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/*
 * Copyright 1997-2008 Sun Microsystems, Inc.  All Rights Reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Sun designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Sun in the LICENSE file that accompanied this code.
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 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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package org.scijava.java3d;

import org.scijava.vecmath.Point3d;
import org.scijava.vecmath.Point4d;

/**
 * A SceneGraphPath object represents the path from a Locale to a
 * terminal node in the scene graph.  This path consists of a Locale, a
 * terminal node, and an array of internal nodes that are in the path
 * from the Locale to the terminal node.  The terminal node may be
 * either a Leaf node or a Group node.  A valid SceneGraphPath must
 * uniquely identify a specific instance of the terminal node.  For
 * nodes that are not under a SharedGroup, the minimal SceneGraphPath
 * consists of the Locale and the terminal node itself.  For nodes that
 * are under a SharedGroup, the minimal SceneGraphPath consists of the
 * Locale, the terminal node, and a list of all Link nodes in the path
 * from the Locale to the terminal node.  A SceneGraphPath may optionally
 * contain other interior nodes that are in the path.
 * A SceneGraphPath is verified for correctness and uniqueness when
 * it is sent as an argument to other methods of Java 3D.
 * 

* In the array of internal nodes, the node at index 0 is the node * closest to the Locale. The indices increase along the path to the * terminal node, with the node at index length-1 being the node closest * to the terminal node. The array of nodes does not contain either the * Locale (which is not a node) or the terminal node. *

* When a SceneGraphPath is returned from the picking or collision * methods of Java 3D, it will also contain the value of the * LocalToVworld transform of the terminal node that was in effect at * the time the pick or collision occurred. * Note that ENABLE_PICK_REPORTING and ENABLE_COLLISION_REPORTING are * disabled by default. This means that the picking and collision * methods will return the minimal SceneGraphPath by default. * * @see Node#ENABLE_PICK_REPORTING * @see Node#ENABLE_COLLISION_REPORTING * @see BranchGroup#pickAll * @see BranchGroup#pickAllSorted * @see BranchGroup#pickClosest * @see BranchGroup#pickAny */ public class SceneGraphPath { Locale root = null; Node[] interior = null; Node item = null; Transform3D transform = new Transform3D(); // Intersect Point for item when picked Point3d intersectPoint = new Point3d(); double pickDistance; // distance to pick location /** * Constructs a SceneGraphPath object with default parameters. * The default values are as follows: *

