All Downloads are FREE. Search and download functionalities are using the official Maven repository.

org.simpleframework.transport.PacketManager Maven / Gradle / Ivy

/*
 * PacketManager.java October 2007
 *
 * Copyright (C) 2007, Niall Gallagher 
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General 
 * Public License along with this library; if not, write to the 
 * Free Software Foundation, Inc., 59 Temple Place, Suite 330, 
 * Boston, MA  02111-1307  USA
 */

package org.simpleframework.transport;

import java.io.IOException;
import java.nio.ByteBuffer;
import java.util.concurrent.LinkedBlockingQueue;

/**
 * The PacketManager object is used to create buffers
 * used to buffer output. Buffers are created lazily so that they
 * are allocated only on demand. Typically buffers are only created
 * when small chunks of data are written to the transport and the
 * socket is blocking. This ensures that writing can continue 
 * without waiting for the data to be fully drained. 
 * 
 * @author Niall Gallagher
 */
class PacketManager implements Recycler { 
   
   /**
    * This is the queue that is used to recycle the buffers.
    */
   private Queue queue;
   
   /**
    * Determines how many buffers can be lazily created.
    */
   private int allow;
   
   /**
    * Determines the size of the buffers that are created.
    */
   private int size;  
   
   /**
    * Constructor for the PacketManager object. This
    * requires the size of the buffers that will be allocated and
    * the number of buffers that can be lazily created before it
    * will block waiting for the next buffer to be returned.
    */
   public PacketManager() {
      this(4096, 3);
   }
   
   /**
    * Constructor for the PacketManager object. This
    * requires the size of the buffers that will be allocated and
    * the number of buffers that can be lazily created before it
    * will block waiting for the next buffer to be returned.
    * 
    * @param size this is the size of the buffers to be allocated
    * @param allow this is the number of buffers to be created
    */
   public PacketManager(int size, int allow) { 
      this.queue = new Queue();
      this.allow = allow; 
      this.size = size; 
   } 
   
   /** 
    * This checks to see if there is a buffer ready within the queue. 
    * If there is one ready then this returns it, if not then this
    * checks how many buffers have been created. If we can create one
    * then return a newly instantiated buffer, otherwise block and 
    * wait for one to be recycled.
    * 
    * @return this returns the next ready buffer within the manager
    */ 
   public ByteBuffer allocate() throws PacketException { 
      ByteBuffer next = queue.poll(); 
     
      if(next != null) {
         return next;
      }
      return create(); 
   } 

   /** 
    * This checks to see if there is a buffer ready within the queue. 
    * If there is one ready then this returns it, if not then this
    * checks how many buffers have been created. If we can create one
    * then return a newly instantiated buffer, otherwise block and 
    * wait for one to be enqueued.
    * 
    * @return this returns the next ready buffer within the queue
    */ 
   private ByteBuffer create() throws PacketException {
      if(allow-- >= 0) {
         return build();
      }
      try {
         return queue.take();
      } catch(Exception e) {
         throw new PacketException("Thread interrupt", e);
      }
   }
   
   /**
    * This method is used to recycle the buffer. Invoking this with
    * a buffer instance will pass the buffer back in to the pool.
    * Once passed back in to the pool the buffer should no longer
    * be used as it may affect future uses of the buffer.
    *
    * @param buffer this is the buffer that is to be recycled
    */
   public void recycle(ByteBuffer buffer) {
      buffer.clear();
      queue.offer(buffer);
   }
   
   /**
    * This is used to allocate a buffer if there is no buffer ready
    * within the queue. The size of the buffer is determined from
    * the size specified when the buffer queue is created.
    * 
    * @return this returns a newly allocated byte buffer
    */
   private ByteBuffer build() { 
      try {
         return ByteBuffer.allocateDirect(size); 
      }catch(Throwable e) {
         return ByteBuffer.allocate(size);
      }
   } 
   
   /**
    * The Queue is used to transfer recycled buffers
    * back in to the main memory store. When recycled they can be
    * allocated again and used to transfer data to the socket.
    * 
    * @author Niall Gallagher
    */
   private class Queue extends LinkedBlockingQueue {
      
      /**
       * Constructor for the Queue object. This is
       * used to create a queue that will transfer buffers back
       * in to the main memory store so they can be reused.
       */
      public Queue() {
         super();
      }
   }
 } 






© 2015 - 2025 Weber Informatics LLC | Privacy Policy