region) { if (isLiveOrCompiled()) if(!this.getCapability(ALLOW_APPLICATION_BOUNDS_WRITE)) throw new CapabilityNotSetException(J3dI18N.getString("Clip2")); if (isLive()) ((ClipRetained)this.retained).setApplicationBoundingLeaf(region); else ((ClipRetained)this.retained).initApplicationBoundingLeaf(region); } /** * Retrieves the Clip node's application bounding leaf. * @return this Clip's application bounding leaf information * @exception CapabilityNotSetException if appropriate capability is * not set and this object is part of live or compiled scene graph */ public BoundingLeaf getApplicationBoundingLeaf() { if (isLiveOrCompiled()) if(!this.getCapability(ALLOW_APPLICATION_BOUNDS_READ)) throw new CapabilityNotSetException(J3dI18N.getString("Clip3")); return ((ClipRetained)this.retained).getApplicationBoundingLeaf(); } /** * Creates the retained mode ClipRetained object that this * Clip component object will point to. */ @Override void createRetained() { this.retained = new ClipRetained(); this.retained.setSource(this); } /** * Used to create a new instance of the node. This routine is called * by cloneTree to duplicate the current node. * @param forceDuplicate when set to true, causes the * duplicateOnCloneTree flag to be ignored. When * false, the value of each node's * duplicateOnCloneTree variable determines whether * NodeComponent data is duplicated or copied. * * @see Node#cloneTree * @see Node#cloneNode * @see Node#duplicateNode * @see NodeComponent#setDuplicateOnCloneTree */ @Override public Node cloneNode(boolean forceDuplicate) { Clip c = new Clip(); c.duplicateNode(this, forceDuplicate); return c; } /** * Callback used to allow a node to check if any scene graph objects * referenced * by that node have been duplicated via a call to cloneTree. * This method is called by cloneTree after all nodes in * the sub-graph have been duplicated. The cloned Leaf node's method * will be called and the Leaf node can then look up any object references * by using the getNewObjectReference method found in the * NodeReferenceTable object. If a match is found, a * reference to the corresponding object in the newly cloned sub-graph * is returned. If no corresponding reference is found, either a * DanglingReferenceException is thrown or a reference to the original * object is returned depending on the value of the * allowDanglingReferences parameter passed in the * cloneTree call. *

* NOTE: Applications should not call this method directly. * It should only be called by the cloneTree method. * * @param referenceTable a NodeReferenceTableObject that contains the * getNewObjectReference method needed to search for * new object instances. * @see NodeReferenceTable * @see Node#cloneTree * @see DanglingReferenceException */ @Override public void updateNodeReferences(NodeReferenceTable referenceTable) { ClipRetained rt = (ClipRetained) retained; BoundingLeaf bl = rt.getApplicationBoundingLeaf(); // check for applicationBoundingLeaf if (bl != null) { Object o = referenceTable.getNewObjectReference(bl); rt.initApplicationBoundingLeaf((BoundingLeaf) o); } } /** * Copies all Clip information from * originalNode into * the current node. This method is called from the * cloneNode method which is, in turn, called by the * cloneTree method.

* * @param originalNode the original node to duplicate. * @param forceDuplicate when set to true, causes the * duplicateOnCloneTree flag to be ignored. When * false, the value of each node's * duplicateOnCloneTree variable determines whether * NodeComponent data is duplicated or copied. * * @exception RestrictedAccessException if this object is part of a live * or compiled scenegraph. * * @see Node#duplicateNode * @see Node#cloneTree * @see NodeComponent#setDuplicateOnCloneTree */ @Override void duplicateAttributes(Node originalNode, boolean forceDuplicate) { super.duplicateAttributes(originalNode, forceDuplicate); ClipRetained attr = (ClipRetained) originalNode.retained; ClipRetained rt = (ClipRetained) retained; rt.initBackDistance(attr.getBackDistance()); rt.initApplicationBounds(attr.getApplicationBounds()); // correct value will set in updateNodeReferences rt.initApplicationBoundingLeaf(attr.getApplicationBoundingLeaf()); } }





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