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/*
 * Packet.java February 2008
 *
 * Copyright (C) 2008, Niall Gallagher 
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or 
 * implied. See the License for the specific language governing 
 * permissions and limitations under the License.
 */

package org.simpleframework.transport;

import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.channels.ByteChannel;

/**
 * The Packet object is used to represent a collection
 * of bytes that can be written to a byte channel. The packet is used
 * to provide a uniform interface to byte sequences that need to be
 * transferred to the connected client. It ensures that regardless of
 * the backing memory store the transport can deal with the packets
 * transparently. In particular packets provide a means to ensure the
 * order requested is the order delivered. It uses sequence numbers
 * to ensure that the delivery is performed in an orderly manner.
 * 

* When using a packet it is important to note that they must always * be closed with the close method when finished with. * This ensures any occupied resource is released. Resources such as * buffers can be placed back in to a pool and locks released when a * packet is closed. Failure to close can lead to a leak in resources. * * @author Niall Gallagher * * @param org.simpleframework.transport.Writer */ interface Packet extends Comparable { /** * This is used to determine how many bytes remain within this * packet. It represents the number of write ready bytes, so if * the length is greater than zero the packet can be written to * a byte channel. When length is zero the packet can be closed. * * @return this is the number of bytes remaining in this packet */ int length(); /** * This represents the capacity of the backing store. The buffer * is full when length is equal to capacity and it can typically * be appended to when the length is less than the capacity. The * only exception is when space returns zero, which * means that the packet can not have bytes appended to it. * * @return this is the capacity of other backing byte storage */ int capacity(); /** * This is used to determine how much space is left to append * data to this packet. This is typically equivelant to capacity * minus the length. However in the event that the packet uses * a private memory store that can not be written to then this * can return zero regardless of the capacity and length. * * @return the space left within the buffer to append data to */ int space(); /** * The sequence number represents the order with which this is * to be delivered to the underlying network. This allows safer * transfer of packets in an asynchronous environment where it may * be possible for a packet to be written out of sequence. The * sequence number also determines the order of closure. * * @return this returns an increasing packet sequence number */ long sequence(); /** * This method is used to determine if the buffer is a reference * to a byte buffer rather than a copy. It is important to know if * a packet is shared as it tells the writer whether it needs to * block the writing thread while the packet is pending a write * to the socket channel. * * @return true if the packet is a reference to the byte buffer */ boolean isReference(); /** * This is used to that packets can be entered in to a priority * queue such that they are ordered based on their sequence * numbers. Ordering based on sequence numbers ensures that * packets can be removed and inserted back in to the queue * without concern for the order of their insertion. * * @param packet this is the packet that is to be compared * * @return this is negative is less than otherwise its positive */ int compareTo(Packet packet); /** * This method is used to extract the contents of the packet in * to a duplicate packet. The purpose of this is to ensure that * when a packet wraps a shared buffer the contents of that * buffer can be drained in to an allocated buffer, resulting * in a packet that can be used without read write conflicts. * * @return this returns the packets contents in a new buffer */ Packet extract() throws IOException; /** * This is used to encode the underlying byte sequence to text. * Converting the byte sequence to text can be useful when either * debugging what exactly is being sent. Also, for transports * that require string delivery of packets this can be used. * * @return this returns the bytes sequence as a string object */ String encode() throws IOException; /** * This is used to encode the underlying byte sequence to text. * Converting the byte sequence to text can be useful when either * debugging what exactly is being sent. Also, for transports * that require string delivery of packets this can be used. * * @param charset this is the character set to use for encoding * * @return this returns the bytes sequence as a string object */ String encode(String charset) throws IOException; /** * This will append bytes within the given buffer to the packet. * Once invoked the packet will contain the buffer bytes, which * will have been drained from the buffer. This effectively moves * the bytes in the buffer to the end of the packet instance. * * @param buffer this is the buffer containing the bytes * * @return returns the number of bytes that have been moved */ int append(ByteBuffer buffer) throws IOException; /** * This will append bytes within the given buffer to the packet. * Once invoked the packet will contain the buffer bytes, which * will have been drained from the buffer. This effectively moves * the bytes in the buffer to the end of the packet instance. * * @param buffer this is the buffer containing the bytes * @param count this is the number of bytes that should be used * * @return returns the number of bytes that have been moved */ int append(ByteBuffer buffer, int count) throws IOException; /** * This write method will write the contents of the packet to the * provided byte channel. If the whole packet can be be written * then this will simply return the number of bytes that have. * The number of bytes remaining within the packet after a write * can be acquired from the length method. Once all * of the bytes are written the packet must be closed. * * @param channel this is the channel to write the packet to * * @return this returns the number of bytes that were written */ int write(ByteChannel channel) throws IOException; /** * This write method will write the contents of the packet to the * provided byte channel. If the whole packet can be be written * then this will simply return the number of bytes that have. * The number of bytes remaining within the packet after a write * can be acquired from the length method. Once all * of the bytes are written the packet must be closed. * * @param channel this is the channel to write the packet to * @param count the number of bytes to write to the channel * * @return this returns the number of bytes that were written */ int write(ByteChannel channel, int count) throws IOException; /** * The close method for the packet is used to ensure * that any resources occupied by the packet are released. These * could be anything from internally pooled buffers to locks. If * the packet is not closed on completion then this can result in * a leak of resources within the associated transport. */ void close() throws IOException; /** * Provides a string representation of the state of the packet. * This can be useful for debugging the state transitions that a * packet will go through when being written and appended to. * * @return this returns a string representation for the packet */ String toString(); }





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