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Math functions for the Java 3D Graphics API
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/*
* Copyright 1999-2008 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Sun designates this
* particular file as subject to the "Classpath" exception as provided
* by Sun in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*
*/
package org.scijava.vecmath;
/**
* A 4 element point represented by signed integer x,y,z,w
* coordinates.
*
* @since vecmath 1.2
*/
public class Point4i extends Tuple4i implements java.io.Serializable {
// Combatible with 1.2
static final long serialVersionUID = 620124780244617983L;
/**
* Constructs and initializes a Point4i from the specified
* x, y, z, and w coordinates.
* @param x the x coordinate
* @param y the y coordinate
* @param z the z coordinate
* @param w the w coordinate
*/
public Point4i(int x, int y, int z, int w) {
super(x, y, z, w);
}
/**
* Constructs and initializes a Point4i from the array of length 4.
* @param t the array of length 4 containing x, y, z, and w in order.
*/
public Point4i(int[] t) {
super(t);
}
/**
* Constructs and initializes a Point4i from the specified Tuple4i.
* @param t1 the Tuple4i containing the initialization x, y, z,
* and w data.
*/
public Point4i(Tuple4i t1) {
super(t1);
}
/**
* Constructs and initializes a Point4i to (0,0,0,0).
*/
public Point4i() {
super();
}
}
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