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// Licensed to the Software Freedom Conservancy (SFC) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The SFC licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
package org.openqa.selenium.interactions.touch;
import org.openqa.selenium.WebDriver;
import org.openqa.selenium.WebElement;
import org.openqa.selenium.interactions.Actions;
import org.openqa.selenium.interactions.HasInputDevices;
import org.openqa.selenium.interactions.HasTouchScreen;
import org.openqa.selenium.interactions.Keyboard;
import org.openqa.selenium.interactions.TouchScreen;
import org.openqa.selenium.internal.Locatable;
/**
* Implements actions for touch enabled devices, reusing the available composite and builder design
* patterns from Actions.
*/
public class TouchActions extends Actions {
protected TouchScreen touchScreen;
public TouchActions(WebDriver driver) {
this(((HasInputDevices) driver).getKeyboard(),
((HasTouchScreen) driver).getTouch());
}
public TouchActions(Keyboard keyboard, TouchScreen touchScreen) {
super(keyboard);
this.touchScreen = touchScreen;
}
/**
* Allows the execution of single tap on the screen, analogous to click using a Mouse.
*
* @param onElement the {@link WebElement} on the screen.
* @return self
*/
public TouchActions singleTap(WebElement onElement) {
action.addAction(new SingleTapAction(touchScreen, (Locatable) onElement));
return this;
}
/**
* Allows the execution of the gesture 'down' on the screen. It is typically the first of a
* sequence of touch gestures.
*
* @param x The x coordinate relative to the viewport
* @param y The y coordinate relative to the viewport
* @return self
*/
public TouchActions down(int x, int y) {
action.addAction(new DownAction(touchScreen, x, y));
return this;
}
/**
* Allows the execution of the gesture 'up' on the screen. It is typically the last of a sequence
* of touch gestures.
*
* @param x The x coordinate relative to the viewport
* @param y The y coordinate relative to the viewport
* @return self
*/
public TouchActions up(int x, int y) {
action.addAction(new UpAction(touchScreen, x, y));
return this;
}
/**
* Allows the execution of the gesture 'move' on the screen.
*
* @param x The x coordinate relative to the viewport
* @param y The y coordinate relative to the viewport
* @return self
*/
public TouchActions move(int x, int y) {
action.addAction(new MoveAction(touchScreen, x, y));
return this;
}
/**
* Creates a scroll gesture that starts on a particular screen location.
*
* @param onElement the {@link WebElement} where the scroll starts.
* @param xOffset The x offset to scroll
* @param yOffset The y offset to scroll
* @return self
*/
public TouchActions scroll(WebElement onElement, int xOffset, int yOffset) {
action.addAction(new ScrollAction(touchScreen, (Locatable) onElement, xOffset, yOffset));
return this;
}
/**
* Allows the execution of double tapon the screen, analogous to double click using a Mouse.
*
* @param onElement The {@link WebElement} to double tap
* @return self
*/
public TouchActions doubleTap(WebElement onElement) {
action.addAction(new DoubleTapAction(touchScreen, (Locatable) onElement));
return this;
}
/**
* Allows the execution of long press gestures.
*
* @param onElement The {@link WebElement} to long press
* @return self
*/
public TouchActions longPress(WebElement onElement) {
action.addAction(new LongPressAction(touchScreen, (Locatable) onElement));
return this;
}
/**
* Allows the view to be scrolled by an x and y offset.
*
* @param xOffset The horizontal offset relative to the viewport
* @param yOffset The vertical offset relative to the viewport
* @return self
*/
public TouchActions scroll(int xOffset, int yOffset) {
action.addAction(new ScrollAction(touchScreen, xOffset, yOffset));
return this;
}
/**
* Sends a flick gesture to the current view.
*
* @param xSpeed The horizontal speed in pixels/second
* @param ySpeed The vertical speed in pixels/second
* @return self
*/
public TouchActions flick(int xSpeed, int ySpeed) {
action.addAction(new FlickAction(touchScreen, xSpeed, ySpeed));
return this;
}
/**
* Allows the execution of flick gestures starting in a location's element.
*
* @param onElement The {@link WebElement} to flick on
* @param xOffset The x offset relative to the viewport
* @param yOffset The y offset relative to the viewport
* @param speed speed to flick, 0 = normal, 1 = fast, 2 = slow
* @return self
*/
public TouchActions flick(WebElement onElement, int xOffset, int yOffset, int speed) {
action.addAction(new FlickAction(touchScreen, (Locatable) onElement, xOffset, yOffset, speed));
return this;
}
}