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Utility functions for the Java 3D Graphics API
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/*
* Copyright (c) 2007 Sun Microsystems, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* This software is provided "AS IS," without a warranty of any
* kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
* WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
* EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL
* NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF
* USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS
* DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR
* ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL,
* CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND
* REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR
* INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGES.
*
* You acknowledge that this software is not designed, licensed or
* intended for use in the design, construction, operation or
* maintenance of any nuclear facility.
*
*/
package org.scijava.java3d.utils.universe;
import org.scijava.java3d.HiResCoord;
import org.scijava.java3d.Locale;
import org.scijava.java3d.VirtualUniverse;
/**
* This interface defines a factory for creating Locale objects in a
* SimpleUniverse. Implementations of the createLocale methods in
* this interface should construct a new Locale object from the
* specified parameters. This class is used by the SimpleUniverse
* class to construct the default Locale used to hold the view and
* content branch graphs.
*
* @see Locale
* @see ConfiguredUniverse
* @see SimpleUniverse
*
* @since Java 3D 1.3
*/
public interface LocaleFactory {
/**
* Creates a new Locale object at the specified high resolution
* coordinate in the specified universe.
*
* @param universe the VirtualUniverse in which to create the Locale
* @param hiRes the high resolution coordinate that defines the origin
* of the Locale
*/
public Locale createLocale(VirtualUniverse universe, HiResCoord hiRes);
/**
* Creates a new Locale object at (0, 0, 0) in the specified universe.
*
* @param universe the VirtualUniverse in which to create the Locale
*/
public Locale createLocale(VirtualUniverse universe);
}
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