    * root : null
    * object : null
    * list of (interior) nodes : null
    * transform : identity
    *
*/ public SceneGraphPath() { // Just use defaults } /** * Constructs a new SceneGraphPath object. * @param root the Locale object of this path * @param object the terminal node of this path */ public SceneGraphPath(Locale root, Node object) { this.item = object; this.root = root; } /** * Constructs a new SceneGraphPath object. * @param root the Locale object of this path * @param nodes an array of node objects in the path from * the Locale to the terminal node * @param object the terminal node of this path */ public SceneGraphPath(Locale root, Node nodes[], Node object) { this.item = object; this.root = root; this.interior = new Node[nodes.length]; for (int i = 0; i < nodes.length; i++) this.interior[i] = nodes[i]; } /** * Constructs a new SceneGraphPath object * @param sgp the SceneGraphPath to copy from */ SceneGraphPath(SceneGraphPath sgp) { set(sgp); } /** * Sets this path's values to that of the specified path. * @param newPath the SceneGraphPath to copy */ public final void set(SceneGraphPath newPath) { this.root = newPath.root; this.item = newPath.item; this.transform.set(newPath.transform); if(newPath.interior != null && newPath.interior.length > 0) { interior = new Node[newPath.interior.length]; for (int i = 0; i < interior.length; i++) this.interior[i] = newPath.interior[i]; } else interior = null; } /** * Sets this path's Locale to the specified Locale. * @param newLocale The new Locale */ public final void setLocale(Locale newLocale) { root = newLocale; } /** * Sets this path's terminal node to the specified node object. * @param object the new terminal node */ public final void setObject(Node object) { this.item = object; } /** * Sets this path's node objects to the specified node objects. * @param nodes an array of node objects in the path from * the Locale to the terminal node */ public final void setNodes(Node nodes[]) { if(nodes != null && nodes.length > 0) { interior = new Node[nodes.length]; for (int i = 0; i < nodes.length; i++) this.interior[i] = nodes[i]; } else interior = null; } /** * Replaces the node at the specified index with newNode. * @param index the index of the node to replace * @param newNode the new node * @exception NullPointerException if the node array pointer is null. * */ public final void setNode(int index, Node newNode) { if(interior == null) throw new NullPointerException(J3dI18N.getString("SceneGraphPath0")); interior[index] = newNode; } /** * Sets the transform component of this SceneGraphPath to the value of * the passed transform. * @param trans the transform to be copied. trans should be the * localToVworld matrix of this SceneGraphPath object. */ public final void setTransform(Transform3D trans) { transform.set(trans); } /** * Returns a copy of the transform associated with this SceneGraphPath; * returns null if there is no transform associated. * If this SceneGraphPath was returned by a Java 3D picking or * collision method, the local coordinate to virtual world * coordinate transform for this scene graph object at the * time of the pick or collision is recorded. * @return the local to VWorld transform */ public final Transform3D getTransform() { return new Transform3D(transform); } /** * Retrieves the path's Locale * @return this path's Locale */ public final Locale getLocale() { return this.root; } /** * Retrieves the path's terminal node object. * @return the terminal node */ public final Node getObject() { return this.item; } /** * Retrieves the number of nodes in this path. The number of nodes * does not include the Locale or the terminal node object itself. * @return a count of the number of nodes in this path */ public final int nodeCount() { if(interior == null) return 0; return interior.length; } /** * Retrieves the node at the specified index. * @param index the index specifying which node to retrieve * @return the specified node */ public final Node getNode(int index) { if(interior == null) throw new ArrayIndexOutOfBoundsException(J3dI18N.getString("SceneGraphPath1")); return interior[index]; } /** * Returns true if all of the data members of path testPath are * equal to the corresponding data members in this SceneGraphPath and * if the values of the transforms is equal. * @param testPath the path we will compare this object's path against. * @return true or false */ public boolean equals(SceneGraphPath testPath) { boolean result = true; try { if(testPath == null || root != testPath.root || item != testPath.item) return false; result = transform.equals(testPath.transform); if(result == false) return false; if(interior == null || testPath.interior == null) { if(interior != testPath.interior) return false; else result = (root == testPath.root && item == testPath.item); } else { if (interior.length == testPath.interior.length) { for (int i = 0; i < interior.length; i++) if (interior[i] != testPath.interior[i]) { return false; } } else return false; } } catch (NullPointerException e2) {return false;} return result; } /** * Returns true if the Object o1 is of type SceneGraphPath and all of the * data members of o1 are equal to the corresponding data members in * this SceneGraphPath and if the values of the transforms is equal. * @param o1 the object we will compare this SceneGraphPath's path against. * @return true or false */ @Override public boolean equals(Object o1) { boolean result = true; try { SceneGraphPath testPath = (SceneGraphPath)o1; if(testPath == null || root != testPath.root || item != testPath.item) return false; result = transform.equals(testPath.transform); if(result == false) return false; if(interior == null || testPath.interior == null) { if(interior != testPath.interior) return false; else result = (root == testPath.root && item == testPath.item); } else { if (interior.length == testPath.interior.length) { for (int i = 0; i < interior.length; i++) if (interior[i] != testPath.interior[i]) { return false; } } else return false; } return result; } catch (NullPointerException e2) {return false;} catch (ClassCastException e1) {return false;} } /** * Returns a hash number based on the data values in this * object. Two different SceneGraphPath objects with identical data * values (ie, returns true for trans.equals(SceneGraphPath) ) will * return the same hash number. Two Paths with different data members * may return the same hash value, although this is not likely. * @return the integer hash value */ @Override public int hashCode() { HashKey key = new HashKey(250); // NOTE: Needed to add interior != null because this method is called // by object.toString() when interior is null. if(interior != null && item != null) { for(int i=0; i they are not both null return false; return true; } /** * Returns a string representation of this object; * the string contains the class names of all Nodes in the SceneGraphPath, * the toString() method of any associated user data provided by * SceneGraphObject.getUserData(), and also prints out the transform, * if it is not null. * @return String representation of this object */ @Override public String toString() { StringBuffer str = new StringBuffer(); Object obj; if(root == null && interior == null && item == null) return (super.toString()); if(root != null) str.append(root + " : "); if(interior != null) { for(int i=0; i 0) { if (((SharedGroupRetained)node).parents.contains(interior[idx].retained)) { break; } } if (idx < 0) { return false; } node = (NodeRetained) interior[idx].retained; } else { node = node.parent; } } while (node != null); return true; } // return key of this path or null is not in SharedGroup void getHashKey(HashKey key) { if (interior != null) { key.reset(); key.append(root.nodeId); for(int i=0; i=0 ; i--) { nextNR = (NodeRetained)(interior[i].retained); currentNR = bottomNR.parent; if(currentNR == null && bottomNR instanceof SharedGroupRetained) { if(((SharedGroupRetained)(bottomNR)).parents.contains(nextNR) ) currentNR = nextNR; else throw new IllegalArgumentException(J3dI18N.getString("SceneGraphPath5")); } while(currentNR != nextNR) { if(currentNR == null) { throw new IllegalArgumentException(J3dI18N.getString("SceneGraphPath11")); } if(currentNR instanceof SharedGroupRetained) { if(((SharedGroupRetained) (currentNR)).parents.contains(nextNR) ) currentNR = nextNR; else throw new IllegalArgumentException(J3dI18N.getString("SceneGraphPath5")); } else { currentNR = currentNR.parent; } } bottomNR = currentNR; } } // Now go from bottomNR to Locale currentNR = bottomNR.parent; if(currentNR == null && bottomNR instanceof SharedGroupRetained) { throw new IllegalArgumentException(J3dI18N.getString("SceneGraphPath5")); } while(currentNR != null) { if(currentNR instanceof LinkRetained) { throw new IllegalArgumentException(J3dI18N.getString("SceneGraphPath5")); } bottomNR = currentNR; currentNR = currentNR.parent; if(currentNR == null && bottomNR instanceof SharedGroupRetained) { throw new IllegalArgumentException(J3dI18N.getString("SceneGraphPath5")); } } // get the real BranchGroup from the BranchGroupRetained currentNode = (Node)(bottomNR.source); // now bottomNR should be a BranchGroup -- should try an assert here if(!root.branchGroups.contains(currentNode)) { throw new IllegalArgumentException(J3dI18N.getString("SceneGraphPath9")); } return true; } /** * Returns the distance from the intersectPoint for item and * origin. */ double getDistanceFrom( Point3d origin ) { return intersectPoint.distance(origin); } /** * Returns the distance of the pick */ double getDistance() { return pickDistance; } final void setIntersectPoint( Point3d point ) { intersectPoint.set(point); } final void setIntersectPointDis( Point4d pickLocation ) { // System.err.println( "setIntersectPointDis pickLocation= "+pickLocation); intersectPoint.x = pickLocation.x; intersectPoint.y = pickLocation.y; intersectPoint.z = pickLocation.z; pickDistance = pickLocation.w; } final Point3d getIntersectPoint() { return intersectPoint; } }




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