org.scijava.java3d.ShaderAttributeRetained Maven / Gradle / Ivy
/*
* Copyright 2005-2008 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Sun designates this
* particular file as subject to the "Classpath" exception as provided
* by Sun in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
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*
*/
package org.scijava.java3d;
/**
* The ShaderAttributeRetained object encapsulates a uniform attribute for a
* shader programs.
*/
abstract class ShaderAttributeRetained extends NodeComponentRetained {
/**
* Name of the shader attribute (immutable)
*/
String attrName;
/**
* Package scope constructor
*/
ShaderAttributeRetained() {
}
void initializeAttrName(String attrName) {
this.attrName = attrName;
}
/**
* Retrieves the name of this shader attribute.
*
* @return the name of this shader attribute
*/
String getAttributeName() {
return attrName;
}
@Override
void initMirrorObject() {
((ShaderAttributeObjectRetained)mirror).initializeAttrName(this.attrName);
}
}