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/*
 * CycleStrategy.java April 2007
 *
 * Copyright (C) 2007, Niall Gallagher 
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or 
 * implied. See the License for the specific language governing 
 * permissions and limitations under the License.
 */

package org.simpleframework.xml.strategy;

import static org.simpleframework.xml.strategy.Name.LABEL;
import static org.simpleframework.xml.strategy.Name.LENGTH;
import static org.simpleframework.xml.strategy.Name.MARK;
import static org.simpleframework.xml.strategy.Name.REFER;

import java.util.Map;

import org.simpleframework.xml.stream.NodeMap;

/**
 * The CycleStrategy represents a strategy that is used
 * to augment the deserialization and serialization process such that
 * cycles in an object graph can be supported. This adds additional 
 * attributes to the serialized XML elements so that during the 
 * deserialization process an objects cycles can be created. Without
 * the use of a strategy such as this, cycles could cause an infinite
 * loop during the serialization process while traversing the graph.
 * 
 * 
 *    <root id="1">
 *       <object id="2">
 *          <object id="3" name="name">Example</item>
 *          <object reference="2"/>
 *       </object>
 *    </root>
 * 
 * 
* In the above serialized XML there is a circular reference, where * the XML element with id "2" contains a reference to itself. In * most data binding frameworks this will cause an infinite loop, * or in some cases will just fail to represent the references well. * With this strategy you can ensure that cycles in complex object * graphs will be maintained and can be serialized safely. * * @author Niall Gallagher * * @see org.simpleframework.xml.core.Persister * @see org.simpleframework.xml.strategy.Strategy */ public class CycleStrategy implements Strategy { /** * This is used to maintain session state for writing the graph. */ private final WriteState write; /** * This is used to maintain session state for reading the graph. */ private final ReadState read; /** * This is used to provide the names of the attributes to use. */ private final Contract contract; /** * Constructor for the CycleStrategy object. This is * used to create a strategy with default values. By default the * values used are "id" and "reference". These values will be * added to XML elements during the serialization process. And * will be used to deserialize the object cycles fully. */ public CycleStrategy() { this(MARK, REFER); } /** * Constructor for the CycleStrategy object. This is * used to create a strategy with the specified attributes, which * will be added to serialized XML elements. These attributes * are used to serialize the objects in such a way the cycles in * the object graph can be deserialized and used fully. * * @param mark this is used to mark the identity of an object * @param refer this is used to refer to an existing object */ public CycleStrategy(String mark, String refer) { this(mark, refer, LABEL); } /** * Constructor for the CycleStrategy object. This is * used to create a strategy with the specified attributes, which * will be added to serialized XML elements. These attributes * are used to serialize the objects in such a way the cycles in * the object graph can be deserialized and used fully. * * @param mark this is used to mark the identity of an object * @param refer this is used to refer to an existing object * @param label this is used to specify the class for the field */ public CycleStrategy(String mark, String refer, String label){ this(mark, refer, label, LENGTH); } /** * Constructor for the CycleStrategy object. This is * used to create a strategy with the specified attributes, which * will be added to serialized XML elements. These attributes * are used to serialize the objects in such a way the cycles in * the object graph can be deserialized and used fully. * * @param mark this is used to mark the identity of an object * @param refer this is used to refer to an existing object * @param label this is used to specify the class for the field * @param length this is the length attribute used for arrays */ public CycleStrategy(String mark, String refer, String label, String length){ this.contract = new Contract(mark, refer, label, length); this.write = new WriteState(contract); this.read = new ReadState(contract); } /** * This method is used to read an object from the specified node. * In order to get the root type the field and node map are * specified. The field represents the annotated method or field * within the deserialized object. The node map is used to get * the attributes used to describe the objects identity, or in * the case of an existing object it contains an object reference. * * @param type the method or field in the deserialized object * @param node this is the XML element attributes to read * @param map this is the session map used for deserialization * * @return this returns an instance to insert into the object */ public Value read(Type type, NodeMap node, Map map) throws Exception { ReadGraph graph = read.find(map); if(graph != null) { return graph.read(type, node); } return null; } /** * This is used to write the reference in to the XML element that * is to be written. This will either insert an object identity if * the object has not previously been written, or, if the object * has already been written in a previous element, this will write * the reference to that object. This allows all cycles within the * graph to be serialized so that they can be fully deserialized. * * @param type the type of the field or method in the object * @param value this is the actual object that is to be written * @param node this is the XML element attribute map to use * @param map this is the session map used for the serialization * * @return returns true if the object has been fully serialized */ public boolean write(Type type, Object value, NodeMap node, Map map){ WriteGraph graph = write.find(map); if(graph != null) { return graph.write(type, value, node); } return false; } }




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